 c53c70a90f
			
		
	
	
	c53c70a90f
	
	
	
		
			
			This change cleans up the string code in a number of ways: - For memcpy(), fix bug in prefetch and increase distance to 3 lines; optimize for unaligned data; do all loads before wh64 to make memcpy safe for forward-overlapping calls; etc. Performance is improved. - Use new copy_byte() function on tilegx to spread a single byte value out into a full word using the shufflebytes instruction. - Clean up header include ordering to be more canonical, and remove spurious #undefs of function names. Signed-off-by: Chris Metcalf <cmetcalf@tilera.com>
		
			
				
	
	
		
			142 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2011 Tilera Corporation. All Rights Reserved.
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|  *
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|  *   This program is free software; you can redistribute it and/or
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|  *   modify it under the terms of the GNU General Public License
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|  *   as published by the Free Software Foundation, version 2.
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|  *
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|  *   This program is distributed in the hope that it will be useful, but
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|  *   WITHOUT ANY WARRANTY; without even the implied warranty of
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|  *   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or
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|  *   NON INFRINGEMENT.  See the GNU General Public License for
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|  *   more details.
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|  */
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| 
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| #include <linux/types.h>
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| #include <linux/string.h>
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| #include <linux/module.h>
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| #include <arch/chip.h>
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| #include "string-endian.h"
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| 
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| void *memset(void *s, int c, size_t n)
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| {
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| 	uint64_t *out64;
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| 	int n64, to_align64;
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| 	uint64_t v64;
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| 	uint8_t *out8 = s;
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| 
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| 	/* Experimentation shows that a trivial tight loop is a win up until
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| 	 * around a size of 20, where writing a word at a time starts to win.
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| 	 */
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| #define BYTE_CUTOFF 20
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| 
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| #if BYTE_CUTOFF < 7
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| 	/* This must be at least at least this big, or some code later
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| 	 * on doesn't work.
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| 	 */
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| #error "BYTE_CUTOFF is too small"
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| #endif
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| 
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| 	if (n < BYTE_CUTOFF) {
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| 		/* Strangely, this turns out to be the tightest way to
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| 		 * write this loop.
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| 		 */
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| 		if (n != 0) {
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| 			do {
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| 				/* Strangely, combining these into one line
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| 				 * performs worse.
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| 				 */
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| 				*out8 = c;
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| 				out8++;
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| 			} while (--n != 0);
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| 		}
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| 
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| 		return s;
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| 	}
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| 
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| 	/* Align 'out8'. We know n >= 7 so this won't write past the end. */
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| 	while (((uintptr_t) out8 & 7) != 0) {
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| 		*out8++ = c;
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| 		--n;
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| 	}
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| 
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| 	/* Align 'n'. */
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| 	while (n & 7)
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| 		out8[--n] = c;
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| 
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| 	out64 = (uint64_t *) out8;
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| 	n64 = n >> 3;
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| 
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| 	/* Tile input byte out to 64 bits. */
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| 	v64 = copy_byte(c);
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| 
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| 	/* This must be at least 8 or the following loop doesn't work. */
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| #define CACHE_LINE_SIZE_IN_DOUBLEWORDS (CHIP_L2_LINE_SIZE() / 8)
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| 
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| 	/* Determine how many words we need to emit before the 'out32'
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| 	 * pointer becomes aligned modulo the cache line size.
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| 	 */
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| 	to_align64 = (-((uintptr_t)out64 >> 3)) &
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| 		(CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1);
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| 
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| 	/* Only bother aligning and using wh64 if there is at least
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| 	 * one full cache line to process.  This check also prevents
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| 	 * overrunning the end of the buffer with alignment words.
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| 	 */
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| 	if (to_align64 <= n64 - CACHE_LINE_SIZE_IN_DOUBLEWORDS) {
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| 		int lines_left;
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| 
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| 		/* Align out64 mod the cache line size so we can use wh64. */
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| 		n64 -= to_align64;
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| 		for (; to_align64 != 0; to_align64--) {
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| 			*out64 = v64;
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| 			out64++;
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| 		}
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| 
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| 		/* Use unsigned divide to turn this into a right shift. */
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| 		lines_left = (unsigned)n64 / CACHE_LINE_SIZE_IN_DOUBLEWORDS;
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| 
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| 		do {
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| 			/* Only wh64 a few lines at a time, so we don't
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| 			 * exceed the maximum number of victim lines.
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| 			 */
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| 			int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS())
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| 				  ? lines_left
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| 				  : CHIP_MAX_OUTSTANDING_VICTIMS());
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| 			uint64_t *wh = out64;
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| 			int i = x;
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| 			int j;
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| 
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| 			lines_left -= x;
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| 
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| 			do {
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| 				__insn_wh64(wh);
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| 				wh += CACHE_LINE_SIZE_IN_DOUBLEWORDS;
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| 			} while (--i);
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| 
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| 			for (j = x * (CACHE_LINE_SIZE_IN_DOUBLEWORDS / 4);
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| 			     j != 0; j--) {
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| 				*out64++ = v64;
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| 				*out64++ = v64;
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| 				*out64++ = v64;
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| 				*out64++ = v64;
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| 			}
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| 		} while (lines_left != 0);
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| 
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| 		/* We processed all full lines above, so only this many
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| 		 * words remain to be processed.
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| 		 */
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| 		n64 &= CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1;
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| 	}
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| 
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| 	/* Now handle any leftover values. */
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| 	if (n64 != 0) {
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| 		do {
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| 			*out64 = v64;
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| 			out64++;
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| 		} while (--n64 != 0);
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| 	}
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| 
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| 	return s;
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| }
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| EXPORT_SYMBOL(memset);
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