* Pass protocol type and handler to factory
* Add converter for network::ResourceRequest
* Implement Buffer and String protocol handler
* Implement file protocol
* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
* build: optimize the happy path when syncing on CI
This adds a new cache for the "src" directory that is only ever used if
the cache key matches exactly. If there is no exact match we fall back
to the old strategy of using the git cache.
On the happy path this can make the checkout on linux/macOS take around
5-6 minutes which is **significantly** faster than the original 15-18
minutes.
* build: sort readdir result to ensure stability
* build: increment cache key
* Update config.yml
* build: ensure that the cleanly checked out Electron has had hooks run on it
* build: do not remove deps/v8
* build: ensure clean git directory when generating deps hash
* chore: add comments to caching logic
* Update .circleci/config.yml
Co-Authored-By: MarshallOfSound <samuel.r.attard@gmail.com>
This turns the AtomViewMsg_Offscreen message, which only called the global setter blink::WebView::SetUseExternalPopupMenus(false) to get Chrome to render popup menus in the renderer instead of externally on macOS, into a command-line renderer flag --offscreen which does the same thing, except at render thread startup time, which is where Chromium sets the flag: https://chromium.googlesource.com/chromium/src/+/refs/tags/75.0.3755.3/content/renderer/render_thread_impl.cc#728.
This was the last usage of RenderViewObserver in our codebase, so this PR also removes that class.
* Comparison using is when operands support __eq__
Comparison using 'is' when equivalence is not the same as identity
When you compare two values using the is or is not operator, it is the object identities of the two values that is tested rather than their equality. If the class of either of the values in the comparison redefines equality then the is operator may return False even though the objects compare as equal. Equality is defined by the __eq__ or, in Python2, __cmp__ method. To compare two objects for equality, use the == or != operator instead.
Recommendation
When you want to compare the value of two literals, use the comparison operator == or != in place of is or is not.
If the uniqueness property or performance are important then use an object that does not redefine equality.
* fix: Comparison using is when operands support __eq__
Comparison using 'is' when equivalence is not the same as identity
When you compare two values using the is or is not operator, it is the object identities of the two values that is tested rather than their equality. If the class of either of the values in the comparison redefines equality then the is operator may return False even though the objects compare as equal. Equality is defined by the __eq__ or, in Python2, __cmp__ method. To compare two objects for equality, use the == or != operator instead.
Recommendation
When you want to compare the value of two literals, use the comparison operator == or != in place of is or is not.
If the uniqueness property or performance are important then use an object that does not redefine equality.
Previously, we were creating the app logs folder at a predefined location during initial electron startup, which meant that it had to be manually removed and prevented clean app portability. This refactors that implementation such that it's now an opt-in feature and developers must call app.setAppLogsPath(path) with an optional custom path in order to set this directory.
* docs: explanation on using protocols with partitions
* linting fixes
* Update docs/api/protocol.md
Co-Authored-By: Kilian <kilian@kilianvalkhof.com>
* Update docs/api/protocol.md
Co-Authored-By: Kilian <kilian@kilianvalkhof.com>
* Update docs/api/protocol.md
Co-Authored-By: Kilian <kilian@kilianvalkhof.com>
* be more explicit about there being a default session.
* fix: make OSR work with viz compositor
* fix: update OSR patch
* fix: update patch again
* fix: update viz_osr.patch for macOS
* fix: gn check warnings
* chore: no need to change SoftwareOutputDeviceWinProxy
* chore: add check in case we missed something
* fix: consider scale factor when compare size
* fix: make GPU OSR work
* fix: autofill popups with OSR
* chore: use UNIX line ending for osr_video_consumer
* chore: code is already in defined(OS_MACOSX)
* fix: share same OSR implementation on macOS
This should also fix the crash when there is navigation on macOS.
* test: osr window should not crash after navigation
* fix: make osr work on Mac properly
* fix: software osr on windows
* fix: software osr on Linux
* fix: compilation error introduced with rebase
* fix: split local surface id allocation into two
* Update osr_host_display_client_mac.mm
* chore: update copyright year
* fix: update patch