/*
***** BEGIN LICENSE BLOCK *****
Copyright © 2013 Center for History and New Media
George Mason University, Fairfax, Virginia, USA
http://zotero.org
This file is part of Zotero.
Zotero is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Zotero is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Zotero. If not, see .
***** END LICENSE BLOCK *****
*/
EXPORTED_SYMBOLS = ["ConcurrentCaller"];
if (!(typeof process === 'object' && process + '' === '[object process]')) {
// Components.utils.import('resource://zotero/require.js');
// Not using Cu.import here since we don't want the require module to be cached
// for includes within ZoteroPane or other code where we want the window instance available to modules.
Components.classes["@mozilla.org/moz/jssubscript-loader;1"]
.getService(Components.interfaces.mozIJSSubScriptLoader)
.loadSubScript('resource://zotero/require.js');
var Promise = require('resource://zotero/bluebird.js');
} else {
Promise = require('bluebird');
}
/**
* Call a fixed number of functions at once, queueing the rest until slots
* open and returning a promise for the final completion. The functions do
* not need to return promises, but they should if they have asynchronous
* work to perform.
*
* Example:
*
* var caller = new ConcurrentCaller({
* numConcurrent: 2,
* stopOnError: true
* });
* yield caller.start([foo, bar, baz, qux);
*
* In this example, foo and bar would run immediately, and baz and qux would
* be queued for later. When foo or bar finished, baz would be run, followed
* by qux when another slot opened.
*
* Additional functions can be added at any time with another call to start(). The promises for
* all open start() calls will be resolved when all requests are finished.
*
* @param {Object} options
* @param {Integer} options.numConcurrent - The number of concurrent functions to run.
* @param {String} [options.id] - Identifier to use in debug output
* @param {Boolean} [options.stopOnError]
* @param {Function} [options.onError]
* @param {Integer} [options.interval] - Interval between the end of one function run and the
* beginning of another, in milliseconds
* @param {Function} [options.logger]
* @param {Object} [options.Promise] The Zotero instance of Promise to allow
* stubbing/spying in tests
*/
ConcurrentCaller = function (options = {}) {
if (typeof options == 'number') {
this._log("ConcurrentCaller now takes an object rather than a number");
options = {
numConcurrent: options
};
}
if (!options.numConcurrent) throw new Error("numConcurrent must be provided");
if (options.Promise) Promise = options.Promise;
this.stopOnError = options.stopOnError || false;
this.onError = options.onError || null;
this.numConcurrent = options.numConcurrent;
this._id = options.id;
this._numRunning = 0;
this._queue = [];
this._logger = options.logger || null;
this._interval = options.interval || 0;
this._pausing = false;
this._pauseUntil = 0;
this._deferred = null;
};
ConcurrentCaller.prototype.setInterval = function (ms) {
this._log("setInterval() is deprecated -- pass .interval to constructor");
this._interval = ms;
};
ConcurrentCaller.prototype.setLogger = function (func) {
this._log("setLogger() is deprecated -- pass .logger to constructor");
this._logger = func;
};
/**
* Don't run any new functions for the specified amount of time
*/
ConcurrentCaller.prototype.pause = function (ms) {
this._pauseUntil = Date.now() + ms;
}
/**
* Add a task to the queue without starting it
*
* @param {Function|Function[]} - One or more functions to run
* @return {Promise|Promise} - If one function is passed, a promise for the return
* value of the passed function; if multiple, a promise for an array of PromiseInspection objects
* for those functions, resolved once they have all finished, even if other functions are still running
*/
ConcurrentCaller.prototype.add = function (func) {
if (Array.isArray(func)) {
let promises = [];
for (let i = 0; i < func.length; i++) {
promises.push(this.start(func[i]).reflect());
}
return Promise.all(promises);
}
if (!this._deferred || !this._deferred.promise.isPending()) {
this._deferred = Promise.defer();
}
var deferred = Promise.defer();
this._queue.push({
func: Promise.method(func),
deferred: deferred
});
return deferred.promise;
}
/**
* @param {Function|Function[]} - One or more functions to run
* @return {Promise[]} - An array of promises for passed functions, resolved once they have all
* finished (even if other functions are still running)
*/
ConcurrentCaller.prototype.start = function (func) {
var promise = this.add(func);
var run = this._processNext();
if (!run) {
this._log("Already at " + this.numConcurrent + " -- queueing for later");
}
return promise;
}
/**
* Start processing if not already running and wait for all tasks to complete
*
* @return {Promise[]} - An array of promises for all currently queued tasks
*/
ConcurrentCaller.prototype.runAll = function () {
// If nothing queued, return immediately
if (!this._deferred) {
return Promise.resolve([]);
}
var promises = this._queue.map(x => x.deferred.promise);
do {
var run = this._processNext();
}
while (run);
return this._deferred.promise.return(promises);
}
/**
* Wait for all running tasks to complete
*
* @return {Promise}
*/
ConcurrentCaller.prototype.wait = function () {
return this._deferred ? this._deferred.promise : Promise.resolve();
}
ConcurrentCaller.prototype.stop = function () {
this._log("Clearing queue");
this._queue = [];
};
ConcurrentCaller.prototype._processNext = function () {
if (this._numRunning >= this.numConcurrent) {
return false;
}
// If there's a function to call and we're under the concurrent limit, run it now
var f = this._queue.shift();
if (!f) {
if (this._numRunning == 0 && !this._pausing) {
this._log("All tasks are done");
this._deferred.resolve();
}
else {
this._log("Nothing left to run -- waiting for running tasks to complete");
}
return false;
}
this._log("Running function ("
+ this._numRunning + "/" + this.numConcurrent + " running, "
+ this._queue.length + " queued)");
this._numRunning++;
f.func().bind(this).then(function (value) {
this._numRunning--;
this._log("Done with function ("
+ this._numRunning + "/" + this.numConcurrent + " running, "
+ this._queue.length + " queued)");
this._waitForPause().bind(this).then(function () {
this._processNext();
});
f.deferred.resolve(value);
})
.catch(function (e) {
this._numRunning--;
this._log("Error in function (" + this._numRunning + "/" + this.numConcurrent + ", "
+ this._queue.length + " in queue)"
+ ((!this.onError && !this.stopOnError) ? ": " + e : ""));
if (this.onError) {
this.onError(e);
}
if (this.stopOnError && this._queue.length) {
this._log("Stopping on error: " + e);
this._oldQueue = this._queue;
this._queue = [];
for (let o of this._oldQueue) {
//this._log("Rejecting promise");
o.deferred.reject();
}
}
this._waitForPause().bind(this).then(function () {
this._processNext();
});
e.handledRejection = true;
f.deferred.reject(e);
});
return true;
}
/**
* Wait until the specified interval has elapsed or the current pause (if there is one) is over,
* whichever is longer
*/
ConcurrentCaller.prototype._waitForPause = Promise.coroutine(function* () {
let interval = this._interval;
let now = Date.now();
if (this._pauseUntil > now && (this._pauseUntil - now > interval)) {
interval = this._pauseUntil - now;
}
this._pausing = true;
yield Promise.delay(interval);
this._pausing = false;
});
ConcurrentCaller.prototype._log = function (msg) {
if (this._logger) {
this._logger("[ConcurrentCaller] " + (this._id ? `[${this._id}] ` : "") + msg);
}
};
if (typeof process === 'object' && process + '' === '[object process]'){
module.exports = ConcurrentCaller;
}