* fix: always have head.headers available
* fix: use StringDataPipeProducer to write string
It can handle large strings correctly.
* fix: override RegisterNonNetworkSubresourceURLLoaderFactories
* fix: add dummy uninterceptProtocol implementation
* fix: jquery error handler can pass empty string
For some errors jquery would pass empty string in the error handler,
which makes tests pass when they should fail.
* chore: fix cpplint warnings
* fix: guard RegisterNonNetworkSubresourceURLLoaderFactories call
It may be called even when NetworkService is not enabled.
* test: disable protocol.interceptHttpProtocol test
* Parse stream protocol handler
* Pipe node stream to mojo
* Merge the parser for headers
* Add ToDict helper to simplify code
* Simplify dispatching logic
* Add an experimental API for returning any type of response
* Fix subscribing event
* URL loaders' lifetime is independent of the factory
* HandleError helper is no longer needed
* Rename "SendResponse" => "StartLoading" to follow naming conventions
* Delete when connection error happens
* Fix cpplint warning
* fix: ensure the inspector agent is shutdown before cleaning up the node env
* spec: add tests to ensure clean shutdown with connected inspector agent
* Update node_debugger.cc
* build: ensure consistent package-lock across multiple machines
* build: fix linting errors and use npm ci instead of npm install
* build: use a yarn.lock and yarn instead of package-lock and npm
* chore: replace package-lock.json files with yarn.lock
* chore: replace last instance of `npm install`
We now create a new instance of atom::api::DesktopCapturer for every
request instead of weirdly re-using the same instance and queuing
requests. This means there is now a 1:1 relationship between request
and DesktopCapturer so there isn't a race condition between the observer
for one request calling back before the observer of another. This is an
issue ever since the backing APIs moved to worker threads.
This also does a few things to ensure memory management
* Only ever listen to one event per-request, after that we wipe the emit
function to ignore all future events
* Ensures we clean up the window_capturer_, screen_capturer_ and
captured_sources_ in native land once the request is over.
This _in theory_ fixes a flake we've been seeing on CI where we try to
resolve the promise for a request that no longerr exists.
* Pass protocol type and handler to factory
* Add converter for network::ResourceRequest
* Implement Buffer and String protocol handler
* Implement file protocol
* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
This turns the AtomViewMsg_Offscreen message, which only called the global setter blink::WebView::SetUseExternalPopupMenus(false) to get Chrome to render popup menus in the renderer instead of externally on macOS, into a command-line renderer flag --offscreen which does the same thing, except at render thread startup time, which is where Chromium sets the flag: https://chromium.googlesource.com/chromium/src/+/refs/tags/75.0.3755.3/content/renderer/render_thread_impl.cc#728.
This was the last usage of RenderViewObserver in our codebase, so this PR also removes that class.
Previously, we were creating the app logs folder at a predefined location during initial electron startup, which meant that it had to be manually removed and prevented clean app portability. This refactors that implementation such that it's now an opt-in feature and developers must call app.setAppLogsPath(path) with an optional custom path in order to set this directory.
* fix: make OSR work with viz compositor
* fix: update OSR patch
* fix: update patch again
* fix: update viz_osr.patch for macOS
* fix: gn check warnings
* chore: no need to change SoftwareOutputDeviceWinProxy
* chore: add check in case we missed something
* fix: consider scale factor when compare size
* fix: make GPU OSR work
* fix: autofill popups with OSR
* chore: use UNIX line ending for osr_video_consumer
* chore: code is already in defined(OS_MACOSX)
* fix: share same OSR implementation on macOS
This should also fix the crash when there is navigation on macOS.
* test: osr window should not crash after navigation
* fix: make osr work on Mac properly
* fix: software osr on windows
* fix: software osr on Linux
* fix: compilation error introduced with rebase
* fix: split local surface id allocation into two
* Update osr_host_display_client_mac.mm
* chore: update copyright year
* fix: update patch
* spec: clean up after a failed window count assertion
Previously when this assertion failed all tests that ran after the
failed assertion also failed. This ensure that the assertion fails for
the test that actually caused the issue but cleans up the left-over
windows so that future tests do not fail.
* fix: maintain a ref count for objects sent over remote
Previously there was a race condition where a GC could occur in the
renderer process between the main process sending a meta.id and the
renderer pulling the proxy out its weakmap to stop it being GC'ed.
This fixes that race condition by maintaining a "sent" ref count in the
object registry and a "received" ref count in the object cache on the
renderer side. The deref request now sends the number of refs the
renderer thinks it owns, if the number does not match the value in the
object registry it is assumed that there is an IPC message containing a
new reference in flight and this race condition was hit.
The browser side ref count is then reduced and we wait for the new deref
message. This guaruntees that an object will only be removed from the
registry if every reference we sent has been guarunteed to be unreffed.
By default the Chromedriver will send remote-debugging-port=0 to let the
browser choose a free port to listen on. The chosen port is written to
a known file in the user data dir that is passed to the app through the
CLI.
This PR does two things.
1. Correctly passes the USER_DATA_DIR to the remote debugging server so
it knows where to write the file
2. Adds support for --user-data-dir as we did not support that CLI
argument and Chromedriver relies on being able to tell the "browser"
where to write this file.
Fixes#17354
* refactor: use mojo for electron internal IPC
* add sender_id, drop MessageSync
* remove usages of AtomFrameMsg_Message
* iwyu
* first draft of renderer->browser direction
* refactor to reuse a single ipc interface
* implement TakeHeapSnapshot through mojo
* the rest of the owl^WtakeHeapSnapshot mojofication
* remove no-op overrides in AtomRendererClient
* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed
* looks like we don't need to overlay the renderer manifest after all
* don't try to send 2 replies to a sync rpc
* undo changes to manifests.cc
* unify sandboxed + unsandboxed ipc events
* lint
* register ElectronBrowser mojo service on devtools WebContents
* fix takeHeapSnapshopt failure paths
* {electron_api => atom}::mojom
* add send_to_all to ElectronRenderer::Message
* keep interface alive until callback is called
* review comments
* use GetContext from RendererClientBase
* robustify a test that uses window.open
* MessageSync posts a task to put sync messages in the same queue as async ones
* add v8::MicrotasksScope and node::CallbackScope
* iwyu
* use weakptr to api::WebContents instead of Unretained
* make MessageSync an asynchronous message & use non-associated interface
* iwyu + comments
* remove unused WeakPtrFactory
* inline OnRendererMessage[Sync]
* cleanups & comments
* use helper methods instead of inline lambdas
* remove unneeded async in test
* add mojo to manifests deps
* add gn check for //electron/manifests and mojo
* don't register renderer side service until preload has been run
* update gn check targets list
* move interface registration back to RenderFrameCreated
NOLINT disables the linting error that we can't fix because its just
implementing a content API.
We also disable clang-format because it tries to format the // NOLINT
onto a new line which doesn't exactly work
* spec: add tests for the autoUpdater on macOS that actually test if it works
* spec: add express as dep
* spec: add logic to auto-trust self-signed certificate and not run autoupdate specs on MAS
* build: fix the step name for importing the codesign cert
* chore: update updater spec PR as per feedback
* fix: s/atomBinding/electronBinding
* build: use spawn instead of exec
navigations
There is a race condition between DidCreateScriptContext and another
navigation occuring in the main process. If the navigation occurs while
the preload script is running, the same process is re-used. This
ensures that any pending navigations are completely removed / ignored
when we trigger a new navigation.
Fixes#17576