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										 |  |  | /*
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							|  |  |  |  * Copyright 2011 Tilera Corporation. All Rights Reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *   This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  *   modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  *   as published by the Free Software Foundation, version 2. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *   This program is distributed in the hope that it will be useful, but | 
					
						
							|  |  |  |  *   WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  *   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or | 
					
						
							|  |  |  |  *   NON INFRINGEMENT.  See the GNU General Public License for | 
					
						
							|  |  |  |  *   more details. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <linux/types.h>
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							|  |  |  | #include <linux/string.h>
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							|  |  |  | #include <linux/module.h>
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										 |  |  | #include <arch/chip.h>
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							|  |  |  | #include "string-endian.h"
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											2011-05-04 14:38:26 -04:00
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							|  |  |  | void *memset(void *s, int c, size_t n) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	uint64_t *out64; | 
					
						
							|  |  |  | 	int n64, to_align64; | 
					
						
							|  |  |  | 	uint64_t v64; | 
					
						
							|  |  |  | 	uint8_t *out8 = s; | 
					
						
							|  |  |  | 
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							|  |  |  | 	/* Experimentation shows that a trivial tight loop is a win up until
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							|  |  |  | 	 * around a size of 20, where writing a word at a time starts to win. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | #define BYTE_CUTOFF 20
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							|  |  |  | 
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							|  |  |  | #if BYTE_CUTOFF < 7
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							|  |  |  | 	/* This must be at least at least this big, or some code later
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							|  |  |  | 	 * on doesn't work. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | #error "BYTE_CUTOFF is too small"
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | 	if (n < BYTE_CUTOFF) { | 
					
						
							|  |  |  | 		/* Strangely, this turns out to be the tightest way to
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							|  |  |  | 		 * write this loop. | 
					
						
							|  |  |  | 		 */ | 
					
						
							|  |  |  | 		if (n != 0) { | 
					
						
							|  |  |  | 			do { | 
					
						
							|  |  |  | 				/* Strangely, combining these into one line
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							|  |  |  | 				 * performs worse. | 
					
						
							|  |  |  | 				 */ | 
					
						
							|  |  |  | 				*out8 = c; | 
					
						
							|  |  |  | 				out8++; | 
					
						
							|  |  |  | 			} while (--n != 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		return s; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	/* Align 'out8'. We know n >= 7 so this won't write past the end. */ | 
					
						
							|  |  |  | 	while (((uintptr_t) out8 & 7) != 0) { | 
					
						
							|  |  |  | 		*out8++ = c; | 
					
						
							|  |  |  | 		--n; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	/* Align 'n'. */ | 
					
						
							|  |  |  | 	while (n & 7) | 
					
						
							|  |  |  | 		out8[--n] = c; | 
					
						
							|  |  |  | 
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							|  |  |  | 	out64 = (uint64_t *) out8; | 
					
						
							|  |  |  | 	n64 = n >> 3; | 
					
						
							|  |  |  | 
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							|  |  |  | 	/* Tile input byte out to 64 bits. */ | 
					
						
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										 |  |  | 	v64 = copy_byte(c); | 
					
						
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							|  |  |  | 	/* This must be at least 8 or the following loop doesn't work. */ | 
					
						
							|  |  |  | #define CACHE_LINE_SIZE_IN_DOUBLEWORDS (CHIP_L2_LINE_SIZE() / 8)
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							|  |  |  | 	/* Determine how many words we need to emit before the 'out32'
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							|  |  |  | 	 * pointer becomes aligned modulo the cache line size. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	to_align64 = (-((uintptr_t)out64 >> 3)) & | 
					
						
							|  |  |  | 		(CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1); | 
					
						
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							|  |  |  | 	/* Only bother aligning and using wh64 if there is at least
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							|  |  |  | 	 * one full cache line to process.  This check also prevents | 
					
						
							|  |  |  | 	 * overrunning the end of the buffer with alignment words. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	if (to_align64 <= n64 - CACHE_LINE_SIZE_IN_DOUBLEWORDS) { | 
					
						
							|  |  |  | 		int lines_left; | 
					
						
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							|  |  |  | 		/* Align out64 mod the cache line size so we can use wh64. */ | 
					
						
							|  |  |  | 		n64 -= to_align64; | 
					
						
							|  |  |  | 		for (; to_align64 != 0; to_align64--) { | 
					
						
							|  |  |  | 			*out64 = v64; | 
					
						
							|  |  |  | 			out64++; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		/* Use unsigned divide to turn this into a right shift. */ | 
					
						
							|  |  |  | 		lines_left = (unsigned)n64 / CACHE_LINE_SIZE_IN_DOUBLEWORDS; | 
					
						
							|  |  |  | 
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							|  |  |  | 		do { | 
					
						
							|  |  |  | 			/* Only wh64 a few lines at a time, so we don't
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							|  |  |  | 			 * exceed the maximum number of victim lines. | 
					
						
							|  |  |  | 			 */ | 
					
						
							|  |  |  | 			int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS()) | 
					
						
							|  |  |  | 				  ? lines_left | 
					
						
							|  |  |  | 				  : CHIP_MAX_OUTSTANDING_VICTIMS()); | 
					
						
							|  |  |  | 			uint64_t *wh = out64; | 
					
						
							|  |  |  | 			int i = x; | 
					
						
							|  |  |  | 			int j; | 
					
						
							|  |  |  | 
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							|  |  |  | 			lines_left -= x; | 
					
						
							|  |  |  | 
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							|  |  |  | 			do { | 
					
						
							|  |  |  | 				__insn_wh64(wh); | 
					
						
							|  |  |  | 				wh += CACHE_LINE_SIZE_IN_DOUBLEWORDS; | 
					
						
							|  |  |  | 			} while (--i); | 
					
						
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							|  |  |  | 			for (j = x * (CACHE_LINE_SIZE_IN_DOUBLEWORDS / 4); | 
					
						
							|  |  |  | 			     j != 0; j--) { | 
					
						
							|  |  |  | 				*out64++ = v64; | 
					
						
							|  |  |  | 				*out64++ = v64; | 
					
						
							|  |  |  | 				*out64++ = v64; | 
					
						
							|  |  |  | 				*out64++ = v64; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} while (lines_left != 0); | 
					
						
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							|  |  |  | 		/* We processed all full lines above, so only this many
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							|  |  |  | 		 * words remain to be processed. | 
					
						
							|  |  |  | 		 */ | 
					
						
							|  |  |  | 		n64 &= CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	/* Now handle any leftover values. */ | 
					
						
							|  |  |  | 	if (n64 != 0) { | 
					
						
							|  |  |  | 		do { | 
					
						
							|  |  |  | 			*out64 = v64; | 
					
						
							|  |  |  | 			out64++; | 
					
						
							|  |  |  | 		} while (--n64 != 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	return s; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | EXPORT_SYMBOL(memset); |