refactor: eliminate duplicate code exposing process APIs (#15824)
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4 changed files with 40 additions and 37 deletions
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@ -61,20 +61,38 @@ AtomBindings::~AtomBindings() {
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uv_close(reinterpret_cast<uv_handle_t*>(&call_next_tick_async_), nullptr);
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}
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// static
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void AtomBindings::BindProcess(v8::Isolate* isolate,
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mate::Dictionary* process,
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base::ProcessMetrics* metrics) {
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// These bindings are shared between sandboxed & unsandboxed renderers
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process->SetMethod("crash", &Crash);
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process->SetMethod("hang", &Hang);
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process->SetMethod("log", &Log);
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process->SetMethod("getCreationTime", &GetCreationTime);
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process->SetMethod("getHeapStatistics", &GetHeapStatistics);
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process->SetMethod("getProcessMemoryInfo", &GetProcessMemoryInfo);
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process->SetMethod("getSystemMemoryInfo", &GetSystemMemoryInfo);
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process->SetMethod("getIOCounters", &GetIOCounters);
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process->SetMethod("getCPUUsage", base::Bind(&AtomBindings::GetCPUUsage,
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base::Unretained(metrics)));
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#if defined(MAS_BUILD)
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process->SetReadOnly("mas", true);
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#endif
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#if defined(OS_WIN)
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if (IsRunningInDesktopBridge())
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process->SetReadOnly("windowsStore", true);
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#endif
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}
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void AtomBindings::BindTo(v8::Isolate* isolate, v8::Local<v8::Object> process) {
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isolate->SetFatalErrorHandler(FatalErrorCallback);
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mate::Dictionary dict(isolate, process);
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dict.SetMethod("crash", &AtomBindings::Crash);
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dict.SetMethod("hang", &Hang);
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dict.SetMethod("log", &Log);
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dict.SetMethod("getHeapStatistics", &GetHeapStatistics);
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dict.SetMethod("getCreationTime", &GetCreationTime);
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dict.SetMethod("getSystemMemoryInfo", &GetSystemMemoryInfo);
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dict.SetMethod("getProcessMemoryInfo", &GetProcessMemoryInfo);
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dict.SetMethod("getCPUUsage", base::Bind(&AtomBindings::GetCPUUsage,
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base::Unretained(metrics_.get())));
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dict.SetMethod("getIOCounters", &GetIOCounters);
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BindProcess(isolate, &dict, metrics_.get());
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dict.SetMethod("takeHeapSnapshot", &TakeHeapSnapshot);
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#if defined(OS_POSIX)
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dict.SetMethod("setFdLimit", &base::IncreaseFdLimitTo);
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@ -82,15 +100,6 @@ void AtomBindings::BindTo(v8::Isolate* isolate, v8::Local<v8::Object> process) {
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dict.SetMethod("activateUvLoop", base::Bind(&AtomBindings::ActivateUVLoop,
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base::Unretained(this)));
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#if defined(MAS_BUILD)
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dict.SetReadOnly("mas", true);
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#endif
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#if defined(OS_WIN)
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if (IsRunningInDesktopBridge())
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dict.SetReadOnly("windowsStore", true);
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#endif
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mate::Dictionary versions;
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if (dict.Get("versions", &versions)) {
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versions.SetReadOnly(ATOM_PROJECT_NAME, ATOM_VERSION_STRING);
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@ -17,6 +17,10 @@
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#include "uv.h" // NOLINT(build/include)
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#include "v8/include/v8.h"
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namespace mate {
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class Dictionary;
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}
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namespace memory_instrumentation {
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class GlobalMemoryDump;
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}
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@ -43,8 +47,14 @@ class AtomBindings {
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// Should be called when a node::Environment has been destroyed.
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void EnvironmentDestroyed(node::Environment* env);
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static void BindProcess(v8::Isolate* isolate,
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mate::Dictionary* process,
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base::ProcessMetrics* metrics);
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static void Log(const base::string16& message);
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static void Crash();
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private:
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static void Hang();
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static v8::Local<v8::Value> GetHeapStatistics(v8::Isolate* isolate);
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static v8::Local<v8::Value> GetCreationTime(v8::Isolate* isolate);
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@ -57,7 +67,6 @@ class AtomBindings {
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static bool TakeHeapSnapshot(v8::Isolate* isolate,
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const base::FilePath& file_path);
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private:
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void ActivateUVLoop(v8::Isolate* isolate);
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static void OnCallNextTick(uv_async_t* handle);
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@ -147,29 +147,13 @@ void AtomSandboxedRendererClient::InitializeBindings(
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mate::Dictionary process = mate::Dictionary::CreateEmpty(isolate);
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b.Set("process", process);
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process.SetMethod("crash", AtomBindings::Crash);
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process.SetMethod("hang", AtomBindings::Hang);
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process.SetMethod("getHeapStatistics", &AtomBindings::GetHeapStatistics);
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process.SetMethod("getSystemMemoryInfo", &AtomBindings::GetSystemMemoryInfo);
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process.SetMethod(
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"getCPUUsage",
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base::Bind(&AtomBindings::GetCPUUsage, base::Unretained(metrics_.get())));
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process.SetMethod("getIOCounters", &AtomBindings::GetIOCounters);
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AtomBindings::BindProcess(isolate, &process, metrics_.get());
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process.Set("argv", base::CommandLine::ForCurrentProcess()->argv());
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process.SetReadOnly("pid", base::GetCurrentProcId());
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process.SetReadOnly("sandboxed", true);
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process.SetReadOnly("type", "renderer");
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#if defined(MAS_BUILD)
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process.SetReadOnly("mas", true);
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#endif
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#if defined(OS_WIN)
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if (IsRunningInDesktopBridge())
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process.SetReadOnly("windowsStore", true);
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#endif
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// Pass in CLI flags needed to setup the renderer
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base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
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if (command_line->HasSwitch(switches::kGuestInstanceID))
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@ -13,6 +13,7 @@ It adds the following events, properties, and methods:
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In sandboxed renderers the `process` object contains only a subset of the APIs:
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- `crash()`
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- `hang()`
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- `getCreationTime()`
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- `getHeapStatistics()`
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- `getProcessMemoryInfo()`
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- `getSystemMemoryInfo()`
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