refactor: use v8::String::Empty() when creating empty strings (#46371)
		
	refactor: use v8::String::Empty() when creating empty strings Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com> Co-authored-by: Charles Kerr <charles@charleskerr.com>
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					 3 changed files with 4 additions and 4 deletions
				
			
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					@ -164,7 +164,7 @@ struct Converter<JumpListItem::Type> {
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      if (item_val == val)
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					      if (item_val == val)
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        return gin::ConvertToV8(isolate, name);
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					        return gin::ConvertToV8(isolate, name);
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    return gin::ConvertToV8(isolate, "");
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					    return v8::String::Empty(isolate);
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  }
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					  }
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 private:
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					 private:
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					@ -255,7 +255,7 @@ struct Converter<JumpListCategory::Type> {
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      if (type_val == val)
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					      if (type_val == val)
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        return gin::ConvertToV8(isolate, name);
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					        return gin::ConvertToV8(isolate, name);
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    return gin::ConvertToV8(isolate, "");
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					    return v8::String::Empty(isolate);
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  }
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					  }
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 private:
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					 private:
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					@ -30,7 +30,7 @@ struct Converter<electron::BundlerMoverConflictType> {
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      case electron::BundlerMoverConflictType::kExistsAndRunning:
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					      case electron::BundlerMoverConflictType::kExistsAndRunning:
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        return gin::StringToV8(isolate, "existsAndRunning");
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					        return gin::StringToV8(isolate, "existsAndRunning");
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      default:
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					      default:
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        return gin::StringToV8(isolate, "");
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					        return v8::String::Empty(isolate);
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    }
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					    }
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  }
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					  }
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};
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					};
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					@ -70,7 +70,7 @@ struct Converter<UUID> {
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#if BUILDFLAG(IS_WIN)
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					#if BUILDFLAG(IS_WIN)
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    const GUID GUID_NULL = {};
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					    const GUID GUID_NULL = {};
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    if (val == GUID_NULL) {
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					    if (val == GUID_NULL) {
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      return StringToV8(isolate, "");
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					      return v8::String::Empty(isolate);
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    } else {
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					    } else {
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      std::wstring uid = base::win::WStringFromGUID(val);
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					      std::wstring uid = base::win::WStringFromGUID(val);
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      return StringToV8(isolate, base::SysWideToUTF8(uid));
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					      return StringToV8(isolate, base::SysWideToUTF8(uid));
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