win: Setting enabled/visiable should also update menu.
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dfa1ae1c20
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2 changed files with 32 additions and 21 deletions
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@ -1,7 +1,27 @@
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BrowserWindow = require 'browser-window'
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v8Util = process.atomBinding 'v8_util'
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nextCommandId = 0
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overrideProperty = (item, name, defaultValue) ->
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item[name] ?= defaultValue
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return unless process.platform is 'win32'
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v8Util.setHiddenValue item, name, item[name]
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Object.defineProperty item, name,
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enumerable: true
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get: -> v8Util.getHiddenValue item, name
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set: (val) ->
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v8Util.setHiddenValue item, name, val
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item.menu?._updateStates()
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overrideReadOnlyProperty = (item, name, defaultValue) ->
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item[name] ?= defaultValue
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Object.defineProperty item, name,
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enumerable: true
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writable: false
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value: item[name]
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class MenuItem
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@types = ['normal', 'separator', 'submenu', 'checkbox', 'radio']
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@ -13,14 +33,14 @@ class MenuItem
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@type = 'submenu' if not @type? and @submenu?
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throw new Error('Invalid submenu') if @type is 'submenu' and @submenu?.constructor isnt Menu
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@type = @type ? 'normal'
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@label = @label ? ''
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@sublabel = @sublabel ? ''
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@accelerator = @accelerator ? null
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@enabled = @enabled ? true
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@visible = @visible ? true
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@checked = @checked ? false
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@submenu = @submenu ? null
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overrideReadOnlyProperty this, 'type', 'normal'
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overrideReadOnlyProperty this, 'accelerator', null
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overrideReadOnlyProperty this, 'submenu', null
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overrideProperty this, 'label', ''
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overrideProperty this, 'sublabel', ''
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overrideProperty this, 'enabled', true
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overrideProperty this, 'visible', true
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overrideProperty this, 'checked', false
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throw new Error("Unknown menu type #{@type}") if MenuItem.types.indexOf(@type) is -1
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@ -64,18 +64,7 @@ Menu::insert = (pos, item) ->
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switch item.type
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when 'normal' then @insertItem pos, item.commandId, item.label
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when 'checkbox'
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# Update states when clicked on Windows.
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if process.platform is 'win32'
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v8Util.setHiddenValue item, 'checked', item.checked
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Object.defineProperty item, 'checked',
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enumerable: true
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get: -> v8Util.getHiddenValue item, 'checked'
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set: (val) =>
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v8Util.setHiddenValue item, 'checked', val
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@_updateStates() if process.platform is 'win32'
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@insertCheckItem pos, item.commandId, item.label
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when 'checkbox' then @insertCheckItem pos, item.commandId, item.label
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when 'separator' then @insertSeparator pos
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when 'submenu' then @insertSubMenu pos, item.commandId, item.label, item.submenu
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when 'radio'
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@ -85,7 +74,6 @@ Menu::insert = (pos, item) ->
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@groupsMap[item.groupId].push item
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# Setting a radio menu item should flip other items in the group.
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v8Util.setHiddenValue item, 'checked', item.checked
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Object.defineProperty item, 'checked',
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enumerable: true
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get: -> v8Util.getHiddenValue item, 'checked'
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@ -101,6 +89,9 @@ Menu::insert = (pos, item) ->
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@setSublabel pos, item.sublabel if item.sublabel?
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# Make menu accessable to items.
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item.menu = this
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# Remember the items.
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@items.splice pos, 0, item
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@commandsMap[item.commandId] = item
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