Wrap callbacks with v8::Locker.
In browser process, because of the use of v8::Locker in ProxyResolverV8, creating HandleScope requires entering locker first, so in browser process we should just use v8::Locker whenever we need to use V8 in a callback called from non-V8 places (like dialog's callback, work pushed to MessageLoop). But also notice that the renderer process doesn't use v8::Locker, so we have to be careful not to use it, otherwise blink would crash when creating HandleScope.
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8 changed files with 32 additions and 0 deletions
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@ -19,7 +19,9 @@ namespace {
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template<typename T>
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void CallV8Function(const RefCountedV8Function& callback, T arg) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Handle<v8::Value> value = ToV8Value(arg);
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callback->NewHandle(node_isolate)->Call(
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v8::Context::GetCurrent()->Global(), 1, &value);
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@ -24,6 +24,7 @@ v8::Handle<v8::Value> CallDelegate(v8::Handle<v8::Value> default_value,
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v8::Handle<v8::Object> menu,
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const char* method,
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int command_id) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Handle<v8::Value> delegate = menu->Get(v8::String::New("delegate"));
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@ -52,6 +53,7 @@ Menu::~Menu() {
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}
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bool Menu::IsCommandIdChecked(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return CallDelegate(v8::False(),
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const_cast<Menu*>(this)->handle(),
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@ -60,6 +62,7 @@ bool Menu::IsCommandIdChecked(int command_id) const {
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}
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bool Menu::IsCommandIdEnabled(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return CallDelegate(v8::True(),
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const_cast<Menu*>(this)->handle(),
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@ -68,6 +71,7 @@ bool Menu::IsCommandIdEnabled(int command_id) const {
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}
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bool Menu::IsCommandIdVisible(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return CallDelegate(v8::True(),
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const_cast<Menu*>(this)->handle(),
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@ -77,6 +81,7 @@ bool Menu::IsCommandIdVisible(int command_id) const {
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bool Menu::GetAcceleratorForCommandId(int command_id,
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ui::Accelerator* accelerator) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Handle<v8::Value> shortcut = CallDelegate(v8::Undefined(),
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handle(),
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@ -91,6 +96,7 @@ bool Menu::GetAcceleratorForCommandId(int command_id,
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}
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bool Menu::IsItemForCommandIdDynamic(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return CallDelegate(v8::False(),
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const_cast<Menu*>(this)->handle(),
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@ -99,6 +105,7 @@ bool Menu::IsItemForCommandIdDynamic(int command_id) const {
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}
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string16 Menu::GetLabelForCommandId(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return FromV8Value(CallDelegate(v8::False(),
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const_cast<Menu*>(this)->handle(),
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@ -107,6 +114,7 @@ string16 Menu::GetLabelForCommandId(int command_id) const {
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}
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string16 Menu::GetSublabelForCommandId(int command_id) const {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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return FromV8Value(CallDelegate(v8::False(),
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const_cast<Menu*>(this)->handle(),
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@ -115,6 +123,7 @@ string16 Menu::GetSublabelForCommandId(int command_id) const {
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}
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void Menu::ExecuteCommand(int command_id, int event_flags) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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CallDelegate(v8::False(), handle(), "executeCommand", command_id);
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}
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@ -35,6 +35,7 @@ static const char* kEarlyUseProtocolError = "This method can only be used"
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// Emit an event for the protocol module.
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void EmitEventInUI(const std::string& event, const std::string& parameter) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Handle<v8::Value> argv[] = {
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@ -72,6 +73,7 @@ class CustomProtocolRequestJob : public AdapterRequestJob {
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virtual void GetJobTypeInUI() OVERRIDE {
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DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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// Call the JS handler.
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@ -92,6 +92,7 @@ void Window::OnRendererCrashed() {
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void Window::OnCapturePageDone(const RefCountedV8Function& callback,
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const std::vector<unsigned char>& data) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::Value> buffer = node::Buffer::New(
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@ -25,6 +25,7 @@ void AtomBrowserBindings::OnRendererMessage(int process_id,
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int routing_id,
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const string16& channel,
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const base::ListValue& args) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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scoped_ptr<V8ValueConverter> converter(new V8ValueConverter);
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@ -58,6 +59,7 @@ void AtomBrowserBindings::OnRendererMessageSync(
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const base::ListValue& args,
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NativeWindow* sender,
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IPC::Message* message) {
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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scoped_ptr<V8ValueConverter> converter(new V8ValueConverter);
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@ -51,6 +51,7 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
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v8::V8::Initialize();
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// Create context.
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v8::Locker locker(node_isolate);
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::Context> context = v8::Context::New(node_isolate);
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@ -21,6 +21,11 @@ EventEmitter::EventEmitter(v8::Handle<v8::Object> wrapper) {
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}
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EventEmitter::~EventEmitter() {
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// Use Locker in browser process.
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scoped_ptr<v8::Locker> locker;
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if (node::g_standalone_mode)
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locker.reset(new v8::Locker(node_isolate));
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// Clear the aligned pointer, it should have been done by ObjectWrap but
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// somehow node v0.11.x changed this behaviour.
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v8::HandleScope handle_scope(node_isolate);
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@ -33,6 +38,11 @@ bool EventEmitter::Emit(const std::string& name) {
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}
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bool EventEmitter::Emit(const std::string& name, base::ListValue* args) {
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// Use Locker in browser process.
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scoped_ptr<v8::Locker> locker;
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if (node::g_standalone_mode)
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locker.reset(new v8::Locker(node_isolate));
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v8::HandleScope handle_scope(node_isolate);
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v8::Handle<v8::Context> context = v8::Context::GetCurrent();
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@ -194,6 +194,11 @@ void NodeBindings::RunMessageLoop() {
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void NodeBindings::UvRunOnce() {
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DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
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// Use Locker in browser process.
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scoped_ptr<v8::Locker> locker;
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if (is_browser_)
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locker.reset(new v8::Locker(node_isolate));
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v8::HandleScope handle_scope(node_isolate);
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// Enter node context while dealing with uv events, by default the global
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