Remove unneeded HandleScopes.
It's not necessary to create HandleScope in v8 native binding functions, because it's guarrenteed that the there is a upper HandleScope when the native function is called. So unless we are urgent to free the handles, not using HandleScope in native binding functions is a cleaner and safer choice.
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14 changed files with 0 additions and 40 deletions
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@ -174,8 +174,6 @@ void App::DockGetBadgeText(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void App::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(New);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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t->SetClassName(v8::String::NewSymbol("Application"));
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@ -47,8 +47,6 @@ void AutoUpdater::ReadyForUpdateOnQuit(const std::string& version,
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// static
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void AutoUpdater::New(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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if (!args.IsConstructCall())
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return node::ThrowError("Require constructor call");
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@ -102,8 +100,6 @@ void AutoUpdater::QuitAndInstall(
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// static
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void AutoUpdater::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t(
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v8::FunctionTemplate::New(AutoUpdater::New));
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t->InstanceTemplate()->SetInternalFieldCount(1);
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@ -34,8 +34,6 @@ void CallV8Function2(const RefCountedV8Function& callback, bool result, T arg) {
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}
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void Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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NODE_SET_METHOD(target, "showMessageBox", ShowMessageBox);
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NODE_SET_METHOD(target, "showOpenDialog", ShowOpenDialog);
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NODE_SET_METHOD(target, "showSaveDialog", ShowSaveDialog);
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@ -121,8 +121,6 @@ void Menu::ExecuteCommand(int command_id, int event_flags) {
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// static
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void Menu::New(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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if (!args.IsConstructCall())
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return node::ThrowError("Require constructor call");
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@ -307,8 +305,6 @@ void Menu::Popup(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void Menu::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t(v8::FunctionTemplate::New(Menu::New));
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t->InstanceTemplate()->SetInternalFieldCount(1);
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t->SetClassName(v8::String::NewSymbol("Menu"));
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@ -74,8 +74,6 @@ void MenuMac::SendActionToFirstResponder(const std::string& action) {
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// static
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void Menu::SetApplicationMenu(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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if (!args[0]->IsObject())
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return node::ThrowTypeError("Bad argument");
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@ -94,8 +92,6 @@ void Menu::SetApplicationMenu(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void Menu::SendActionToFirstResponder(
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const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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std::string action;
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if (!FromV8Arguments(args, &action))
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return node::ThrowTypeError("Bad argument");
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@ -31,8 +31,6 @@ void MenuWin::Popup(NativeWindow* native_window) {
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// static
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void Menu::AttachToWindow(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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Menu* self = ObjectWrap::Unwrap<Menu>(args.This());
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if (self == NULL)
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return node::ThrowError("Menu is already destroyed");
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@ -39,8 +39,6 @@ void PowerMonitor::OnResume() {
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// static
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void PowerMonitor::New(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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if (!args.IsConstructCall())
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return node::ThrowError("Require constructor call");
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@ -49,8 +47,6 @@ void PowerMonitor::New(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void PowerMonitor::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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#if defined(OS_MACOSX)
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base::PowerMonitorDeviceSource::AllocateSystemIOPorts();
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#endif
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@ -103,8 +103,6 @@ void Window::OnCapturePageDone(const RefCountedV8Function& callback,
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// static
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void Window::New(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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if (!args.IsConstructCall())
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return node::ThrowError("Require constructor call");
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@ -625,8 +623,6 @@ void Window::ReloadIgnoringCache(
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// static
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void Window::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(Window::New);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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t->SetClassName(v8::String::NewSymbol("BrowserWindow"));
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@ -74,8 +74,6 @@ void Clipboard::Clear(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void Clipboard::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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NODE_SET_METHOD(target, "has", Has);
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NODE_SET_METHOD(target, "read", Read);
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NODE_SET_METHOD(target, "readText", ReadText);
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@ -122,8 +122,6 @@ void IDWeakMap::Remove(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void IDWeakMap::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(New);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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t->SetClassName(v8::String::NewSymbol("IDWeakMap"));
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@ -67,8 +67,6 @@ void Screen::GetPrimaryDisplay(
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// static
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void Screen::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(New);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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t->SetClassName(v8::String::NewSymbol("Screen"));
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@ -60,8 +60,6 @@ void Shell::Beep(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void Shell::Initialize(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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NODE_SET_METHOD(target, "showItemInFolder", ShowItemInFolder);
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NODE_SET_METHOD(target, "openItem", OpenItem);
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NODE_SET_METHOD(target, "openExternal", OpenExternal);
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@ -46,8 +46,6 @@ void TakeHeapSnapshot(const v8::FunctionCallbackInfo<v8::Value>& args) {
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} // namespace
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void InitializeV8Util(v8::Handle<v8::Object> target) {
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v8::HandleScope handle_scope(node_isolate);
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NODE_SET_METHOD(target, "createObjectWithName", CreateObjectWithName);
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NODE_SET_METHOD(target, "getHiddenValue", GetHiddenValue);
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NODE_SET_METHOD(target, "setHiddenValue", SetHiddenValue);
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@ -90,8 +90,6 @@ AtomBindings::~AtomBindings() {
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}
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void AtomBindings::BindTo(v8::Handle<v8::Object> process) {
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v8::HandleScope handle_scope(node_isolate);
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NODE_SET_METHOD(process, "atomBinding", Binding);
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NODE_SET_METHOD(process, "crash", Crash);
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NODE_SET_METHOD(process, "activateUvLoop", ActivateUVLoop);
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@ -170,8 +168,6 @@ void AtomBindings::Log(const v8::FunctionCallbackInfo<v8::Value>& args) {
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// static
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void AtomBindings::GetCurrentStackTrace(
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const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::HandleScope handle_scope(args.GetIsolate());
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int stack_limit = kMaxCallStackSize;
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FromV8Arguments(args, &stack_limit);
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