docs: add Menu Shortcuts Fiddle example (#20466)
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docs/fiddles/menus/shortcuts/index.html
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docs/fiddles/menus/shortcuts/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>Keyboard Shortcuts</title>
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</head>
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<body>
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<div>
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<h1>Keyboard Shortcuts</h1>
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<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
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<p>
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In Electron, keyboard shortcuts are called accelerators.
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They can be assigned to actions in your application's Menu,
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or they can be assigned globally so they'll be triggered even when
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your app doesn't have keyboard focus.
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</p>
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<p>
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Open the full documentation for the
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<a class="u-exlink" href="http://electron.atom.io/docs/api/menu">Menu</a>,
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<a class="u-exlink" href="http://electron.atom.io/docs/api/accelerator">Accelerator</a>,
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and
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<a class="u-exlink" href="http://electron.atom.io/docs/api/global-shortcut">globalShortcut</a>
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APIs in your browser.
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</p>
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</div>
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<div class="demo">
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<div class="demo-wrapper">
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<div class="demo-box">
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<p>
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To try this demo, press <kbd class="normalize-to-platform">CommandOrControl+Alt+K</kbd> on your
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keyboard.
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</p>
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<p>
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Global shortcuts are detected even when the app doesn't have
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keyboard focus, and they must be registered after the app's
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`ready` event is emitted.
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</p>
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<div class="demo-protip">
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<h2>ProTip</h2>
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<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
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<p>
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When registering global shortcuts, it's important to be aware of
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existing defaults in the target operating system, so as not to
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override any existing behaviors. For an overview of each
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operating system's keyboard shortcuts, view these documents:
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</p>
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<ul>
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<li><a class="u-exlink"
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href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
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</li>
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<li><a class="u-exlink"
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href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
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<li><a class="u-exlink"
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href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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</body>
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</html>
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docs/fiddles/menus/shortcuts/main.js
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docs/fiddles/menus/shortcuts/main.js
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// Modules to control application life and create native browser window
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const { app, BrowserWindow, globalShortcut, dialog } = require('electron')
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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nodeIntegration: true
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}
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})
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globalShortcut.register('CommandOrControl+Alt+K', () => {
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dialog.showMessageBox({
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type: 'info',
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message: 'Success!',
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detail: 'You pressed the registered global shortcut keybinding.',
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buttons: ['OK']
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})
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})
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow()
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}
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})
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app.on('will-quit', function () {
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globalShortcut.unregisterAll()
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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