* refactor: don't walk maps twice to remove elements
* refactor: don't walk maps twice to read elements
* refactor: don't walk maps twice to insert elements
* refactor: don't walk map 3x on UvTaskRunner timeout
* refactor: more don't-walk-maps-twice cleanup
* fixup! refactor: don't walk maps twice to insert elements
* refactor: don't walk containers twice when erasing
* refactor: omit excess lookups in RemoteObjectFreer
* fix: remove WM_GETMINMAXINFO workaround since it's no longer needed
* fix: handle WM_GETMINMAXINFO ourselves
* fix: remove part of the chromium WM_GETMINMAXINFO handler
Sometimes it's necessary to convey more information about the window to screen reader users only (simply putting everything to the window title might be unnecessarily noisy).
For example, Chromium uses that technique to tell screen reader users that the window is in incognito mode (the incognito window looks differently and doesn't have «incognito» in the title, but for blind users the screen reader will announce that it's incognito).
* no need to get WebContents for URLLoaderFactory
* consult embedder for network_factory created in net module
* set disable_web_security to false
* re-enable webRequest tests in net module
* fix: i18n of gtk msgbox buttons
similar to #19756 (12df0e8) but for messageboxes
* refactor: DRY the gtk+ button mnemonics
* fix: don't compile gtk_util on non-Linux platforms
rename from `gtk_util.[cc,h]` to `util_gtk.[cc,h]` so that it gets
picked up by the `extra_source_filters` rule in `BUILD.gn`.
* fix: make linter happy
It really shows that I cannot build locally atm... :P
* fix: command-line scheme switch values' spillover
The value of one of the scheme command-line switches
shouldn't spill over into other switches.
Fixes#19911
* chore: make linter happy
* refactor: make util::Promise type safe when chaining in native
* fixup! refactor: make util::Promise type safe when chaining in native
* chore: remove spare brackets
* fix: extern Parse impl for Windows debug builds
Applies a patch to node.
Externs node::options_parser::Parse implementation for
node::DebugOptions to fix the Windows Debug build.
* fixup: merge extern parse impl patch
* feat: enable picture in picture mode for video tags
* test: add test to verify picture in picture support
* lint: fix indent
* fix: clean up after rebase
* test: update test with 16:9 test video
* fix: .paches after rebase
* build: add zip manifest for Windows on Arm
* ci: add Windows On Arm testing
(cherry picked from commit 4064e1f4874ff7a37c52c2ad974f92418c7e71c4)
* Fix path to invoke CI on WOA hardware
* Explicitly call 7z.exe to unzip files
* Make sure GCLIENT_EXTRA_ARGS set for WOA builds get prepended on release build
* set proper arch for npm
* Try using Compress-Archive/Expand-Archive
* Revert "Try using Compress-Archive/Expand-Archive"
* disable woa hardware test for now
Currently the happy checkout takes 7 minutes and the sad checkout takes
30 minutes. This updates our CI to run checkout twice for every job to
make the sad checkout take nearer 10 minutes instead.
* fix: fill uploadData property
* fix: requestHeaders in onBeforeSendHeaders
* fix: responseHeaders in onHeadersReceived
* fix: header keys should not be lowercased
* fix: gin::Dictionary::Get succeeds even though key does not exist...
* fix: throw for invalid filters
* test: re-enable api-web-request-spec
* chore: do not use deprecated base::Value API