From c64b4a392609dabea441fc1feb4b9ee2b3ff4993 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gear=C3=B3id?= Date: Mon, 17 Dec 2018 15:27:37 +0000 Subject: [PATCH] docs: more natural language in Mac app store guide (#16095) --- docs/tutorial/mac-app-store-submission-guide.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/tutorial/mac-app-store-submission-guide.md b/docs/tutorial/mac-app-store-submission-guide.md index f7a6efe6e7f7..cb4623c989f2 100644 --- a/docs/tutorial/mac-app-store-submission-guide.md +++ b/docs/tutorial/mac-app-store-submission-guide.md @@ -4,7 +4,7 @@ Since v0.34.0, Electron allows submitting packaged apps to the Mac App Store (MAS). This guide provides information on: how to submit your app and the limitations of the MAS build. -**Note:** Submitting an app to Mac App Store requires enrolling [Apple Developer +**Note:** Submitting an app to Mac App Store requires enrolling in the [Apple Developer Program][developer-program], which costs money. ## How to Submit Your App @@ -33,7 +33,7 @@ After finishing the preparation work, you can package your app by following signing your app. First, you have to add a `ElectronTeamID` key to your app's `Info.plist`, which -has your Team ID as value: +has your Team ID as its value: ```xml @@ -149,7 +149,7 @@ Also note that native modules may have intermediate files produced which should not be included (as they would also need to be signed). If you use [electron-packager][electron-packager] before version 8.1.0, add `--ignore=.+\.o$` to your build step to ignore these files. Versions 8.1.0 and -later ignores those files by default. +later ignore those files by default. ### Upload Your App