Add IsEmpty helper and remove GetInstance public usage

This commit is contained in:
Kevin Sawicki 2017-04-06 14:48:58 -07:00
parent da5d7d72b0
commit e7b679ead6
4 changed files with 14 additions and 13 deletions

View file

@ -87,14 +87,13 @@ void AutoUpdater::SetFeedURL(const std::string& url, mate::Arguments* args) {
void AutoUpdater::QuitAndInstall() {
// If we don't have any window then quitAndInstall immediately.
WindowList* window_list = WindowList::GetInstance();
if (window_list->empty()) {
if (WindowList::IsEmpty()) {
auto_updater::AutoUpdater::QuitAndInstall();
return;
}
// Otherwise do the restart after all windows have been closed.
window_list->AddObserver(this);
WindowList::AddObserver(this);
WindowList::CloseAllWindows();
}

View file

@ -43,11 +43,10 @@ void Browser::Quit() {
if (!is_quiting_)
return;
atom::WindowList* window_list = atom::WindowList::GetInstance();
if (window_list->empty())
if (atom::WindowList::IsEmpty())
NotifyAndShutdown();
window_list->CloseAllWindows();
else
atom::WindowList::CloseAllWindows();
}
void Browser::Exit(mate::Arguments* args) {
@ -65,8 +64,7 @@ void Browser::Exit(mate::Arguments* args) {
is_exiting_ = true;
// Must destroy windows before quitting, otherwise bad things can happen.
atom::WindowList* window_list = atom::WindowList::GetInstance();
if (window_list->empty()) {
if (atom::WindowList::IsEmpty()) {
Shutdown();
} else {
// Unlike Quit(), we do not ask to close window, but destroy the window

View file

@ -31,6 +31,11 @@ WindowList::WindowVector WindowList::GetWindows() {
return GetInstance()->windows_;
}
// static
bool WindowList::IsEmpty() {
return GetInstance()->windows_.empty();
}
// static
void WindowList::AddWindow(NativeWindow* window) {
DCHECK(window);

View file

@ -20,11 +20,8 @@ class WindowList {
public:
typedef std::vector<NativeWindow*> WindowVector;
bool empty() const { return windows_.empty(); }
static WindowList* GetInstance();
static WindowVector GetWindows();
static bool IsEmpty();
// Adds or removes |window| from the list it is associated with.
static void AddWindow(NativeWindow* window);
@ -44,6 +41,8 @@ class WindowList {
static void DestroyAllWindows();
private:
static WindowList* GetInstance();
WindowList();
~WindowList();