docs: more natural language in Mac app store guide (#16095)
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@ -4,7 +4,7 @@ Since v0.34.0, Electron allows submitting packaged apps to the Mac App Store
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(MAS). This guide provides information on: how to submit your app and the
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(MAS). This guide provides information on: how to submit your app and the
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limitations of the MAS build.
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limitations of the MAS build.
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**Note:** Submitting an app to Mac App Store requires enrolling [Apple Developer
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**Note:** Submitting an app to Mac App Store requires enrolling in the [Apple Developer
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Program][developer-program], which costs money.
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Program][developer-program], which costs money.
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## How to Submit Your App
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## How to Submit Your App
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@ -33,7 +33,7 @@ After finishing the preparation work, you can package your app by following
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signing your app.
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signing your app.
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First, you have to add a `ElectronTeamID` key to your app's `Info.plist`, which
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First, you have to add a `ElectronTeamID` key to your app's `Info.plist`, which
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has your Team ID as value:
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has your Team ID as its value:
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```xml
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```xml
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<plist version="1.0">
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<plist version="1.0">
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@ -149,7 +149,7 @@ Also note that native modules may have intermediate files produced which should
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not be included (as they would also need to be signed). If you use
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not be included (as they would also need to be signed). If you use
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[electron-packager][electron-packager] before version 8.1.0, add
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[electron-packager][electron-packager] before version 8.1.0, add
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`--ignore=.+\.o$` to your build step to ignore these files. Versions 8.1.0 and
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`--ignore=.+\.o$` to your build step to ignore these files. Versions 8.1.0 and
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later ignores those files by default.
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later ignore those files by default.
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### Upload Your App
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### Upload Your App
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