dotnet-installer/eng/common/tools.ps1

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# Initialize variables if they aren't already defined.
# These may be defined as parameters of the importing script, or set after importing this script.
# CI mode - set to true on CI server for PR validation build or official build.
[bool]$ci = if (Test-Path variable:ci) { $ci } else { $false }
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
[string]$configuration = if (Test-Path variable:configuration) { $configuration } else { 'Debug' }
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# Set to true to opt out of outputting binary log while running in CI
[bool]$excludeCIBinarylog = if (Test-Path variable:excludeCIBinarylog) { $excludeCIBinarylog } else { $false }
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# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
[bool]$binaryLog = if (Test-Path variable:binaryLog) { $binaryLog } else { $ci -and !$excludeCIBinarylog }
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# Set to true to use the pipelines logger which will enable Azure logging output.
# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
# This flag is meant as a temporary opt-opt for the feature while validate it across
# our consumers. It will be deleted in the future.
[bool]$pipelinesLog = if (Test-Path variable:pipelinesLog) { $pipelinesLog } else { $ci }
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# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
[bool]$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
# True to restore toolsets and dependencies.
[bool]$restore = if (Test-Path variable:restore) { $restore } else { $true }
# Adjusts msbuild verbosity level.
[string]$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { 'minimal' }
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# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
[bool]$nodeReuse = if (Test-Path variable:nodeReuse) { $nodeReuse } else { !$ci }
# Configures warning treatment in msbuild.
[bool]$warnAsError = if (Test-Path variable:warnAsError) { $warnAsError } else { $true }
# Specifies which msbuild engine to use for build: 'vs', 'dotnet' or unspecified (determined based on presence of tools.vs in global.json).
[string]$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
# True to attempt using .NET Core already that meets requirements specified in global.json
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# installed on the machine instead of downloading one.
[bool]$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
# Enable repos to use a particular version of the on-line dotnet-install scripts.
# default URL: https://dot.net/v1/dotnet-install.ps1
[string]$dotnetInstallScriptVersion = if (Test-Path variable:dotnetInstallScriptVersion) { $dotnetInstallScriptVersion } else { 'v1' }
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# True to use global NuGet cache instead of restoring packages to repository-local directory.
[bool]$useGlobalNuGetCache = if (Test-Path variable:useGlobalNuGetCache) { $useGlobalNuGetCache } else { !$ci }
# An array of names of processes to stop on script exit if prepareMachine is true.
$processesToStopOnExit = if (Test-Path variable:processesToStopOnExit) { $processesToStopOnExit } else { @('msbuild', 'dotnet', 'vbcscompiler') }
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$disableConfigureToolsetImport = if (Test-Path variable:disableConfigureToolsetImport) { $disableConfigureToolsetImport } else { $null }
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set-strictmode -version 2.0
$ErrorActionPreference = 'Stop'
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[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
# If specified, provides an alternate path for getting .NET Core SDKs and Runtimes. This script will still try public sources first.
[string]$runtimeSourceFeed = if (Test-Path variable:runtimeSourceFeed) { $runtimeSourceFeed } else { $null }
# Base-64 encoded SAS token that has permission to storage container described by $runtimeSourceFeed
[string]$runtimeSourceFeedKey = if (Test-Path variable:runtimeSourceFeedKey) { $runtimeSourceFeedKey } else { $null }
# If false, use copy of dotnet-install from /eng/common/dotnet-install-scripts (for custom behaviors).
# otherwise will fetch from public location.
[bool]$useDefaultDotnetInstall = if (Test-Path variable:useDefaultDotnetInstall) { $useDefaultDotnetInstall } else { $false }
function Create-Directory ([string[]] $path) {
New-Item -Path $path -Force -ItemType 'Directory' | Out-Null
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}
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function Unzip([string]$zipfile, [string]$outpath) {
Add-Type -AssemblyName System.IO.Compression.FileSystem
[System.IO.Compression.ZipFile]::ExtractToDirectory($zipfile, $outpath)
}
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# This will exec a process using the console and return it's exit code.
# This will not throw when the process fails.
# Returns process exit code.
function Exec-Process([string]$command, [string]$commandArgs) {
$startInfo = New-Object System.Diagnostics.ProcessStartInfo
$startInfo.FileName = $command
$startInfo.Arguments = $commandArgs
$startInfo.UseShellExecute = $false
$startInfo.WorkingDirectory = Get-Location
$process = New-Object System.Diagnostics.Process
$process.StartInfo = $startInfo
$process.Start() | Out-Null
$finished = $false
try {
while (-not $process.WaitForExit(100)) {
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# Non-blocking loop done to allow ctr-c interrupts
}
$finished = $true
return $global:LASTEXITCODE = $process.ExitCode
}
finally {
# If we didn't finish then an error occurred or the user hit ctrl-c. Either
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# way kill the process
if (-not $finished) {
$process.Kill()
}
}
}
# createSdkLocationFile parameter enables a file being generated under the toolset directory
# which writes the sdk's location into. This is only necessary for cmd --> powershell invocations
# as dot sourcing isn't possible.
function InitializeDotNetCli([bool]$install, [bool]$createSdkLocationFile) {
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if (Test-Path variable:global:_DotNetInstallDir) {
return $global:_DotNetInstallDir
}
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# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
$env:DOTNET_MULTILEVEL_LOOKUP=0
# Disable first run since we do not need all ASP.NET packages restored.
$env:DOTNET_SKIP_FIRST_TIME_EXPERIENCE=1
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# Disable telemetry on CI.
if ($ci) {
$env:DOTNET_CLI_TELEMETRY_OPTOUT=1
}
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# Source Build uses DotNetCoreSdkDir variable
if ($env:DotNetCoreSdkDir -ne $null) {
$env:DOTNET_INSTALL_DIR = $env:DotNetCoreSdkDir
}
# Find the first path on %PATH% that contains the dotnet.exe
if ($useInstalledDotNetCli -and (-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -eq $null)) {
$dotnetExecutable = GetExecutableFileName 'dotnet'
$dotnetCmd = Get-Command $dotnetExecutable -ErrorAction SilentlyContinue
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if ($dotnetCmd -ne $null) {
$env:DOTNET_INSTALL_DIR = Split-Path $dotnetCmd.Path -Parent
}
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}
$dotnetSdkVersion = $GlobalJson.tools.dotnet
# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
if ((-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -ne $null) -and (Test-Path(Join-Path $env:DOTNET_INSTALL_DIR "sdk\$dotnetSdkVersion"))) {
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$dotnetRoot = $env:DOTNET_INSTALL_DIR
} else {
$dotnetRoot = Join-Path $RepoRoot '.dotnet'
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if (-not (Test-Path(Join-Path $dotnetRoot "sdk\$dotnetSdkVersion"))) {
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if ($install) {
InstallDotNetSdk $dotnetRoot $dotnetSdkVersion
} else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unable to find dotnet with SDK version '$dotnetSdkVersion'"
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ExitWithExitCode 1
}
}
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$env:DOTNET_INSTALL_DIR = $dotnetRoot
}
# Creates a temporary file under the toolset dir.
# The following code block is protecting against concurrent access so that this function can
# be called in parallel.
if ($createSdkLocationFile) {
do {
$sdkCacheFileTemp = Join-Path $ToolsetDir $([System.IO.Path]::GetRandomFileName())
}
until (!(Test-Path $sdkCacheFileTemp))
Set-Content -Path $sdkCacheFileTemp -Value $dotnetRoot
try {
Rename-Item -Force -Path $sdkCacheFileTemp 'sdk.txt'
} catch {
# Somebody beat us
Remove-Item -Path $sdkCacheFileTemp
}
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}
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# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
# It also ensures that VS msbuild will use the downloaded sdk targets.
$env:PATH = "$dotnetRoot;$env:PATH"
# Make Sure that our bootstrapped dotnet cli is available in future steps of the Azure Pipelines build
Write-PipelinePrependPath -Path $dotnetRoot
Write-PipelineSetVariable -Name 'DOTNET_MULTILEVEL_LOOKUP' -Value '0'
Write-PipelineSetVariable -Name 'DOTNET_SKIP_FIRST_TIME_EXPERIENCE' -Value '1'
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return $global:_DotNetInstallDir = $dotnetRoot
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}
function GetDotNetInstallScript([string] $dotnetRoot) {
$installScript = Join-Path $dotnetRoot 'dotnet-install.ps1'
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if (!(Test-Path $installScript)) {
create-directory $dotnetroot
if ($useDefaultDotnetInstall)
{
$progresspreference = 'silentlycontinue' # don't display the console progress ui - it's a huge perf hit
$maxretries = 5
$retries = 1
$uri = "https://dot.net/$dotnetinstallscriptversion/dotnet-install.ps1"
while($true) {
try {
write-host "get $uri"
invoke-webrequest $uri -outfile $installscript
break
}
catch {
write-host "failed to download '$uri'"
write-error $_.exception.message -erroraction continue
}
if (++$retries -le $maxretries) {
$delayinseconds = [math]::pow(2, $retries) - 1 # exponential backoff
write-host "retrying. waiting for $delayinseconds seconds before next attempt ($retries of $maxretries)."
start-sleep -seconds $delayinseconds
}
else {
throw "unable to download file in $maxretries attempts."
}
}
}
else
{
# Use a special version of the script from eng/common that understands the existence of a "productVersion.txt" in a dotnet path.
# See https://github.com/dotnet/arcade/issues/6047 for details
$engCommonCopy = Resolve-Path (Join-Path $PSScriptRoot 'dotnet-install-scripts\dotnet-install.ps1')
Copy-Item $engCommonCopy -Destination $installScript -Force
}
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}
return $installScript
}
function InstallDotNetSdk([string] $dotnetRoot, [string] $version, [string] $architecture = '') {
InstallDotNet $dotnetRoot $version $architecture '' $false $runtimeSourceFeed $runtimeSourceFeedKey
}
function InstallDotNet([string] $dotnetRoot,
[string] $version,
[string] $architecture = '',
[string] $runtime = '',
[bool] $skipNonVersionedFiles = $false,
[string] $runtimeSourceFeed = '',
[string] $runtimeSourceFeedKey = '') {
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$installScript = GetDotNetInstallScript $dotnetRoot
$installParameters = @{
Version = $version
InstallDir = $dotnetRoot
}
if ($architecture) { $installParameters.Architecture = $architecture }
if ($runtime) { $installParameters.Runtime = $runtime }
if ($skipNonVersionedFiles) { $installParameters.SkipNonVersionedFiles = $skipNonVersionedFiles }
try {
& $installScript @installParameters
}
catch {
if ($runtimeSourceFeed -or $runtimeSourceFeedKey) {
Write-Host "Failed to install dotnet from public location. Trying from '$runtimeSourceFeed'"
if ($runtimeSourceFeed) { $installParameters.AzureFeed = $runtimeSourceFeed }
if ($runtimeSourceFeedKey) {
$decodedBytes = [System.Convert]::FromBase64String($runtimeSourceFeedKey)
$decodedString = [System.Text.Encoding]::UTF8.GetString($decodedBytes)
$installParameters.FeedCredential = $decodedString
}
try {
& $installScript @installParameters
}
catch {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Failed to install dotnet from custom location '$runtimeSourceFeed'."
ExitWithExitCode 1
}
} else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Failed to install dotnet from public location."
ExitWithExitCode 1
}
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}
}
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#
# Locates Visual Studio MSBuild installation.
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# The preference order for MSBuild to use is as follows:
#
# 1. MSBuild from an active VS command prompt
# 2. MSBuild from a compatible VS installation
# 3. MSBuild from the xcopy tool package
#
# Returns full path to msbuild.exe.
# Throws on failure.
#
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function InitializeVisualStudioMSBuild([bool]$install, [object]$vsRequirements = $null) {
if (-not (IsWindowsPlatform)) {
throw "Cannot initialize Visual Studio on non-Windows"
}
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if (Test-Path variable:global:_MSBuildExe) {
return $global:_MSBuildExe
}
$vsMinVersionReqdStr = '16.5'
$vsMinVersionReqd = [Version]::new($vsMinVersionReqdStr)
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if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$vsMinVersionStr = if ($vsRequirements.version) { $vsRequirements.version } else { $vsMinVersionReqdStr }
$vsMinVersion = [Version]::new($vsMinVersionStr)
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# Try msbuild command available in the environment.
if ($env:VSINSTALLDIR -ne $null) {
$msbuildCmd = Get-Command 'msbuild.exe' -ErrorAction SilentlyContinue
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if ($msbuildCmd -ne $null) {
# Workaround for https://github.com/dotnet/roslyn/issues/35793
# Due to this issue $msbuildCmd.Version returns 0.0.0.0 for msbuild.exe 16.2+
$msbuildVersion = [Version]::new((Get-Item $msbuildCmd.Path).VersionInfo.ProductVersion.Split([char[]]@('-', '+'))[0])
if ($msbuildVersion -ge $vsMinVersion) {
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return $global:_MSBuildExe = $msbuildCmd.Path
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}
# Report error - the developer environment is initialized with incompatible VS version.
throw "Developer Command Prompt for VS $($env:VisualStudioVersion) is not recent enough. Please upgrade to $vsMinVersionStr or build from a plain CMD window"
}
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}
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# Locate Visual Studio installation or download x-copy msbuild.
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$vsInfo = LocateVisualStudio $vsRequirements
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if ($vsInfo -ne $null) {
$vsInstallDir = $vsInfo.installationPath
$vsMajorVersion = $vsInfo.installationVersion.Split('.')[0]
InitializeVisualStudioEnvironmentVariables $vsInstallDir $vsMajorVersion
} else {
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if (Get-Member -InputObject $GlobalJson.tools -Name 'xcopy-msbuild') {
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$xcopyMSBuildVersion = $GlobalJson.tools.'xcopy-msbuild'
$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
} else {
#if vs version provided in global.json is incompatible then use the default version for xcopy msbuild download
if($vsMinVersion -lt $vsMinVersionReqd){
Write-Host "Using xcopy-msbuild version of $vsMinVersionReqdStr.0-alpha since VS version $vsMinVersionStr provided in global.json is not compatible"
$vsMajorVersion = $vsMinVersionReqd.Major
$vsMinorVersion = $vsMinVersionReqd.Minor
}
else{
$vsMajorVersion = $vsMinVersion.Major
$vsMinorVersion = $vsMinVersion.Minor
}
$xcopyMSBuildVersion = "$vsMajorVersion.$vsMinorVersion.0-alpha"
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}
$vsInstallDir = $null
if ($xcopyMSBuildVersion.Trim() -ine "none") {
$vsInstallDir = InitializeXCopyMSBuild $xcopyMSBuildVersion $install
}
if ($vsInstallDir -eq $null) {
throw 'Unable to find Visual Studio that has required version and components installed'
}
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}
$msbuildVersionDir = if ([int]$vsMajorVersion -lt 16) { "$vsMajorVersion.0" } else { "Current" }
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return $global:_MSBuildExe = Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin\msbuild.exe"
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}
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function InitializeVisualStudioEnvironmentVariables([string] $vsInstallDir, [string] $vsMajorVersion) {
$env:VSINSTALLDIR = $vsInstallDir
Set-Item "env:VS$($vsMajorVersion)0COMNTOOLS" (Join-Path $vsInstallDir "Common7\Tools\")
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$vsSdkInstallDir = Join-Path $vsInstallDir "VSSDK\"
if (Test-Path $vsSdkInstallDir) {
Set-Item "env:VSSDK$($vsMajorVersion)0Install" $vsSdkInstallDir
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$env:VSSDKInstall = $vsSdkInstallDir
}
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}
function InstallXCopyMSBuild([string]$packageVersion) {
return InitializeXCopyMSBuild $packageVersion -install $true
}
function InitializeXCopyMSBuild([string]$packageVersion, [bool]$install) {
$packageName = 'RoslynTools.MSBuild'
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$packageDir = Join-Path $ToolsDir "msbuild\$packageVersion"
$packagePath = Join-Path $packageDir "$packageName.$packageVersion.nupkg"
if (!(Test-Path $packageDir)) {
if (!$install) {
return $null
}
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Create-Directory $packageDir
Write-Host "Downloading $packageName $packageVersion"
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
Invoke-WebRequest "https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-eng/nuget/v3/flat2/$packageName/$packageVersion/$packageName.$packageVersion.nupkg" -OutFile $packagePath
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Unzip $packagePath $packageDir
}
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return Join-Path $packageDir 'tools'
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}
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#
# Locates Visual Studio instance that meets the minimal requirements specified by tools.vs object in global.json.
#
# The following properties of tools.vs are recognized:
# "version": "{major}.{minor}"
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# Two part minimal VS version, e.g. "15.9", "16.0", etc.
# "components": ["componentId1", "componentId2", ...]
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# Array of ids of workload components that must be available in the VS instance.
# See e.g. https://docs.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-enterprise?view=vs-2017
#
# Returns JSON describing the located VS instance (same format as returned by vswhere),
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# or $null if no instance meeting the requirements is found on the machine.
#
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function LocateVisualStudio([object]$vsRequirements = $null){
if (-not (IsWindowsPlatform)) {
throw "Cannot run vswhere on non-Windows platforms."
}
if (Get-Member -InputObject $GlobalJson.tools -Name 'vswhere') {
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$vswhereVersion = $GlobalJson.tools.vswhere
} else {
$vswhereVersion = '2.5.2'
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}
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$vsWhereDir = Join-Path $ToolsDir "vswhere\$vswhereVersion"
$vsWhereExe = Join-Path $vsWhereDir 'vswhere.exe'
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if (!(Test-Path $vsWhereExe)) {
Create-Directory $vsWhereDir
Write-Host 'Downloading vswhere'
try {
Invoke-WebRequest "https://netcorenativeassets.blob.core.windows.net/resource-packages/external/windows/vswhere/$vswhereVersion/vswhere.exe" -OutFile $vswhereExe
}
catch {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
}
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}
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if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$args = @('-latest', '-prerelease', '-format', 'json', '-requires', 'Microsoft.Component.MSBuild', '-products', '*')
if (Get-Member -InputObject $vsRequirements -Name 'version') {
$args += '-version'
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$args += $vsRequirements.version
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}
if (Get-Member -InputObject $vsRequirements -Name 'components') {
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foreach ($component in $vsRequirements.components) {
$args += '-requires'
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$args += $component
}
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}
$vsInfo =& $vsWhereExe $args | ConvertFrom-Json
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if ($lastExitCode -ne 0) {
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return $null
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}
# use first matching instance
return $vsInfo[0]
}
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function InitializeBuildTool() {
if (Test-Path variable:global:_BuildTool) {
return $global:_BuildTool
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}
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if (-not $msbuildEngine) {
$msbuildEngine = GetDefaultMSBuildEngine
}
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# Initialize dotnet cli if listed in 'tools'
$dotnetRoot = $null
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
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$dotnetRoot = InitializeDotNetCli -install:$restore
}
if ($msbuildEngine -eq 'dotnet') {
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if (!$dotnetRoot) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "/global.json must specify 'tools.dotnet'."
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ExitWithExitCode 1
}
$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp2.1' }
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} elseif ($msbuildEngine -eq "vs") {
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try {
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$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
} catch {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
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ExitWithExitCode 1
}
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$buildTool = @{ Path = $msbuildPath; Command = ""; Tool = "vs"; Framework = "net472" }
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} else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unexpected value of -msbuildEngine: '$msbuildEngine'."
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ExitWithExitCode 1
}
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return $global:_BuildTool = $buildTool
}
function GetDefaultMSBuildEngine() {
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
if (Get-Member -InputObject $GlobalJson.tools -Name 'vs') {
return 'vs'
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}
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
return 'dotnet'
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}
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'."
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ExitWithExitCode 1
}
function GetNuGetPackageCachePath() {
if ($env:NUGET_PACKAGES -eq $null) {
# Use local cache on CI to ensure deterministic build,
# use global cache in dev builds to avoid cost of downloading packages.
# For directory normalization, see also: https://github.com/NuGet/Home/issues/7968
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if ($useGlobalNuGetCache) {
$env:NUGET_PACKAGES = Join-Path $env:UserProfile '.nuget\packages\'
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} else {
$env:NUGET_PACKAGES = Join-Path $RepoRoot '.packages\'
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}
}
return $env:NUGET_PACKAGES
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}
# Returns a full path to an Arcade SDK task project file.
function GetSdkTaskProject([string]$taskName) {
return Join-Path (Split-Path (InitializeToolset) -Parent) "SdkTasks\$taskName.proj"
}
function InitializeNativeTools() {
if (-Not (Test-Path variable:DisableNativeToolsetInstalls) -And (Get-Member -InputObject $GlobalJson -Name "native-tools")) {
$nativeArgs= @{}
if ($ci) {
$nativeArgs = @{
InstallDirectory = "$ToolsDir"
}
}
& "$PSScriptRoot/init-tools-native.ps1" @nativeArgs
}
}
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function InitializeToolset() {
if (Test-Path variable:global:_ToolsetBuildProj) {
return $global:_ToolsetBuildProj
}
$nugetCache = GetNuGetPackageCachePath
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$toolsetVersion = $GlobalJson.'msbuild-sdks'.'Microsoft.DotNet.Arcade.Sdk'
$toolsetLocationFile = Join-Path $ToolsetDir "$toolsetVersion.txt"
if (Test-Path $toolsetLocationFile) {
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (Test-Path $path) {
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return $global:_ToolsetBuildProj = $path
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}
}
if (-not $restore) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Toolset version $toolsetVersion has not been restored."
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ExitWithExitCode 1
}
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$buildTool = InitializeBuildTool
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$proj = Join-Path $ToolsetDir 'restore.proj'
$bl = if ($binaryLog) { '/bl:' + (Join-Path $LogDir 'ToolsetRestore.binlog') } else { '' }
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'<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' | Set-Content $proj
MSBuild-Core $proj $bl /t:__WriteToolsetLocation /clp:ErrorsOnly`;NoSummary /p:__ToolsetLocationOutputFile=$toolsetLocationFile
$path = Get-Content $toolsetLocationFile -Encoding UTF8 -TotalCount 1
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if (!(Test-Path $path)) {
throw "Invalid toolset path: $path"
}
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return $global:_ToolsetBuildProj = $path
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}
function ExitWithExitCode([int] $exitCode) {
if ($ci -and $prepareMachine) {
Stop-Processes
}
exit $exitCode
}
function Stop-Processes() {
Write-Host 'Killing running build processes...'
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foreach ($processName in $processesToStopOnExit) {
Get-Process -Name $processName -ErrorAction SilentlyContinue | Stop-Process
}
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild() {
if ($pipelinesLog) {
$buildTool = InitializeBuildTool
if ($ci -and $buildTool.Tool -eq 'dotnet') {
$env:NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS = 20
$env:NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS = 20
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS' -Value '20'
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
}
$toolsetBuildProject = InitializeToolset
$path = Split-Path -parent $toolsetBuildProject
$path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')
$args += "/logger:$path"
}
MSBuild-Core @args
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild-Core() {
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if ($ci) {
if (!$binaryLog -and !$excludeCIBinarylog) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Binary log must be enabled in CI build, or explicitly opted-out from with the -excludeCIBinarylog switch.'
ExitWithExitCode 1
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}
if ($nodeReuse) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Node reuse must be disabled in CI build.'
ExitWithExitCode 1
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}
}
$buildTool = InitializeBuildTool
$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse /p:ContinuousIntegrationBuild=$ci"
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if ($warnAsError) {
$cmdArgs += ' /warnaserror /p:TreatWarningsAsErrors=true'
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}
else {
$cmdArgs += ' /p:TreatWarningsAsErrors=false'
}
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foreach ($arg in $args) {
if ($arg -ne $null -and $arg.Trim() -ne "") {
$cmdArgs += " `"$arg`""
}
}
$env:ARCADE_BUILD_TOOL_COMMAND = "$($buildTool.Path) $cmdArgs"
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$exitCode = Exec-Process $buildTool.Path $cmdArgs
if ($exitCode -ne 0) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Build failed.'
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$buildLog = GetMSBuildBinaryLogCommandLineArgument $args
if ($buildLog -ne $null) {
Write-Host "See log: $buildLog" -ForegroundColor DarkGray
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}
ExitWithExitCode $exitCode
}
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}
function GetMSBuildBinaryLogCommandLineArgument($arguments) {
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foreach ($argument in $arguments) {
if ($argument -ne $null) {
$arg = $argument.Trim()
if ($arg.StartsWith('/bl:', "OrdinalIgnoreCase")) {
return $arg.Substring('/bl:'.Length)
}
if ($arg.StartsWith('/binaryLogger:', 'OrdinalIgnoreCase')) {
return $arg.Substring('/binaryLogger:'.Length)
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}
}
}
return $null
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}
function GetExecutableFileName($baseName) {
if (IsWindowsPlatform) {
return "$baseName.exe"
}
else {
return $baseName
}
}
function IsWindowsPlatform() {
return [environment]::OSVersion.Platform -eq [PlatformID]::Win32NT
}
. $PSScriptRoot\pipeline-logging-functions.ps1
$RepoRoot = Resolve-Path (Join-Path $PSScriptRoot '..\..')
$EngRoot = Resolve-Path (Join-Path $PSScriptRoot '..')
$ArtifactsDir = Join-Path $RepoRoot 'artifacts'
$ToolsetDir = Join-Path $ArtifactsDir 'toolset'
$ToolsDir = Join-Path $RepoRoot '.tools'
$LogDir = Join-Path (Join-Path $ArtifactsDir 'log') $configuration
$TempDir = Join-Path (Join-Path $ArtifactsDir 'tmp') $configuration
$GlobalJson = Get-Content -Raw -Path (Join-Path $RepoRoot 'global.json') | ConvertFrom-Json
# true if global.json contains a "runtimes" section
$globalJsonHasRuntimes = if ($GlobalJson.tools.PSObject.Properties.Name -Match 'runtimes') { $true } else { $false }
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Create-Directory $ToolsetDir
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Create-Directory $TempDir
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Create-Directory $LogDir
Write-PipelineSetVariable -Name 'Artifacts' -Value $ArtifactsDir
Write-PipelineSetVariable -Name 'Artifacts.Toolset' -Value $ToolsetDir
Write-PipelineSetVariable -Name 'Artifacts.Log' -Value $LogDir
Write-PipelineSetVariable -Name 'TEMP' -Value $TempDir
Write-PipelineSetVariable -Name 'TMP' -Value $TempDir
# Import custom tools configuration, if present in the repo.
# Note: Import in global scope so that the script set top-level variables without qualification.
if (!$disableConfigureToolsetImport) {
$configureToolsetScript = Join-Path $EngRoot 'configure-toolset.ps1'
if (Test-Path $configureToolsetScript) {
. $configureToolsetScript
if ((Test-Path variable:failOnConfigureToolsetError) -And $failOnConfigureToolsetError) {
if ((Test-Path variable:LastExitCode) -And ($LastExitCode -ne 0)) {
Write-PipelineTelemetryError -Category 'Build' -Message 'configure-toolset.ps1 returned a non-zero exit code'
ExitWithExitCode $LastExitCode
}
}
}
}