* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
* chore: bump chromium in DEPS to 1e9f9a24aa12bea9cf194a82a7e249bd1242ec4f
* chore: update patches
* Make WebContents' theme color a base::Optional<SkColor>
1540022
* update autofill patch for incorrect header includes
* Move Shell messages to web_test and rename to BlinkTest.
1525181
* Make PlatformNotificationServiceImpl a KeyedService.
1336150
* Move MediaPlayerId to its own file.
1547057
* Remove net/base/completion_callback.h, which is no longer used
1552821
* AW NS: support file scheme cookies
1533486
* Remove SecurityInfo and adapt remaining consumers
1509455
* Remove deprecated type-specific number to string conversion functions
1545881
* DevTools: Adding new performance histograms for launch of top 4 tools
1506388
* Update include paths for //base/hash/hash.h
1544630
* build: Disable ensure_gn_version gclient hook for mac CI checkout
* update patches
* use maybe version of v8::String::NewFromTwoByte
* bump appveyor image version
* fix mac ci hopefully
* Convert enum to enum class for MenuAnchorPosition
1530508
* use maybe version of ToObject
* RenderViewHost::GetProcess is no longer const
* Unrefcount AuthChallengeInfo
1550631
* MenuButtonController takes Button rather than MenuButton
1500935
* add //ui/views_bridge_mac to deps to fix link error
* forward declare views::Button in atom::MenuDelegate
* more v8 patches
* base/{=> hash}/md5.h
1535124
* gfx::{PlatformFontWin => win}::*
1534178
* fix v8 patches
* [base] Rename TaskScheduler to ThreadPool
1561552
* use internal_config_base for bytecode_builtins_list_generator
avoids windows link errors
* FIXME: temporarily disable v8/breakpad integration
* FIXME: temporarily disable prevent-will-redirect test
* FIXME: disable neon on aarch64 pending crbug.com/953815
* update to account for WebCursor refactor
1562755
* enable stack dumping on appveyor
* Revert "FIXME: disable neon on aarch64 pending crbug.com/953815"
This reverts commit 57f082026be3d83069f2a2814684abf4dc9e7b53.
* fix: remove const qualifiers to match upstream
* fix: remove const qualifiers to match upstream in cc files as well
* don't throw an error when testing if an object is an object
* use non-deprecated Buffer constructor
* Remove net::CookieSameSite::DEFAULT_MODE enum value
1567955
* depend on modded dbus-native to work around buffer deprecation
https://github.com/sidorares/dbus-native/pull/262
* revert clang roll to fix arm build on linux
* fixup! depend on modded dbus-native to work around buffer deprecation
need more coffee
* update coffee-script
* robustify verify-mksnapshot w.r.t. command-line parameters
* Revert "robustify verify-mksnapshot w.r.t. command-line parameters"
This reverts commit a49af01411f684f6025528d604895c3696e0bc57.
* fix mksnapshot by matching args
* update patches
* TMP: enable rdp on appveyor
* Changed ContentBrowserClient::CreateQuotaPermissionContext() to return scoped_refptr.
1569376
* Make content::ResourceType an enum class.
1569345
* fixup! Make content::ResourceType an enum class.
* turn off rdp
* use net::CompletionRepeatingCallback instead of base::Callback<void(int)>
* remove disable_ensure_gn_version_gclient_hook.patch
* copy repeating callback instead of std::move
* fix lint
* add completion_repeating_callback.h include
* refactor: use mojo for electron internal IPC
* add sender_id, drop MessageSync
* remove usages of AtomFrameMsg_Message
* iwyu
* first draft of renderer->browser direction
* refactor to reuse a single ipc interface
* implement TakeHeapSnapshot through mojo
* the rest of the owl^WtakeHeapSnapshot mojofication
* remove no-op overrides in AtomRendererClient
* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed
* looks like we don't need to overlay the renderer manifest after all
* don't try to send 2 replies to a sync rpc
* undo changes to manifests.cc
* unify sandboxed + unsandboxed ipc events
* lint
* register ElectronBrowser mojo service on devtools WebContents
* fix takeHeapSnapshopt failure paths
* {electron_api => atom}::mojom
* add send_to_all to ElectronRenderer::Message
* keep interface alive until callback is called
* review comments
* use GetContext from RendererClientBase
* robustify a test that uses window.open
* MessageSync posts a task to put sync messages in the same queue as async ones
* add v8::MicrotasksScope and node::CallbackScope
* iwyu
* use weakptr to api::WebContents instead of Unretained
* make MessageSync an asynchronous message & use non-associated interface
* iwyu + comments
* remove unused WeakPtrFactory
* inline OnRendererMessage[Sync]
* cleanups & comments
* use helper methods instead of inline lambdas
* remove unneeded async in test
* add mojo to manifests deps
* add gn check for //electron/manifests and mojo
* don't register renderer side service until preload has been run
* update gn check targets list
* move interface registration back to RenderFrameCreated
Until one of the latest version of node, the definition of the DISALLOW_COPY_AND_ASSIGN macro in node was different than in chromium. That is no longer the case, so just undefining the macro in node_includes.h works.
* Execute content script in isolated world
* Inject script into newly created extension worlds
* Create new content_script_bundle for extension scripts
* Initialize chrome API in content script bundle
* Define Chrome extension isolated world ID range
1 << 20 was chosen as it provides a sufficiently large range of IDs for extensions, but also provides a large enough buffer for any user worlds in [1000, 1 << 20).
Ultimately this range can be changed if any user application raises it as an issue.
* Insert content script CSS into document
This now avoids a script wrapper to inject the style sheet. This closely matches the code used by chromium in `ScriptInjection::InjectCss`.
* Pass extension ID to isolated world via v8 private
* refactor: load electron builtin modules with process._linkedBinding
NODE_BUILTING_MODULE_CONTEXT_AWARE and process.binding are
removed in https://github.com/nodejs/node/pull/25829. This changes
uses the alternative available without any functionality change.
* chore: roll node
* Add content script injector to sandboxed renderer
* Fix 'getRenderProcessPreferences' binding to the wrong object
* Pass getRenderProcessPreferences to content-scripts-injector
* Emit document-start and document-end events in sandboxed renderer
* Use GetContext from RendererClientBase
* Prevent script context crash caused by lazily initialization
* Remove frame filtering logic for onExit callback
Since we're keeping track of which frames we've injected the bundle into, this logic is redundant.
* Add initial content script tests
* Add contextIsolation variants to content script tests
* Add set include
* Fix already loaded extension error
* Add tests for content scripts 'run_at' options
* Catch script injection eval error when CSP forbids it
This can occur in a rendered sandbox when a CSP is enabled. We'll need to switch to using isolated worlds to fix this.
* Fix content script tests not properly cleaning up extensions
* Fix lint and type errors
* feat: add support for node / preloads in subframes
This feature has delibrately been built / implemented in such a way
that it has minimum impact on existing apps / code-paths.
Without enabling the new "nodeSupportInSubFrames" option basically none of this
new code will be hit.
The things that I believe need extra scrutiny are:
* Introduction of `event.reply` for IPC events and usage of `event.reply` instead of `event.sender.send()`
* Usage of `node::FreeEnvironment(env)` when the new option is enabled in order to avoid memory leaks. I have tested this quite a bit and haven't managed to cause a crash but it is still feature flagged behind the "nodeSupportInSubFrames" flag to avoid potential impact.
Closes#10569Closes#10401Closes#11868Closes#12505Closes#14035
* feat: add support preloads in subframes for sandboxed renderers
* spec: add tests for new nodeSupportInSubFrames option
* spec: fix specs for .reply and ._replyInternal for internal messages
* chore: revert change to use flag instead of environment set size
* chore: clean up subframe impl
* chore: apply suggestions from code review
Co-Authored-By: MarshallOfSound <samuel.r.attard@gmail.com>
* chore: clean up reply usage
* chore: fix TS docs generation
* chore: cleanup after rebase
* chore: rename wrap to add in event fns
* fix: emit IPC event in correct context if isolation and sandbox enabled
IPC events were not being delivered to renderer processes when both
`contextIsolation` and `sandbox` were enabled. This is because the
`AtomSandboxedRenderFrameObserver` class was incorrectly using the
`MainWorldScriptContext`, rather than conditionally selecting the
context based on if isolation was enabled.
Fixes#11922
With mixed sandbox enabled we need to load the chrome.* APIs in the
sandbox init.js so that chrome extensions load correctly.
This mirrors the equivilant impl in `atom_renderer_client.cc`
Fixes#15561
* docs: Add 'worker' as a possible value for `process.type`
* fix: make certain properties on `process` read only:
* `mas`
* `windowsStore`
* `versions.electron`
* `versions.chrome`
* `type`
* `pid`
* `sandboxed`
* remove printing related things from chromium_src
* chore: add printing build flag and patch
* fix: include PrintingService on other platforms too
* fix: printing_handler is only needed on Windows
* fix: format BUILD.gn properly
* fix: rename printing build flag to avoid conflict with chromium
* fix: place previously missed printing calls behind build flag
* fix: accidentally renamed flag in patch file
* fix: don't include all printing strings
* fix: allow ShowItemInFolder and OpenItem to block, fixing a DCHECK crash
* fix: make things compile, some changes got lost while rebasing
* fix: remove rogue line from BUILD.gn
* chore: update patch description
* style: lint fix
* chore: use chromium printing buildflag, move node related stuff out of patch
* revert: remove ScopedAllowBlockingForTesting call
* fix: fix my rebase blooper
* fix: re-add header lost during rebase, update patch
* fix: add <map> include, tweak the patch a bit
* revert: remove rogue diff from patch
* fix: clean up after rebase
* chore: fix cpplint 'include_what_you_use' warnings
Typically by including <memory>, <utility> etc.
* chore: fix 'static/global string constant' warning
Use C style strings instead of std::string.
Style guide forbids non-trivial static / global variables. https://google.github.io/styleguide/cppguide.html#Static_and_Global_Variables
/home/charles/electron/electron-gn/src/electron/script/cpplint.js
* refactor: remove global string variables.
Fix 'global string variables are not permitted' linter warnings
by using the base::NoDestructor<> wrapper to make it explicit that
these variables are never destroyed.
The style guide's take on globals with nontrivial destructors:
https://google.github.io/styleguide/cppguide.html#Static_and_Global_Variables
* fix: initializer error introduced in last commit
* fix: remove WIP file that was included by accident
* fix: include order
* fix: include order
* fix: include order
* fix: include order, again
* Don't use JSON to send the result of `ipcRenderer.sendSync`.
- Change the return type of AtomViewHostMsg_Message_Sync from `base::string16`
to `base::ListValue`
- Adjust lib/browser/api/web-contents.js and /lib/renderer/api/ipc-renderer.js
to wrap/unwrap return values to/from array, instead of
serializing/deserializing JSON.
This change can greatly improve `ipcRenderer.sendSync` calls where the return
value contains Buffer instances, because those are converted to Array before
being serialized to JSON(which has no efficient way of representing byte
arrays).
A simple benchmark where remote.require('fs') was used to read a 16mb file got
at least 5x faster, not to mention it used a lot less memory. This difference
tends increases with larger buffers.
* Don't base64 encode Buffers
* Don't allocate V8ValueConverter on the heap
* Replace hidden global.sandbox with NodeBindings::IsInitialized()
* Refactoring: check NodeBindings::IsInitialized() in V8ValueConverter
* Refactor problematic test to make it more reliable
* Add tests for NaN and Infinity