This turns the AtomViewMsg_Offscreen message, which only called the global setter blink::WebView::SetUseExternalPopupMenus(false) to get Chrome to render popup menus in the renderer instead of externally on macOS, into a command-line renderer flag --offscreen which does the same thing, except at render thread startup time, which is where Chromium sets the flag: https://chromium.googlesource.com/chromium/src/+/refs/tags/75.0.3755.3/content/renderer/render_thread_impl.cc#728.
This was the last usage of RenderViewObserver in our codebase, so this PR also removes that class.
Previously, we were creating the app logs folder at a predefined location during initial electron startup, which meant that it had to be manually removed and prevented clean app portability. This refactors that implementation such that it's now an opt-in feature and developers must call app.setAppLogsPath(path) with an optional custom path in order to set this directory.
* fix: make OSR work with viz compositor
* fix: update OSR patch
* fix: update patch again
* fix: update viz_osr.patch for macOS
* fix: gn check warnings
* chore: no need to change SoftwareOutputDeviceWinProxy
* chore: add check in case we missed something
* fix: consider scale factor when compare size
* fix: make GPU OSR work
* fix: autofill popups with OSR
* chore: use UNIX line ending for osr_video_consumer
* chore: code is already in defined(OS_MACOSX)
* fix: share same OSR implementation on macOS
This should also fix the crash when there is navigation on macOS.
* test: osr window should not crash after navigation
* fix: make osr work on Mac properly
* fix: software osr on windows
* fix: software osr on Linux
* fix: compilation error introduced with rebase
* fix: split local surface id allocation into two
* Update osr_host_display_client_mac.mm
* chore: update copyright year
* fix: update patch
* spec: clean up after a failed window count assertion
Previously when this assertion failed all tests that ran after the
failed assertion also failed. This ensure that the assertion fails for
the test that actually caused the issue but cleans up the left-over
windows so that future tests do not fail.
* fix: maintain a ref count for objects sent over remote
Previously there was a race condition where a GC could occur in the
renderer process between the main process sending a meta.id and the
renderer pulling the proxy out its weakmap to stop it being GC'ed.
This fixes that race condition by maintaining a "sent" ref count in the
object registry and a "received" ref count in the object cache on the
renderer side. The deref request now sends the number of refs the
renderer thinks it owns, if the number does not match the value in the
object registry it is assumed that there is an IPC message containing a
new reference in flight and this race condition was hit.
The browser side ref count is then reduced and we wait for the new deref
message. This guaruntees that an object will only be removed from the
registry if every reference we sent has been guarunteed to be unreffed.
By default the Chromedriver will send remote-debugging-port=0 to let the
browser choose a free port to listen on. The chosen port is written to
a known file in the user data dir that is passed to the app through the
CLI.
This PR does two things.
1. Correctly passes the USER_DATA_DIR to the remote debugging server so
it knows where to write the file
2. Adds support for --user-data-dir as we did not support that CLI
argument and Chromedriver relies on being able to tell the "browser"
where to write this file.
Fixes#17354
* refactor: use mojo for electron internal IPC
* add sender_id, drop MessageSync
* remove usages of AtomFrameMsg_Message
* iwyu
* first draft of renderer->browser direction
* refactor to reuse a single ipc interface
* implement TakeHeapSnapshot through mojo
* the rest of the owl^WtakeHeapSnapshot mojofication
* remove no-op overrides in AtomRendererClient
* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed
* looks like we don't need to overlay the renderer manifest after all
* don't try to send 2 replies to a sync rpc
* undo changes to manifests.cc
* unify sandboxed + unsandboxed ipc events
* lint
* register ElectronBrowser mojo service on devtools WebContents
* fix takeHeapSnapshopt failure paths
* {electron_api => atom}::mojom
* add send_to_all to ElectronRenderer::Message
* keep interface alive until callback is called
* review comments
* use GetContext from RendererClientBase
* robustify a test that uses window.open
* MessageSync posts a task to put sync messages in the same queue as async ones
* add v8::MicrotasksScope and node::CallbackScope
* iwyu
* use weakptr to api::WebContents instead of Unretained
* make MessageSync an asynchronous message & use non-associated interface
* iwyu + comments
* remove unused WeakPtrFactory
* inline OnRendererMessage[Sync]
* cleanups & comments
* use helper methods instead of inline lambdas
* remove unneeded async in test
* add mojo to manifests deps
* add gn check for //electron/manifests and mojo
* don't register renderer side service until preload has been run
* update gn check targets list
* move interface registration back to RenderFrameCreated
NOLINT disables the linting error that we can't fix because its just
implementing a content API.
We also disable clang-format because it tries to format the // NOLINT
onto a new line which doesn't exactly work
* spec: add tests for the autoUpdater on macOS that actually test if it works
* spec: add express as dep
* spec: add logic to auto-trust self-signed certificate and not run autoupdate specs on MAS
* build: fix the step name for importing the codesign cert
* chore: update updater spec PR as per feedback
* fix: s/atomBinding/electronBinding
* build: use spawn instead of exec
navigations
There is a race condition between DidCreateScriptContext and another
navigation occuring in the main process. If the navigation occurs while
the preload script is running, the same process is re-used. This
ensures that any pending navigations are completely removed / ignored
when we trigger a new navigation.
Fixes#17576
So although apple has it documented that notifications with duplicate identifiers in the same session won't be presented. They apparently forgot to mention that macOS also non-deterministically and without any errors, logs or warnings will also not present some notifications in future sessions if they have a previously used identifier.
As such, we're going to truly randomize these identifiers so they are
unique between apps and sessions. The identifier now consists of a
randomly generated UUID and the app bundle id.
Until one of the latest version of node, the definition of the DISALLOW_COPY_AND_ASSIGN macro in node was different than in chromium. That is no longer the case, so just undefining the macro in node_includes.h works.
* Execute content script in isolated world
* Inject script into newly created extension worlds
* Create new content_script_bundle for extension scripts
* Initialize chrome API in content script bundle
* Define Chrome extension isolated world ID range
1 << 20 was chosen as it provides a sufficiently large range of IDs for extensions, but also provides a large enough buffer for any user worlds in [1000, 1 << 20).
Ultimately this range can be changed if any user application raises it as an issue.
* Insert content script CSS into document
This now avoids a script wrapper to inject the style sheet. This closely matches the code used by chromium in `ScriptInjection::InjectCss`.
* Pass extension ID to isolated world via v8 private
* refactor: load electron builtin modules with process._linkedBinding
NODE_BUILTING_MODULE_CONTEXT_AWARE and process.binding are
removed in https://github.com/nodejs/node/pull/25829. This changes
uses the alternative available without any functionality change.
* chore: roll node
* Add content script injector to sandboxed renderer
* Fix 'getRenderProcessPreferences' binding to the wrong object
* Pass getRenderProcessPreferences to content-scripts-injector
* Emit document-start and document-end events in sandboxed renderer
* Use GetContext from RendererClientBase
* Prevent script context crash caused by lazily initialization
* Remove frame filtering logic for onExit callback
Since we're keeping track of which frames we've injected the bundle into, this logic is redundant.
* Add initial content script tests
* Add contextIsolation variants to content script tests
* Add set include
* Fix already loaded extension error
* Add tests for content scripts 'run_at' options
* Catch script injection eval error when CSP forbids it
This can occur in a rendered sandbox when a CSP is enabled. We'll need to switch to using isolated worlds to fix this.
* Fix content script tests not properly cleaning up extensions
* Fix lint and type errors
It is owned by URLRequestStreamJob on the IO thread once request starts,
but if the ownership was abondoned while transfering it to IO thread
which is possible when a request is aborted, then we need to make sure
its destroyed on the right thread to avoid lock in v8.
* build: enable gn check for //electron:electron_lib
* ci: add gn check step
* ci: set depot_tools path
* chrome_key_systems_provider.h nogncheck
* chore: fix gn check errors on windows
* chore: gn check //electron:electron_app
`powerMonitor.querySystemIdleState` and `powerMonitor.querySystemIdleTime` had async backing APIs in chromium (https://chromium-review.googlesource.com/c/chromium/src/+/1379183). However, that has changed in ch73. So, this PR deprecates the old async APIs and adds new sync APIs.
This change undoes the hack that was put in because of a bug in chromium. That has since been fixed in chromium, so this is no longer need, hence removing.
The 'BrowserWindow' > 'preserves transparency' test, validates this working.
In the mac file dialog implementation of show*OpenDialog, a settings
object is passed down to the dialog completion handler.
However at the time the completion handler is invoked, the settings
object is already out-of-scope, resulting in an invalid access to
the security_scoped_bookmarks flag.
The fix is to capture the value of the flag and passing that directly
to the completion handler.
fixes issue #16664