/* ***** BEGIN LICENSE BLOCK ***** Copyright © 2013 Center for History and New Media George Mason University, Fairfax, Virginia, USA http://zotero.org This file is part of Zotero. Zotero is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Zotero is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Zotero. If not, see . ***** END LICENSE BLOCK ***** */ EXPORTED_SYMBOLS = ["ConcurrentCaller"]; if (!(typeof process === 'object' && process + '' === '[object process]')) { // Components.utils.import('resource://zotero/require.js'); // Not using Cu.import here since we don't want the require module to be cached // for includes within ZoteroPane or other code where we want the window instance available to modules. Components.classes["@mozilla.org/moz/jssubscript-loader;1"] .getService(Components.interfaces.mozIJSSubScriptLoader) .loadSubScript('resource://zotero/require.js'); var Promise = require('resource://zotero/bluebird.js'); } else { Promise = require('bluebird'); } /** * Call a fixed number of functions at once, queueing the rest until slots * open and returning a promise for the final completion. The functions do * not need to return promises, but they should if they have asynchronous * work to perform. * * Example: * * var caller = new ConcurrentCaller({ * numConcurrent: 2, * stopOnError: true * }); * yield caller.start([foo, bar, baz, qux); * * In this example, foo and bar would run immediately, and baz and qux would * be queued for later. When foo or bar finished, baz would be run, followed * by qux when another slot opened. * * Additional functions can be added at any time with another call to start(). The promises for * all open start() calls will be resolved when all requests are finished. * * @param {Object} options * @param {Integer} options.numConcurrent - The number of concurrent functions to run. * @param {String} [options.id] - Identifier to use in debug output * @param {Boolean} [options.stopOnError] * @param {Function} [options.onError] * @param {Integer} [options.interval] - Interval between the end of one function run and the * beginning of another, in milliseconds * @param {Function} [options.logger] * @param {Object} [options.Promise] The Zotero instance of Promise to allow * stubbing/spying in tests */ ConcurrentCaller = function (options = {}) { if (typeof options == 'number') { this._log("ConcurrentCaller now takes an object rather than a number"); options = { numConcurrent: options }; } if (!options.numConcurrent) throw new Error("numConcurrent must be provided"); if (options.Promise) Promise = options.Promise; this.stopOnError = options.stopOnError || false; this.onError = options.onError || null; this.numConcurrent = options.numConcurrent; this._id = options.id; this._numRunning = 0; this._queue = []; this._logger = options.logger || null; this._interval = options.interval || 0; this._pausing = false; this._pauseUntil = 0; this._deferred = null; }; ConcurrentCaller.prototype.setInterval = function (ms) { this._log("setInterval() is deprecated -- pass .interval to constructor"); this._interval = ms; }; ConcurrentCaller.prototype.setLogger = function (func) { this._log("setLogger() is deprecated -- pass .logger to constructor"); this._logger = func; }; /** * Don't run any new functions for the specified amount of time */ ConcurrentCaller.prototype.pause = function (ms) { this._pauseUntil = Date.now() + ms; } /** * Add a task to the queue without starting it * * @param {Function|Function[]} - One or more functions to run * @return {Promise|Promise} - If one function is passed, a promise for the return * value of the passed function; if multiple, a promise for an array of PromiseInspection objects * for those functions, resolved once they have all finished, even if other functions are still running */ ConcurrentCaller.prototype.add = function (func) { if (Array.isArray(func)) { let promises = []; for (let i = 0; i < func.length; i++) { promises.push(this.start(func[i]).reflect()); } return Promise.all(promises); } if (!this._deferred || !this._deferred.promise.isPending()) { this._deferred = Promise.defer(); } var deferred = Promise.defer(); this._queue.push({ func: Promise.method(func), deferred: deferred }); return deferred.promise; } /** * @param {Function|Function[]} - One or more functions to run * @return {Promise[]} - An array of promises for passed functions, resolved once they have all * finished (even if other functions are still running) */ ConcurrentCaller.prototype.start = function (func) { var promise = this.add(func); var run = this._processNext(); if (!run) { this._log("Already at " + this.numConcurrent + " -- queueing for later"); } return promise; } /** * Start processing if not already running and wait for all tasks to complete * * @return {Promise[]} - An array of promises for all currently queued tasks */ ConcurrentCaller.prototype.runAll = function () { // If nothing queued, return immediately if (!this._deferred) { return Promise.resolve([]); } var promises = this._queue.map(x => x.deferred.promise); do { var run = this._processNext(); } while (run); return this._deferred.promise.return(promises); } /** * Wait for all running tasks to complete * * @return {Promise} */ ConcurrentCaller.prototype.wait = function () { return this._deferred ? this._deferred.promise : Promise.resolve(); } ConcurrentCaller.prototype.stop = function () { this._log("Clearing queue"); this._queue = []; }; ConcurrentCaller.prototype._processNext = function () { if (this._numRunning >= this.numConcurrent) { return false; } // If there's a function to call and we're under the concurrent limit, run it now var f = this._queue.shift(); if (!f) { if (this._numRunning == 0 && !this._pausing) { this._log("All tasks are done"); this._deferred.resolve(); } else { this._log("Nothing left to run -- waiting for running tasks to complete"); } return false; } this._log("Running function (" + this._numRunning + "/" + this.numConcurrent + " running, " + this._queue.length + " queued)"); this._numRunning++; f.func().bind(this).then(function (value) { this._numRunning--; this._log("Done with function (" + this._numRunning + "/" + this.numConcurrent + " running, " + this._queue.length + " queued)"); this._waitForPause().bind(this).then(function () { this._processNext(); }); f.deferred.resolve(value); }) .catch(function (e) { this._numRunning--; this._log("Error in function (" + this._numRunning + "/" + this.numConcurrent + ", " + this._queue.length + " in queue)" + ((!this.onError && !this.stopOnError) ? ": " + e : "")); if (this.onError) { this.onError(e); } if (this.stopOnError && this._queue.length) { this._log("Stopping on error: " + e); this._oldQueue = this._queue; this._queue = []; for (let o of this._oldQueue) { //this._log("Rejecting promise"); o.deferred.reject(); } } this._waitForPause().bind(this).then(function () { this._processNext(); }); e.handledRejection = true; f.deferred.reject(e); }); return true; } /** * Wait until the specified interval has elapsed or the current pause (if there is one) is over, * whichever is longer */ ConcurrentCaller.prototype._waitForPause = Promise.coroutine(function* () { let interval = this._interval; let now = Date.now(); if (this._pauseUntil > now && (this._pauseUntil - now > interval)) { interval = this._pauseUntil - now; } this._pausing = true; yield Promise.delay(interval); this._pausing = false; }); ConcurrentCaller.prototype._log = function (msg) { if (this._logger) { this._logger("[ConcurrentCaller] " + (this._id ? `[${this._id}] ` : "") + msg); } }; if (typeof process === 'object' && process + '' === '[object process]'){ module.exports = ConcurrentCaller; }