Updating arcade version.

This commit is contained in:
Livar Cunha 2018-12-19 12:55:42 -08:00
parent 584467965a
commit c5f1e52ac4
19 changed files with 774 additions and 349 deletions

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@ -1,3 +1,2 @@
@echo off
powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0Build.ps1""" -restore -build -test -sign -pack -publish -ci %*"
exit /b %ErrorLevel%
powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0Build.ps1""" -restore -build -test -sign -pack -publish -ci %*"

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@ -1,3 +1,3 @@
@echo off
powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0Build.ps1""" -msbuildEngine dotnet -restore -execute /p:PublishBuildAssets=true /p:SdkTaskProjects=PublishBuildAssets.proj %*"
powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0Build.ps1""" -msbuildEngine dotnet -restore -execute -binaryLog /p:PublishBuildAssets=true /p:SdkTaskProjects=PublishBuildAssets.proj %*"
exit /b %ErrorLevel%

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@ -0,0 +1,37 @@
<!--
This MSBuild file is intended to be used as the body of the default
publishing release pipeline. The release pipeline will use this file
to invoke the PushToStaticFeed task that will read the build asset
manifest and publish the assets described in the manifest to
informed target feeds.
-->
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>
<Import Project="$(MSBuildThisFileDirectory)MicrosoftDotNetBuildTasksFeedVersion.props" />
<Import Project="$(NuGetPackageRoot)microsoft.dotnet.build.tasks.feed\$(MicrosoftDotNetBuildTasksFeedVersion)\build\Microsoft.DotNet.Build.Tasks.Feed.targets" />
<Target Name="PublishToFeed">
<Error Condition="'$(TargetStaticFeed)' == ''" Text="TargetStaticFeed: Target feed for publishing assets wasn't provided." />
<Error Condition="'$(AccountKeyToStaticFeed)' == ''" Text="AccountKeyToStaticFeed: Account key for target feed wasn't provided." />
<Error Condition="'$(FullPathAssetManifest)' == ''" Text="Full path to asset manifest wasn't provided." />
<Error Condition="'$(FullPathBlobBasePath)' == '' AND '$(FullPathPackageBasePath)' == ''" Text="A valid full path to BlobBasePath of PackageBasePath is required." />
<PushArtifactsInManifestToFeed
ExpectedFeedUrl="$(TargetStaticFeed)"
AccountKey="$(AccountKeyToStaticFeed)"
Overwrite="$(OverrideAssetsWithSameName)"
PassIfExistingItemIdentical="$(PassIfExistingItemIdentical)"
MaxClients="$(MaxParallelUploads)"
UploadTimeoutInMinutes="$(MaxUploadTimeoutInMinutes)"
AssetManifestPath="$(FullPathAssetManifest)"
BlobAssetsBasePath="$(FullPathBlobBasePath)"
PackageAssetsBasePath="$(FullPathPackageBasePath)" />
</Target>
<ItemGroup>
<PackageReference Include="Microsoft.DotNet.Build.Tasks.Feed" Version="$(MicrosoftDotNetBuildTasksFeedVersion)" />
</ItemGroup>
</Project>

28
eng/common/README.md Normal file
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@ -0,0 +1,28 @@
# Don't touch this folder
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u" uuuuuuuuuuuuuuuuuu "u
u" u$$$$$$$$$$$$$$$$$$$$u "u
u" u$$$$$$$$$$$$$$$$$$$$$$$$u "u
u" u$$$$$$$$$$$$$$$$$$$$$$$$$$$$u "u
u" u$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$u "u
u" u$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$u "u
$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $
$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $
$ $$$" ... "$... ...$" ... "$$$ ... "$$$ $
$ $$$u `"$$$$$$$ $$$ $$$$$ $$ $$$ $$$ $
$ $$$$$$uu "$$$$ $$$ $$$$$ $$ """ u$$$ $
$ $$$""$$$ $$$$ $$$u "$$$" u$$ $$$$$$$$ $
$ $$$$....,$$$$$..$$$$$....,$$$$..$$$$$$$$ $
$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $
"u "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$" u"
"u "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$" u"
"u "$$$$$$$$$$$$$$$$$$$$$$$$$$$$" u"
"u "$$$$$$$$$$$$$$$$$$$$$$$$" u"
"u "$$$$$$$$$$$$$$$$$$$$" u"
"u """""""""""""""""" u"
""""""""""""""""""""
!!! Changes made in this directory are subject to being overwritten by automation !!!
The files in this directory are shared by all Arcade repos and managed by automation. If you need to make changes to these files, open an issue or submit a pull request to https://github.com/dotnet/arcade first.

View file

@ -1,15 +1,15 @@
[CmdletBinding(PositionalBinding=$false)]
Param(
[string] $configuration = "Debug",
[string] $projects = "",
[string] $verbosity = "minimal",
[string][Alias('c')]$configuration = "Debug",
[string] $projects,
[string][Alias('v')]$verbosity = "minimal",
[string] $msbuildEngine = $null,
[bool] $warnaserror = $true,
[bool] $nodereuse = $true,
[bool] $warnAsError = $true,
[bool] $nodeReuse = $true,
[switch] $execute,
[switch] $restore,
[switch][Alias('r')]$restore,
[switch] $deployDeps,
[switch] $build,
[switch][Alias('b')]$build,
[switch] $rebuild,
[switch] $deploy,
[switch] $test,
@ -19,6 +19,7 @@ Param(
[switch] $pack,
[switch] $publish,
[switch] $publishBuildAssets,
[switch][Alias('bl')]$binaryLog,
[switch] $ci,
[switch] $prepareMachine,
[switch] $help,
@ -29,14 +30,15 @@ Param(
function Print-Usage() {
Write-Host "Common settings:"
Write-Host " -configuration <value> Build configuration Debug, Release"
Write-Host " -verbosity <value> Msbuild verbosity (q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic])"
Write-Host " -configuration <value> Build configuration: 'Debug' or 'Release' (short: -c)"
Write-Host " -verbosity <value> Msbuild verbosity: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic] (short: -v)"
Write-Host " -binaryLog Output binary log (short: -bl)"
Write-Host " -help Print help and exit"
Write-Host ""
Write-Host "Actions:"
Write-Host " -restore Restore dependencies"
Write-Host " -build Build solution"
Write-Host " -restore Restore dependencies (short: -r)"
Write-Host " -build Build solution (short: -b)"
Write-Host " -rebuild Rebuild solution"
Write-Host " -deploy Deploy built VSIXes"
Write-Host " -deployDeps Deploy dependencies (e.g. VSIXes for integration tests)"
@ -46,7 +48,7 @@ function Print-Usage() {
Write-Host " -performanceTest Run all performance tests in the solution"
Write-Host " -sign Sign build outputs"
Write-Host " -publish Publish artifacts (e.g. symbols)"
Write-Host " -publishBuildAssets Push assets to BAR"
Write-Host " -publishBuildAssets Push assets to BAR"
Write-Host ""
Write-Host "Advanced settings:"
@ -59,24 +61,35 @@ function Print-Usage() {
Write-Host "The above arguments can be shortened as much as to be unambiguous (e.g. -co for configuration, -t for test, etc.)."
}
if ($help -or (($properties -ne $null) -and ($properties.Contains("/help") -or $properties.Contains("/?")))) {
Print-Usage
exit 0
}
try {
if ($projects -eq "") {
$projects = Join-Path $RepoRoot "*.sln"
function InitializeCustomToolset {
if (-not $restore) {
return
}
InitializeTools
$script = Join-Path $EngRoot "restore-toolset.ps1"
$BuildLog = Join-Path $LogDir "Build.binlog"
if (Test-Path $script) {
. $script
}
}
MSBuild $ToolsetBuildProj `
/bl:$BuildLog `
function Build {
$toolsetBuildProj = InitializeToolset
InitializeCustomToolset
$bl = if ($binaryLog) { "/bl:" + (Join-Path $LogDir "Build.binlog") } else { "" }
if ($projects) {
# Re-assign properties to a new variable because PowerShell doesn't let us append properties directly for unclear reasons.
# Explicitly set the type as string[] because otherwise PowerShell would make this char[] if $properties is empty.
[string[]] $msbuildArgs = $properties
$msbuildArgs += "/p:Projects=$projects"
$properties = $msbuildArgs
}
MSBuild $toolsetBuildProj `
$bl `
/p:Configuration=$configuration `
/p:Projects=$projects `
/p:RepoRoot=$RepoRoot `
/p:Restore=$restore `
/p:DeployDeps=$deployDeps `
@ -92,13 +105,27 @@ try {
/p:Execute=$execute `
/p:ContinuousIntegrationBuild=$ci `
@properties
}
if ($lastExitCode -ne 0) {
Write-Host "Build Failed (exit code '$lastExitCode'). See log: $BuildLog" -ForegroundColor Red
ExitWithExitCode $lastExitCode
try {
if ($help -or (($properties -ne $null) -and ($properties.Contains("/help") -or $properties.Contains("/?")))) {
Print-Usage
exit 0
}
ExitWithExitCode $lastExitCode
if ($ci) {
$binaryLog = $true
$nodeReuse = $false
}
# Import custom tools configuration, if present in the repo.
# Note: Import in global scope so that the script set top-level variables without qualification.
$configureToolsetScript = Join-Path $EngRoot "configure-toolset.ps1"
if (Test-Path $configureToolsetScript) {
. $configureToolsetScript
}
Build
}
catch {
Write-Host $_
@ -106,3 +133,5 @@ catch {
Write-Host $_.ScriptStackTrace
ExitWithExitCode 1
}
ExitWithExitCode 0

238
eng/common/build.sh Normal file → Executable file
View file

@ -1,5 +1,35 @@
#!/usr/bin/env bash
# Stop script if unbound variable found (use ${var:-} if intentional)
set -u
usage()
{
echo "Common settings:"
echo " --configuration <value> Build configuration: 'Debug' or 'Release' (short: --c)"
echo " --verbosity <value> Msbuild verbosity: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic] (short: -v)"
echo " --binaryLog Create MSBuild binary log (short: -bl)"
echo ""
echo "Actions:"
echo " --restore Restore dependencies (short: -r)"
echo " --build Build all projects (short: -b)"
echo " --rebuild Rebuild all projects"
echo " --test Run all unit tests (short: -t)"
echo " --sign Sign build outputs"
echo " --publish Publish artifacts (e.g. symbols)"
echo " --pack Package build outputs into NuGet packages and Willow components"
echo " --help Print help and exit (short: -h)"
echo ""
echo "Advanced settings:"
echo " --projects <value> Project or solution file(s) to build"
echo " --ci Set when running on CI server"
echo " --prepareMachine Prepare machine for CI run, clean up processes after build"
echo " --nodeReuse <value> Sets nodereuse msbuild parameter ('true' or 'false')"
echo " --warnAsError <value> Sets warnaserror msbuild parameter ('true' or 'false')"
echo ""
echo "Command line arguments starting with '/p:' are passed through to MSBuild."
}
source="${BASH_SOURCE[0]}"
# resolve $source until the file is no longer a symlink
@ -12,7 +42,6 @@ while [[ -h "$source" ]]; do
done
scriptroot="$( cd -P "$( dirname "$source" )" && pwd )"
help=false
restore=false
build=false
rebuild=false
@ -25,8 +54,9 @@ sign=false
public=false
ci=false
warnaserror=true
nodereuse=true
warn_as_error=true
node_reuse=true
binary_log=false
projects=''
configuration='Debug'
@ -34,138 +64,140 @@ prepare_machine=false
verbosity='minimal'
properties=''
while (($# > 0)); do
lowerI="$(echo $1 | awk '{print tolower($0)}')"
case $lowerI in
--build)
build=true
shift 1
;;
--ci)
ci=true
shift 1
;;
--configuration)
configuration=$2
shift 2
;;
--help)
echo "Common settings:"
echo " --configuration <value> Build configuration Debug, Release"
echo " --verbosity <value> Msbuild verbosity (q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic])"
echo " --help Print help and exit"
echo ""
echo "Actions:"
echo " --restore Restore dependencies"
echo " --build Build solution"
echo " --rebuild Rebuild solution"
echo " --test Run all unit tests in the solution"
echo " --sign Sign build outputs"
echo " --publish Publish artifacts (e.g. symbols)"
echo " --pack Package build outputs into NuGet packages and Willow components"
echo ""
echo "Advanced settings:"
echo " --solution <value> Path to solution to build"
echo " --ci Set when running on CI server"
echo " --prepareMachine Prepare machine for CI run"
echo ""
echo "Command line arguments not listed above are passed through to MSBuild."
while [[ $# > 0 ]]; do
opt="$(echo "$1" | awk '{print tolower($0)}')"
case "$opt" in
--help|-h)
usage
exit 0
;;
--pack)
pack=true
shift 1
--configuration|-c)
configuration=$2
shift
;;
--preparemachine)
prepare_machine=true
shift 1
--verbosity|-v)
verbosity=$2
shift
;;
--binarylog|-bl)
binary_log=true
;;
--restore|-r)
restore=true
;;
--build|-b)
build=true
;;
--rebuild)
rebuild=true
shift 1
;;
--restore)
restore=true
shift 1
--pack)
pack=true
;;
--sign)
sign=true
shift 1
;;
--solution)
solution=$2
shift 2
;;
--projects)
projects=$2
shift 2
;;
--test)
--test|-t)
test=true
shift 1
;;
--integrationtest)
integration_test=true
shift 1
;;
--performancetest)
performance_test=true
shift 1
;;
--sign)
sign=true
;;
--publish)
publish=true
shift 1
;;
--verbosity)
verbosity=$2
shift 2
--preparemachine)
prepare_machine=true
;;
--projects)
projects=$2
shift
;;
--ci)
ci=true
;;
--warnaserror)
warnaserror=$2
shift 2
warn_as_error=$2
shift
;;
--nodereuse)
nodereuse=$2
shift 2
node_reuse=$2
shift
;;
*)
/p:*)
properties="$properties $1"
shift 1
;;
*)
echo "Invalid argument: $1"
usage
exit 1
;;
esac
shift
done
if [[ "$ci" == true ]]; then
binary_log=true
node_reuse=false
fi
. "$scriptroot/tools.sh"
if [[ -z $projects ]]; then
projects="$repo_root/*.sln"
function InitializeCustomToolset {
local script="$eng_root/restore-toolset.sh"
if [[ -a "$script" ]]; then
. "$script"
fi
}
function Build {
InitializeToolset
InitializeCustomToolset
if [[ ! -z "$projects" ]]; then
properties="$properties /p:Projects=$projects"
fi
local bl=""
if [[ "$binary_log" == true ]]; then
bl="/bl:\"$log_dir/Build.binlog\""
fi
MSBuild $_InitializeToolset \
$bl \
/p:Configuration=$configuration \
/p:RepoRoot="$repo_root" \
/p:Restore=$restore \
/p:Build=$build \
/p:Rebuild=$rebuild \
/p:Test=$test \
/p:Pack=$pack \
/p:IntegrationTest=$integration_test \
/p:PerformanceTest=$performance_test \
/p:Sign=$sign \
/p:Publish=$publish \
/p:ContinuousIntegrationBuild=$ci \
$properties
ExitWithExitCode 0
}
# Import custom tools configuration, if present in the repo.
configure_toolset_script="$eng_root/configure-toolset.sh"
if [[ -a "$configure_toolset_script" ]]; then
. "$configure_toolset_script"
fi
InitializeTools
build_log="$log_dir/Build.binlog"
MSBuild "$toolset_build_proj" \
/bl:"$build_log" \
/p:Configuration=$configuration \
/p:Projects="$projects" \
/p:RepoRoot="$repo_root" \
/p:Restore=$restore \
/p:Build=$build \
/p:Rebuild=$rebuild \
/p:Test=$test \
/p:Pack=$pack \
/p:IntegrationTest=$integration_test \
/p:PerformanceTest=$performance_test \
/p:Sign=$sign \
/p:Publish=$publish \
/p:ContinuousIntegrationBuild=$ci \
$properties
lastexitcode=$?
if [[ $lastexitcode != 0 ]]; then
echo "Build failed (exit code '$lastexitcode'). See log: $build_log"
# TODO: https://github.com/dotnet/arcade/issues/1468
# Temporary workaround to avoid breaking change.
# Remove once repos are updated.
if [[ -n "${useInstalledDotNetCli:-}" ]]; then
use_installed_dotnet_cli="$useInstalledDotNetCli"
fi
ExitWithExitCode $lastexitcode
Build

0
eng/common/cibuild.sh Normal file → Executable file
View file

View file

@ -3,7 +3,9 @@ $verbosity = "m"
function InstallDarcCli {
$darcCliPackageName = "microsoft.dotnet.darc"
$dotnet = "$env:DOTNET_INSTALL_DIR\dotnet.exe"
$dotnetRoot = InitializeDotNetCli -install:$true
$dotnet = "$dotnetRoot\dotnet.exe"
$toolList = Invoke-Expression "& `"$dotnet`" tool list -g"
if ($toolList -like "*$darcCliPackageName*") {
@ -17,5 +19,4 @@ function InstallDarcCli {
Invoke-Expression "& `"$dotnet`" tool install $darcCliPackageName --version $toolsetVersion -v $verbosity -g"
}
InitializeTools
InstallDarcCli

13
eng/common/darc-init.sh Normal file → Executable file
View file

@ -17,10 +17,14 @@ verbosity=m
function InstallDarcCli {
local darc_cli_package_name="microsoft.dotnet.darc"
local uninstall_command=`$DOTNET_INSTALL_DIR/dotnet tool uninstall $darc_cli_package_name -g`
local tool_list=$($DOTNET_INSTALL_DIR/dotnet tool list -g)
InitializeDotNetCli
local dotnet_root=$_InitializeDotNetCli
local uninstall_command=`$dotnet_root/dotnet tool uninstall $darc_cli_package_name -g`
local tool_list=$($dotnet_root/dotnet tool list -g)
if [[ $tool_list = *$darc_cli_package_name* ]]; then
echo $($DOTNET_INSTALL_DIR/dotnet tool uninstall $darc_cli_package_name -g)
echo $($dotnet_root/dotnet tool uninstall $darc_cli_package_name -g)
fi
ReadGlobalVersion "Microsoft.DotNet.Arcade.Sdk"
@ -28,8 +32,7 @@ function InstallDarcCli {
echo "Installing Darc CLI version $toolset_version..."
echo "You may need to restart your command shell if this is the first dotnet tool you have installed."
echo $($DOTNET_INSTALL_DIR/dotnet tool install $darc_cli_package_name --version $toolset_version -v $verbosity -g)
echo $($dotnet_root/dotnet tool install $darc_cli_package_name --version $toolset_version -v $verbosity -g)
}
InitializeTools
InstallDarcCli

View file

@ -1,8 +1,8 @@
[CmdletBinding(PositionalBinding=$false)]
Param(
[string] $verbosity = "minimal",
[bool] $warnaserror = $true,
[bool] $nodereuse = $true,
[bool] $warnAsError = $true,
[bool] $nodeReuse = $true,
[switch] $ci,
[switch] $prepareMachine,
[Parameter(ValueFromRemainingArguments=$true)][String[]]$extraArgs
@ -11,13 +11,17 @@ Param(
. $PSScriptRoot\tools.ps1
try {
InitializeTools
if ($ci) {
$nodeReuse = $false
}
MSBuild @extraArgs
ExitWithExitCode $lastExitCode
}
}
catch {
Write-Host $_
Write-Host $_.Exception
Write-Host $_.ScriptStackTrace
ExitWithExitCode 1
}
ExitWithExitCode 0

21
eng/common/msbuild.sh Normal file → Executable file
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@ -13,10 +13,10 @@ done
scriptroot="$( cd -P "$( dirname "$source" )" && pwd )"
verbosity='minimal'
warnaserror=true
nodereuse=true
warn_as_error=true
node_reuse=true
prepare_machine=false
extraargs=''
extra_args=''
while (($# > 0)); do
lowerI="$(echo $1 | awk '{print tolower($0)}')"
@ -26,11 +26,11 @@ while (($# > 0)); do
shift 2
;;
--warnaserror)
warnaserror=$2
warn_as_error=$2
shift 2
;;
--nodereuse)
nodereuse=$2
node_reuse=$2
shift 2
;;
--ci)
@ -42,7 +42,7 @@ while (($# > 0)); do
shift 1
;;
*)
extraargs="$extraargs $1"
extra_args="$extra_args $1"
shift 1
;;
esac
@ -50,6 +50,9 @@ done
. "$scriptroot/tools.sh"
InitializeTools
MSBuild $extraargs
ExitWithExitCode $?
if [[ "$ci" == true ]]; then
node_reuse=false
fi
MSBuild $extra_args
ExitWithExitCode 0

View file

@ -95,11 +95,26 @@ jobs:
variables:
- ${{ each variable in parameters.variables }}:
# handle name-value variable syntax
# example:
# - name: [key]
# value: [value]
- ${{ if ne(variable.name, '') }}:
- name: ${{ variable.name }}
value: ${{ variable.value }}
# handle variable groups
- ${{ if ne(variable.group, '') }}:
- group: ${{ variable.group }}
# handle key-value variable syntax.
# example:
# - [key]: [value]
- ${{ if and(eq(variable.name, ''), eq(variable.group, '')) }}:
- ${{ each pair in variable }}:
- name: ${{ pair.key }}
value: ${{ pair.value }}
# Add additional variables
- ${{ if and(ne(parameters.helixRepo, ''), eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notIn(variables['Build.Reason'], 'PullRequest')) }}:
- name: _HelixSource

View file

@ -1,10 +1,4 @@
parameters:
# Optional: dependencies of the job
dependsOn: ''
# Optional: A defined YAML pool - https://docs.microsoft.com/en-us/azure/devops/pipelines/yaml-schema?view=vsts&tabs=schema#pool
pool: {}
configuration: 'Debug'
# Optional: condition for the job to run
@ -13,6 +7,15 @@ parameters:
# Optional: 'true' if future jobs should run even if this job fails
continueOnError: false
# Optional: dependencies of the job
dependsOn: ''
# Optional: Include PublishBuildArtifacts task
enablePublishBuildArtifacts: false
# Optional: A defined YAML pool - https://docs.microsoft.com/en-us/azure/devops/pipelines/yaml-schema?view=vsts&tabs=schema#pool
pool: {}
# Optional: should run as a public build even in the internal project
# if 'true', the build won't run any of the internal only steps, even if it is running in non-public projects.
runAsPublic: false
@ -49,3 +52,12 @@ jobs:
displayName: Publish Build Assets
condition: ${{ parameters.condition }}
continueOnError: ${{ parameters.continueOnError }}
- ${{ if eq(parameters.enablePublishBuildArtifacts, 'true') }}:
- task: PublishBuildArtifacts@1
displayName: Publish Logs to VSTS
inputs:
PathtoPublish: '$(Build.SourcesDirectory)/artifacts/log/$(_BuildConfig)'
PublishLocation: Container
ArtifactName: $(Agent.Os)_PublishBuildAssets
continueOnError: true
condition: always()

View file

@ -20,8 +20,8 @@ parameters:
# Optional: enable sending telemetry
# if 'true', these "variables" must be specified in the variables object or as part of the queue matrix
# _HelixBuildConfig - differentiate between Debug, Release, other
# _HelixSource - Example: build/product/
# _HelixType - Example: official/dotnet/arcade/$(Build.SourceBranch)
# _HelixType - Example: build/product/
# _HelixSource - Example: official/dotnet/arcade/$(Build.SourceBranch)
enableTelemetry: false
# Required: A collection of jobs to run - https://docs.microsoft.com/en-us/azure/devops/pipelines/yaml-schema?view=vsts&tabs=schema#job
@ -73,3 +73,5 @@ jobs:
pool:
vmImage: vs2017-win2016
runAsPublic: ${{ parameters.runAsPublic }}
enablePublishBuildArtifacts: ${{ parameters.enablePublishBuildArtifacts }}

View file

@ -40,7 +40,7 @@ steps:
WorkItemCommand: ${{ parameters.WorkItemCommand }}
CorrelationPayloadDirectory: ${{ parameters.CorrelationPayloadDirectory }}
XUnitProjects: ${{ parameters.XUnitProjects }}
XUnitTargetFramework: ${{ parameters.XUnitTargetFramework }}
XUnitRuntimeTargetFramework: ${{ parameters.XUnitTargetFramework }}
XUnitRunnerVersion: ${{ parameters.XUnitRunnerVersion }}
IncludeDotNetCli: ${{ parameters.IncludeDotNetCli }}
DotNetCliPackageType: ${{ parameters.DotNetCliPackageType }}

View file

@ -0,0 +1,80 @@
parameters:
HelixSource: 'pr/default' # required -- sources must start with pr/, official/, prodcon/, or agent/
HelixType: 'tests/default/' # required -- Helix telemetry which identifies what type of data this is; should include "test" for clarity and must end in '/'
HelixBuild: $(Build.BuildNumber) # required -- the build number Helix will use to identify this -- automatically set to the AzDO build number
HelixTargetQueues: '' # required -- semicolon delimited list of Helix queues to test on; see https://helix.dot.net/api/2018-03-14/info/queues for a list of queues
HelixAccessToken: '' # required -- access token to make Helix API requests; should be provided by the appropriate variable group
HelixPreCommands: '' # optional -- commands to run before Helix work item execution
HelixPostCommands: '' # optional -- commands to run after Helix work item execution
WorkItemDirectory: '' # optional -- a payload directory to zip up and send to Helix; requires WorkItemCommand; incompatible with XUnitProjects
WorkItemCommand: '' # optional -- a command to execute on the payload; requires WorkItemDirectory; incompatible with XUnitProjects
CorrelationPayloadDirectory: '' # optional -- a directory to zip up and send to Helix as a correlation payload
XUnitProjects: '' # optional -- semicolon delimited list of XUnitProjects to parse and send to Helix; requires XUnitRuntimeTargetFramework, XUnitPublishTargetFramework, XUnitRunnerVersion, and IncludeDotNetCli=true
XUnitPublishTargetFramework: '' # optional -- framework to use to publish your xUnit projects
XUnitRuntimeTargetFramework: '' # optional -- framework to use for the xUnit console runner
XUnitRunnerVersion: '' # optional -- version of the xUnit nuget package you wish to use on Helix; required for XUnitProjects
IncludeDotNetCli: false # optional -- true will download a version of the .NET CLI onto the Helix machine as a correlation payload; requires DotNetCliPackageType and DotNetCliVersion
DotNetCliPackageType: '' # optional -- either 'sdk' or 'runtime'; determines whether the sdk or runtime will be sent to Helix; see https://raw.githubusercontent.com/dotnet/core/master/release-notes/releases.json
DotNetCliVersion: '' # optional -- version of the CLI to send to Helix; based on this: https://raw.githubusercontent.com/dotnet/core/master/release-notes/releases.json
EnableXUnitReporter: false # optional -- true enables XUnit result reporting to Mission Control
WaitForWorkItemCompletion: true # optional -- true will make the task wait until work items have been completed and fail the build if work items fail. False is "fire and forget."
IsExternal: false # optional -- true requires Creator and will make the Mission Control results visible to folks outside the Microsoft Org
Creator: '' # optional -- if the build is external, use this to specify who is sending the job
condition: succeeded() # optional -- condition for step to execute; defaults to succeeded()
continueOnError: false # optional -- determines whether to continue the build if the step errors; defaults to false
steps:
- powershell: 'powershell "$env:BUILD_SOURCESDIRECTORY\eng\common\msbuild.ps1 $env:BUILD_SOURCESDIRECTORY\eng\common\helixpublish.proj /bl:$env:BUILD_SOURCESDIRECTORY\artifacts\log\$env:BuildConfig\SendToHelix.binlog"'
displayName: Send job to Helix (Windows)
env:
BuildConfig: $(_BuildConfig)
HelixSource: ${{ parameters.HelixSource }}
HelixType: ${{ parameters.HelixType }}
HelixBuild: ${{ parameters.HelixBuild }}
HelixTargetQueues: ${{ parameters.HelixTargetQueues }}
HelixAccessToken: ${{ parameters.HelixAccessToken }}
HelixPreCommands: ${{ parameters.HelixPreCommands }}
HelixPostCommands: ${{ parameters.HelixPostCommands }}
WorkItemDirectory: ${{ parameters.WorkItemDirectory }}
WorkItemCommand: ${{ parameters.WorkItemCommand }}
CorrelationPayloadDirectory: ${{ parameters.CorrelationPayloadDirectory }}
XUnitProjects: ${{ parameters.XUnitProjects }}
XUnitPublishTargetFramework: ${{ parameters.XUnitPublishTargetFramework }}
XUnitRuntimeTargetFramework: ${{ parameters.XUnitRuntimeTargetFramework }}
XUnitRunnerVersion: ${{ parameters.XUnitRunnerVersion }}
IncludeDotNetCli: ${{ parameters.IncludeDotNetCli }}
DotNetCliPackageType: ${{ parameters.DotNetCliPackageType }}
DotNetCliVersion: ${{ parameters.DotNetCliVersion }}
EnableXUnitReporter: ${{ parameters.EnableXUnitReporter }}
WaitForWorkItemCompletion: ${{ parameters.WaitForWorkItemCompletion }}
IsExternal: ${{ parameters.IsExternal }}
Creator: ${{ parameters.Creator }}
condition: and(${{ parameters.condition }}, eq(variables['Agent.Os'], 'Windows_NT'))
continueOnError: ${{ parameters.continueOnError }}
- script: $BUILD_SOURCESDIRECTORY/eng/common/msbuild.sh $BUILD_SOURCESDIRECTORY/eng/common/helixpublish.proj /bl:$BUILD_SOURCESDIRECTORY/artifacts/log/$BuildConfig/SendToHelix.binlog
displayName: Send job to Helix (Unix)
env:
BuildConfig: $(_BuildConfig)
HelixSource: ${{ parameters.HelixSource }}
HelixType: ${{ parameters.HelixType }}
HelixBuild: ${{ parameters.HelixBuild }}
HelixTargetQueues: ${{ parameters.HelixTargetQueues }}
HelixAccessToken: ${{ parameters.HelixAccessToken }}
HelixPreCommands: ${{ parameters.HelixPreCommands }}
HelixPostCommands: ${{ parameters.HelixPostCommands }}
WorkItemDirectory: ${{ parameters.WorkItemDirectory }}
WorkItemCommand: ${{ parameters.WorkItemCommand }}
CorrelationPayloadDirectory: ${{ parameters.CorrelationPayloadDirectory }}
XUnitProjects: ${{ parameters.XUnitProjects }}
XUnitPublishTargetFramework: ${{ parameters.XUnitPublishTargetFramework }}
XUnitRuntimeTargetFramework: ${{ parameters.XUnitRuntimeTargetFramework }}
XUnitRunnerVersion: ${{ parameters.XUnitRunnerVersion }}
IncludeDotNetCli: ${{ parameters.IncludeDotNetCli }}
DotNetCliPackageType: ${{ parameters.DotNetCliPackageType }}
DotNetCliVersion: ${{ parameters.DotNetCliVersion }}
EnableXUnitReporter: ${{ parameters.EnableXUnitReporter }}
WaitForWorkItemCompletion: ${{ parameters.WaitForWorkItemCompletion }}
IsExternal: ${{ parameters.IsExternal }}
Creator: ${{ parameters.Creator }}
condition: and(${{ parameters.condition }}, ne(variables['Agent.Os'], 'Windows_NT'))
continueOnError: ${{ parameters.continueOnError }}

View file

@ -1,14 +1,43 @@
# Initialize variables if they aren't already defined
# Initialize variables if they aren't already defined.
# These may be defined as parameters of the importing script, or set after importing this script.
$ci = if (Test-Path variable:ci) { $ci } else { $false }
$configuration = if (Test-Path variable:configuration) { $configuration } else { "Debug" }
$nodereuse = if (Test-Path variable:nodereuse) { $nodereuse } else { !$ci }
$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
$restore = if (Test-Path variable:restore) { $restore } else { $true }
$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { "minimal" }
$warnaserror = if (Test-Path variable:warnaserror) { $warnaserror } else { $true }
$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
# CI mode - set to true on CI server for PR validation build or official build.
[bool]$ci = if (Test-Path variable:ci) { $ci } else { $false }
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
[string]$configuration = if (Test-Path variable:configuration) { $configuration } else { "Debug" }
# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
# Binary log must be enabled on CI.
[bool]$binaryLog = if (Test-Path variable:binaryLog) { $binaryLog } else { $ci }
# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
[bool]$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
# True to restore toolsets and dependencies.
[bool]$restore = if (Test-Path variable:restore) { $restore } else { $true }
# Adjusts msbuild verbosity level.
[string]$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { "minimal" }
# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
[bool]$nodeReuse = if (Test-Path variable:nodeReuse) { $nodeReuse } else { !$ci }
# Configures warning treatment in msbuild.
[bool]$warnAsError = if (Test-Path variable:warnAsError) { $warnAsError } else { $true }
# Specifies which msbuild engine to use for build: 'vs', 'dotnet' or unspecified (determined based on presence of tools.vs in global.json).
[string]$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
# True to attempt using .NET Core already that meets requirements specified in global.json
# installed on the machine instead of downloading one.
[bool]$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
# True to use global NuGet cache instead of restoring packages to repository-local directory.
[bool]$useGlobalNuGetCache = if (Test-Path variable:useGlobalNuGetCache) { $useGlobalNuGetCache } else { !$ci }
# An array of names of processes to stop on script exit if prepareMachine is true.
$processesToStopOnExit = if (Test-Path variable:processesToStopOnExit) { $processesToStopOnExit } else { @("msbuild", "dotnet", "vbcscompiler") }
set-strictmode -version 2.0
$ErrorActionPreference = "Stop"
@ -25,13 +54,54 @@ function Unzip([string]$zipfile, [string]$outpath) {
[System.IO.Compression.ZipFile]::ExtractToDirectory($zipfile, $outpath)
}
# This will exec a process using the console and return it's exit code.
# This will not throw when the process fails.
# Returns process exit code.
function Exec-Process([string]$command, [string]$commandArgs) {
$startInfo = New-Object System.Diagnostics.ProcessStartInfo
$startInfo.FileName = $command
$startInfo.Arguments = $commandArgs
$startInfo.UseShellExecute = $false
$startInfo.WorkingDirectory = Get-Location
$process = New-Object System.Diagnostics.Process
$process.StartInfo = $startInfo
$process.Start() | Out-Null
$finished = $false
try {
while (-not $process.WaitForExit(100)) {
# Non-blocking loop done to allow ctr-c interrupts
}
$finished = $true
return $global:LASTEXITCODE = $process.ExitCode
}
finally {
# If we didn't finish then an error occured or the user hit ctrl-c. Either
# way kill the process
if (-not $finished) {
$process.Kill()
}
}
}
function InitializeDotNetCli([bool]$install) {
if (Test-Path variable:global:_DotNetInstallDir) {
return $global:_DotNetInstallDir
}
# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
$env:DOTNET_MULTILEVEL_LOOKUP=0
# Disable first run since we do not need all ASP.NET packages restored.
$env:DOTNET_SKIP_FIRST_TIME_EXPERIENCE=1
# Disable telemetry on CI.
if ($ci) {
$env:DOTNET_CLI_TELEMETRY_OPTOUT=1
}
# Source Build uses DotNetCoreSdkDir variable
if ($env:DotNetCoreSdkDir -ne $null) {
$env:DOTNET_INSTALL_DIR = $env:DotNetCoreSdkDir
@ -39,7 +109,10 @@ function InitializeDotNetCli([bool]$install) {
# Find the first path on %PATH% that contains the dotnet.exe
if ($useInstalledDotNetCli -and ($env:DOTNET_INSTALL_DIR -eq $null)) {
$env:DOTNET_INSTALL_DIR = ${env:PATH}.Split(';') | where { ($_ -ne "") -and (Test-Path (Join-Path $_ "dotnet.exe")) }
$dotnetCmd = Get-Command "dotnet.exe" -ErrorAction SilentlyContinue
if ($dotnetCmd -ne $null) {
$env:DOTNET_INSTALL_DIR = Split-Path $dotnetCmd.Path -Parent
}
}
$dotnetSdkVersion = $GlobalJson.tools.dotnet
@ -50,13 +123,8 @@ function InitializeDotNetCli([bool]$install) {
$dotnetRoot = $env:DOTNET_INSTALL_DIR
} else {
$dotnetRoot = Join-Path $RepoRoot ".dotnet"
if ($env:ARCADE_DOTNET_DIR -ne $null)
{
$dotnetRoot = $env:ARCADE_DOTNET_DIR
}
$env:DOTNET_INSTALL_DIR = $dotnetRoot
if (-not (Test-Path(Join-Path $env:DOTNET_INSTALL_DIR "sdk\$dotnetSdkVersion"))) {
if (-not (Test-Path(Join-Path $dotnetRoot "sdk\$dotnetSdkVersion"))) {
if ($install) {
InstallDotNetSdk $dotnetRoot $dotnetSdkVersion
} else {
@ -64,9 +132,16 @@ function InitializeDotNetCli([bool]$install) {
ExitWithExitCode 1
}
}
$env:DOTNET_INSTALL_DIR = $dotnetRoot
}
return $dotnetRoot
# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
# It also ensures that VS msbuild will use the downloaded sdk targets.
$env:PATH = "$dotnetRoot;$env:PATH"
return $global:_DotNetInstallDir = $dotnetRoot
}
function GetDotNetInstallScript([string] $dotnetRoot) {
@ -99,8 +174,13 @@ function InstallDotNetSdk([string] $dotnetRoot, [string] $version) {
# Returns full path to msbuild.exe.
# Throws on failure.
#
function InitializeVisualStudioMSBuild {
$vsMinVersionStr = if (!$GlobalJson.tools.vs.version) { $GlobalJson.tools.vs.version } else { "15.9" }
function InitializeVisualStudioMSBuild([bool]$install, [object]$vsRequirements = $null) {
if (Test-Path variable:global:_MSBuildExe) {
return $global:_MSBuildExe
}
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$vsMinVersionStr = if ($vsRequirements.version) { $vsRequirements.version } else { "15.9" }
$vsMinVersion = [Version]::new($vsMinVersionStr)
# Try msbuild command available in the environment.
@ -108,7 +188,7 @@ function InitializeVisualStudioMSBuild {
$msbuildCmd = Get-Command "msbuild.exe" -ErrorAction SilentlyContinue
if ($msbuildCmd -ne $null) {
if ($msbuildCmd.Version -ge $vsMinVersion) {
return $msbuildCmd.Path
return $global:_MSBuildExe = $msbuildCmd.Path
}
# Report error - the developer environment is initialized with incompatible VS version.
@ -117,13 +197,13 @@ function InitializeVisualStudioMSBuild {
}
# Locate Visual Studio installation or download x-copy msbuild.
$vsInfo = LocateVisualStudio
$vsInfo = LocateVisualStudio $vsRequirements
if ($vsInfo -ne $null) {
$vsInstallDir = $vsInfo.installationPath
$vsMajorVersion = $vsInfo.installationVersion.Split('.')[0]
InitializeVisualStudioEnvironmentVariables $vsInstallDir $vsMajorVersion
} else {
} elseif ($install) {
if (Get-Member -InputObject $GlobalJson.tools -Name "xcopy-msbuild") {
$xcopyMSBuildVersion = $GlobalJson.tools.'xcopy-msbuild'
@ -134,10 +214,12 @@ function InitializeVisualStudioMSBuild {
}
$vsInstallDir = InstallXCopyMSBuild $xcopyMSBuildVersion
} else {
throw "Unable to find Visual Studio that has required version and components installed"
}
$msbuildVersionDir = if ([int]$vsMajorVersion -lt 16) { "$vsMajorVersion.0" } else { "Current" }
return Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin\msbuild.exe"
return $global:_MSBuildExe = Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin\msbuild.exe"
}
function InitializeVisualStudioEnvironmentVariables([string] $vsInstallDir, [string] $vsMajorVersion) {
@ -179,9 +261,10 @@ function InstallXCopyMSBuild([string] $packageVersion) {
# Returns JSON describing the located VS instance (same format as returned by vswhere),
# or $null if no instance meeting the requirements is found on the machine.
#
function LocateVisualStudio {
$vswhereVersion = Get-Member -InputObject $GlobalJson.tools -Name "vswhere"
if ($vsWhereVersion -eq $null) {
function LocateVisualStudio([object]$vsRequirements = $null){
if (Get-Member -InputObject $GlobalJson.tools -Name "vswhere") {
$vswhereVersion = $GlobalJson.tools.vswhere
} else {
$vswhereVersion = "2.5.2"
}
@ -194,16 +277,16 @@ function LocateVisualStudio {
Invoke-WebRequest "https://github.com/Microsoft/vswhere/releases/download/$vswhereVersion/vswhere.exe" -OutFile $vswhereExe
}
$vs = $GlobalJson.tools.vs
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$args = @("-latest", "-prerelease", "-format", "json", "-requires", "Microsoft.Component.MSBuild")
if (Get-Member -InputObject $vs -Name "version") {
if (Get-Member -InputObject $vsRequirements -Name "version") {
$args += "-version"
$args += $vs.version
$args += $vsRequirements.version
}
if (Get-Member -InputObject $vs -Name "components") {
foreach ($component in $vs.components) {
if (Get-Member -InputObject $vsRequirements -Name "components") {
foreach ($component in $vsRequirements.components) {
$args += "-requires"
$args += $component
}
@ -219,36 +302,19 @@ function LocateVisualStudio {
return $vsInfo[0]
}
function ConfigureTools {
# Include custom tools configuration
$script = Join-Path $EngRoot "configure-toolset.ps1"
if (Test-Path $script) {
. $script
}
}
function InitializeTools() {
ConfigureTools
$tools = $GlobalJson.tools
# Initialize dotnet cli if listed in 'tools'
$dotnetRoot = $null
if (Get-Member -InputObject $tools -Name "dotnet") {
$dotnetRoot = InitializeDotNetCli -install:$restore
function InitializeBuildTool() {
if (Test-Path variable:global:_BuildTool) {
return $global:_BuildTool
}
if (-not $msbuildEngine) {
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
if (Get-Member -InputObject $tools -Name "vs") {
$msbuildEngine = "vs"
} elseif ($dotnetRoot -ne $null) {
$msbuildEngine = "dotnet"
} else {
Write-Host "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'." -ForegroundColor Red
ExitWithExitCode 1
}
$msbuildEngine = GetDefaultMSBuildEngine
}
# Initialize dotnet cli if listed in 'tools'
$dotnetRoot = $null
if (Get-Member -InputObject $GlobalJson.tools -Name "dotnet") {
$dotnetRoot = InitializeDotNetCli -install:$restore
}
if ($msbuildEngine -eq "dotnet") {
@ -257,34 +323,66 @@ function InitializeTools() {
ExitWithExitCode 1
}
$script:buildDriver = Join-Path $dotnetRoot "dotnet.exe"
$script:buildArgs = "msbuild"
$buildTool = @{ Path = Join-Path $dotnetRoot "dotnet.exe"; Command = "msbuild" }
} elseif ($msbuildEngine -eq "vs") {
try {
$script:buildDriver = InitializeVisualStudioMSBuild
$script:buildArgs = ""
} catch {
$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
} catch {
Write-Host $_ -ForegroundColor Red
ExitWithExitCode 1
}
$buildTool = @{ Path = $msbuildPath; Command = "" }
} else {
Write-Host "Unexpected value of -msbuildEngine: '$msbuildEngine'." -ForegroundColor Red
ExitWithExitCode 1
}
InitializeToolSet $script:buildDriver $script:buildArgs
InitializeCustomToolset
return $global:_BuildTool = $buildTool
}
function InitializeToolset([string] $buildDriver, [string]$buildArgs) {
function GetDefaultMSBuildEngine() {
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
if (Get-Member -InputObject $GlobalJson.tools -Name "vs") {
return "vs"
}
if (Get-Member -InputObject $GlobalJson.tools -Name "dotnet") {
return "dotnet"
}
Write-Host "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'." -ForegroundColor Red
ExitWithExitCode 1
}
function GetNuGetPackageCachePath() {
if ($env:NUGET_PACKAGES -eq $null) {
# Use local cache on CI to ensure deterministic build,
# use global cache in dev builds to avoid cost of downloading packages.
if ($useGlobalNuGetCache) {
$env:NUGET_PACKAGES = Join-Path $env:UserProfile ".nuget\packages"
} else {
$env:NUGET_PACKAGES = Join-Path $RepoRoot ".packages"
}
}
return $env:NUGET_PACKAGES
}
function InitializeToolset() {
if (Test-Path variable:global:_ToolsetBuildProj) {
return $global:_ToolsetBuildProj
}
$nugetCache = GetNuGetPackageCachePath
$toolsetVersion = $GlobalJson.'msbuild-sdks'.'Microsoft.DotNet.Arcade.Sdk'
$toolsetLocationFile = Join-Path $ToolsetDir "$toolsetVersion.txt"
if (Test-Path $toolsetLocationFile) {
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (Test-Path $path) {
$script:ToolsetBuildProj = $path
return
return $global:_ToolsetBuildProj = $path
}
}
@ -293,35 +391,20 @@ function InitializeToolset([string] $buildDriver, [string]$buildArgs) {
ExitWithExitCode 1
}
$ToolsetRestoreLog = Join-Path $LogDir "ToolsetRestore.binlog"
$buildTool = InitializeBuildTool
$proj = Join-Path $ToolsetDir "restore.proj"
$bl = if ($binaryLog) { "/bl:" + (Join-Path $LogDir "ToolsetRestore.binlog") } else { "" }
'<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' | Set-Content $proj
MSBuild $proj /t:__WriteToolsetLocation /clp:None /bl:$ToolsetRestoreLog /p:__ToolsetLocationOutputFile=$toolsetLocationFile
if ($lastExitCode -ne 0) {
Write-Host "Failed to restore toolset (exit code '$lastExitCode'). See log: $ToolsetRestoreLog" -ForegroundColor Red
ExitWithExitCode $lastExitCode
}
MSBuild $proj $bl /t:__WriteToolsetLocation /noconsolelogger /p:__ToolsetLocationOutputFile=$toolsetLocationFile
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (!(Test-Path $path)) {
throw "Invalid toolset path: $path"
}
$script:ToolsetBuildProj = $path
}
function InitializeCustomToolset {
if (-not $restore) {
return
}
$script = Join-Path $EngRoot "restore-toolset.ps1"
if (Test-Path $script) {
. $script
}
return $global:_ToolsetBuildProj = $path
}
function ExitWithExitCode([int] $exitCode) {
@ -333,42 +416,86 @@ function ExitWithExitCode([int] $exitCode) {
function Stop-Processes() {
Write-Host "Killing running build processes..."
Get-Process -Name "msbuild" -ErrorAction SilentlyContinue | Stop-Process
Get-Process -Name "dotnet" -ErrorAction SilentlyContinue | Stop-Process
Get-Process -Name "vbcscompiler" -ErrorAction SilentlyContinue | Stop-Process
foreach ($processName in $processesToStopOnExit) {
Get-Process -Name $processName -ErrorAction SilentlyContinue | Stop-Process
}
}
function MsBuild() {
$warnaserrorSwitch = if ($warnaserror) { "/warnaserror" } else { "" }
& $buildDriver $buildArgs $warnaserrorSwitch /m /nologo /clp:Summary /v:$verbosity /nr:$nodereuse $args
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild() {
if ($ci) {
if (!$binaryLog) {
throw "Binary log must be enabled in CI build."
}
if ($nodeReuse) {
throw "Node reuse must be disabled in CI build."
}
}
$buildTool = InitializeBuildTool
$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse"
if ($warnAsError) {
$cmdArgs += " /warnaserror /p:TreatWarningsAsErrors=true"
}
foreach ($arg in $args) {
if ($arg -ne $null -and $arg.Trim() -ne "") {
$cmdArgs += " `"$arg`""
}
}
$exitCode = Exec-Process $buildTool.Path $cmdArgs
if ($exitCode -ne 0) {
Write-Host "Build failed." -ForegroundColor Red
$buildLog = GetMSBuildBinaryLogCommandLineArgument $args
if ($buildLog -ne $null) {
Write-Host "See log: $buildLog" -ForegroundColor DarkGray
}
ExitWithExitCode $exitCode
}
}
function GetMSBuildBinaryLogCommandLineArgument($arguments) {
foreach ($argument in $arguments) {
if ($argument -ne $null) {
$arg = $argument.Trim()
if ($arg.StartsWith("/bl:", "OrdinalIgnoreCase")) {
return $arg.Substring("/bl:".Length)
}
if ($arg.StartsWith("/binaryLogger:", "OrdinalIgnoreCase")) {
return $arg.Substring("/binaryLogger:".Length)
}
}
}
return $null
}
$RepoRoot = Resolve-Path (Join-Path $PSScriptRoot "..\..")
$EngRoot = Resolve-Path (Join-Path $PSScriptRoot "..")
$ArtifactsDir = Join-Path $RepoRoot "artifacts"
if ($env:ARCADE_ARTIFACTS_DIR -ne $null)
{
$ArtifactsDir = [System.IO.Path]::GetFullPath($env:ARCADE_ARTIFACTS_DIR) + "\"
$env:ArtifactsDir = $ArtifactsDir
}
$ToolsetDir = Join-Path $ArtifactsDir "toolset"
$ToolsDir = Join-Path $RepoRoot ".tools"
$LogDir = Join-Path (Join-Path $ArtifactsDir "log") $configuration
$TempDir = Join-Path (Join-Path $ArtifactsDir "tmp") $configuration
$GlobalJson = Get-Content -Raw -Path (Join-Path $RepoRoot "global.json") | ConvertFrom-Json
if ($env:NUGET_PACKAGES -eq $null) {
# Use local cache on CI to ensure deterministic build,
# use global cache in dev builds to avoid cost of downloading packages.
$env:NUGET_PACKAGES = if ($ci) { Join-Path $RepoRoot ".packages" }
else { Join-Path $env:UserProfile ".nuget\packages" }
}
Create-Directory $ToolsetDir
Create-Directory $TempDir
Create-Directory $LogDir
if ($ci) {
Create-Directory $TempDir
$env:TEMP = $TempDir
$env:TMP = $TempDir
}

View file

@ -3,35 +3,52 @@
# Stop script if unbound variable found (use ${var:-} if intentional)
set -u
ci=${ci:-false}
configuration=${configuration:-'Debug'}
nodereuse=${nodereuse:-true}
prepare_machine=${prepare_machine:-false}
restore=${restore:-true}
verbosity=${verbosity:-'minimal'}
warnaserror=${warnaserror:-true}
useInstalledDotNetCli=${useInstalledDotNetCli:-true}
# Initialize variables if they aren't already defined.
repo_root="$scriptroot/../.."
eng_root="$scriptroot/.."
artifacts_dir="$repo_root/artifacts"
if [[ -n "${ARCADE_ARTIFACTS_DIR:-}" ]]; then
artifacts_dir="$ARCADE_ARTIFACTS_DIR"
export ArtifactsDir="$artifacts_dir"
# CI mode - set to true on CI server for PR validation build or official build.
ci=${ci:-false}
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
configuration=${configuration:-'Debug'}
# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
# Binary log must be enabled on CI.
binary_log=${binary_log:-$ci}
# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
prepare_machine=${prepare_machine:-false}
# True to restore toolsets and dependencies.
restore=${restore:-true}
# Adjusts msbuild verbosity level.
verbosity=${verbosity:-'minimal'}
# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
if [[ "$ci" == true ]]; then
node_reuse=${node_reuse:-false}
else
node_reuse=${node_reuse:-true}
fi
toolset_dir="$artifacts_dir/toolset"
log_dir="$artifacts_dir/log/$configuration"
temp_dir="$artifacts_dir/tmp/$configuration"
# Configures warning treatment in msbuild.
warn_as_error=${warn_as_error:-true}
global_json_file="$repo_root/global.json"
build_driver=""
toolset_build_proj=""
# True to attempt using .NET Core already that meets requirements specified in global.json
# installed on the machine instead of downloading one.
use_installed_dotnet_cli=${use_installed_dotnet_cli:-true}
# True to use global NuGet cache instead of restoring packages to repository-local directory.
if [[ "$ci" == true ]]; then
use_global_nuget_cache=${use_global_nuget_cache:-false}
else
use_global_nuget_cache=${use_global_nuget_cache:-true}
fi
# Resolve any symlinks in the given path.
function ResolvePath {
local path=$1
# resolve $path until the file is no longer a symlink
while [[ -h $path ]]; do
local dir="$( cd -P "$( dirname "$path" )" && pwd )"
path="$(readlink "$path")"
@ -62,6 +79,10 @@ function ReadGlobalVersion {
}
function InitializeDotNetCli {
if [[ -n "${_InitializeDotNetCli:-}" ]]; then
return
fi
local install=$1
# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
@ -70,13 +91,22 @@ function InitializeDotNetCli {
# Disable first run since we want to control all package sources
export DOTNET_SKIP_FIRST_TIME_EXPERIENCE=1
# Disable telemetry on CI
if [[ $ci == true ]]; then
export DOTNET_CLI_TELEMETRY_OPTOUT=1
fi
# LTTNG is the logging infrastructure used by Core CLR. Need this variable set
# so it doesn't output warnings to the console.
export LTTNG_HOME="$HOME"
# Source Build uses DotNetCoreSdkDir variable
if [[ -n "${DotNetCoreSdkDir:-}" ]]; then
export DOTNET_INSTALL_DIR="$DotNetCoreSdkDir"
fi
# Find the first path on $PATH that contains the dotnet.exe
if [[ "$useInstalledDotNetCli" == true && -z "${DOTNET_INSTALL_DIR:-}" ]]; then
if [[ "$use_installed_dotnet_cli" == true && -z "${DOTNET_INSTALL_DIR:-}" ]]; then
local dotnet_path=`command -v dotnet`
if [[ -n "$dotnet_path" ]]; then
ResolvePath "$dotnet_path"
@ -94,10 +124,6 @@ function InitializeDotNetCli {
dotnet_root="$DOTNET_INSTALL_DIR"
else
dotnet_root="$repo_root/.dotnet"
if [[ -n "${ARCADE_DOTNET_DIR:-}" ]]; then
dotnet_root="$ARCADE_DOTNET_DIR"
fi
export DOTNET_INSTALL_DIR="$dotnet_root"
if [[ ! -d "$DOTNET_INSTALL_DIR/sdk/$dotnet_sdk_version" ]]; then
@ -110,6 +136,10 @@ function InitializeDotNetCli {
fi
fi
# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
export PATH="$dotnet_root:$PATH"
# return value
_InitializeDotNetCli="$dotnet_root"
}
@ -152,7 +182,37 @@ function GetDotNetInstallScript {
_GetDotNetInstallScript="$install_script"
}
function InitializeBuildTool {
if [[ -n "${_InitializeBuildTool:-}" ]]; then
return
fi
InitializeDotNetCli $restore
# return value
_InitializeBuildTool="$_InitializeDotNetCli/dotnet"
}
function GetNuGetPackageCachePath {
if [[ -z ${NUGET_PACKAGES:-} ]]; then
if [[ "$use_global_nuget_cache" == true ]]; then
export NUGET_PACKAGES="$HOME/.nuget/packages"
else
export NUGET_PACKAGES="$repo_root/.packages"
fi
fi
# return value
_GetNuGetPackageCachePath=$NUGET_PACKAGES
}
function InitializeToolset {
if [[ -n "${_InitializeToolset:-}" ]]; then
return
fi
GetNuGetPackageCachePath
ReadGlobalVersion "Microsoft.DotNet.Arcade.Sdk"
local toolset_version=$_ReadGlobalVersion
@ -161,7 +221,8 @@ function InitializeToolset {
if [[ -a "$toolset_location_file" ]]; then
local path=`cat "$toolset_location_file"`
if [[ -a "$path" ]]; then
toolset_build_proj="$path"
# return value
_InitializeToolset="$path"
return
fi
fi
@ -175,47 +236,17 @@ function InitializeToolset {
local proj="$toolset_dir/restore.proj"
echo '<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' > "$proj"
MSBuild "$proj" /t:__WriteToolsetLocation /noconsolelogger /bl:"$toolset_restore_log" /p:__ToolsetLocationOutputFile="$toolset_location_file"
MSBuild "$proj" /t:__WriteToolsetLocation /clp:None /bl:"$toolset_restore_log" /p:__ToolsetLocationOutputFile="$toolset_location_file"
local lastexitcode=$?
if [[ $lastexitcode != 0 ]]; then
echo "Failed to restore toolset (exit code '$lastexitcode'). See log: $toolset_restore_log" >&2
ExitWithExitCode $lastexitcode
fi
toolset_build_proj=`cat "$toolset_location_file"`
local toolset_build_proj=`cat "$toolset_location_file"`
if [[ ! -a "$toolset_build_proj" ]]; then
echo "Invalid toolset path: $toolset_build_proj" >&2
ExitWithExitCode 3
fi
}
function InitializeCustomToolset {
local script="$eng_root/restore-toolset.sh"
if [[ -a "$script" ]]; then
. "$script"
fi
}
function ConfigureTools {
local script="$eng_root/configure-toolset.sh"
if [[ -a "$script" ]]; then
. "$script"
fi
}
function InitializeTools {
ConfigureTools
InitializeDotNetCli $restore
build_driver="$_InitializeDotNetCli/dotnet"
InitializeToolset
InitializeCustomToolset
# return value
_InitializeToolset="$toolset_build_proj"
}
function ExitWithExitCode {
@ -233,35 +264,57 @@ function StopProcesses {
}
function MSBuild {
if [[ "$ci" == true ]]; then
if [[ "$binary_log" != true ]]; then
echo "Binary log must be enabled in CI build." >&2
ExitWithExitCode 1
fi
if [[ "$node_reuse" == true ]]; then
echo "Node reuse must be disabled in CI build." >&2
ExitWithExitCode 1
fi
fi
InitializeBuildTool
local warnaserror_switch=""
if [[ $warnaserror == true ]]; then
if [[ $warn_as_error == true ]]; then
warnaserror_switch="/warnaserror"
fi
"$build_driver" msbuild /m /nologo /clp:Summary /v:$verbosity /nr:$nodereuse $warnaserror_switch "$@"
"$_InitializeBuildTool" msbuild /m /nologo /clp:Summary /v:$verbosity /nr:$node_reuse $warnaserror_switch /p:TreatWarningsAsErrors=$warn_as_error "$@"
lastexitcode=$?
return $?
if [[ $lastexitcode != 0 ]]; then
echo "Build failed (exit code '$lastexitcode')." >&2
ExitWithExitCode $lastexitcode
fi
}
ResolvePath "${BASH_SOURCE[0]}"
_script_dir=`dirname "$_ResolvePath"`
eng_root=`cd -P "$_script_dir/.." && pwd`
repo_root=`cd -P "$_script_dir/../.." && pwd`
artifacts_dir="$repo_root/artifacts"
toolset_dir="$artifacts_dir/toolset"
log_dir="$artifacts_dir/log/$configuration"
temp_dir="$artifacts_dir/tmp/$configuration"
global_json_file="$repo_root/global.json"
# HOME may not be defined in some scenarios, but it is required by NuGet
if [[ -z $HOME ]]; then
export HOME="$repo_root/artifacts/.home/"
mkdir -p "$HOME"
fi
if [[ -z ${NUGET_PACKAGES:-} ]]; then
if [[ $ci == true ]]; then
export NUGET_PACKAGES="$repo_root/.packages"
else
export NUGET_PACKAGES="$HOME/.nuget/packages"
fi
fi
mkdir -p "$toolset_dir"
mkdir -p "$temp_dir"
mkdir -p "$log_dir"
if [[ $ci == true ]]; then
mkdir -p "$temp_dir"
export TEMP="$temp_dir"
export TMP="$temp_dir"
fi

View file

@ -3,6 +3,6 @@
"dotnet": "3.0.100-alpha1-009697"
},
"msbuild-sdks": {
"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.18577.9"
"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.18617.7"
}
}