205 lines
6 KiB
JavaScript
205 lines
6 KiB
JavaScript
/* global Signal:false */
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/* global Backbone: false */
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/* global drawAttention: false */
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/* global i18n: false */
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/* global storage: false */
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/* global Whisper: false */
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/* global _: false */
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// eslint-disable-next-line func-names
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(function() {
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window.Whisper = window.Whisper || {};
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// The keys and values don't match here. This is because the values correspond to old
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// setting names. In the future, we may wish to migrate these to match.
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const SettingNames = {
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NO_NAME_OR_MESSAGE: 'count',
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NAME_ONLY: 'name',
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NAME_AND_MESSAGE: 'message',
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};
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// Electron, at least on Windows and macOS, only shows one notification at a time (see
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// issues [#15364][0] and [#21646][1], among others). Because of that, we have a
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// single slot for notifications, and once a notification is dismissed, all of
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// Signal's notifications are dismissed.
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// [0]: https://github.com/electron/electron/issues/15364
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// [1]: https://github.com/electron/electron/issues/21646
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Whisper.Notifications = {
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...Backbone.Events,
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isEnabled: false,
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// This is either a standard `Notification` or null.
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lastNotification: null,
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// This is either null or an object of this shape:
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//
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// {
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// conversationId: string;
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// messageId: string;
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// senderTitle: string;
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// message: string;
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// notificationIconUrl: string | void;
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// isExpiringMessage: boolean;
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// reaction: {
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// emoji: string;
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// };
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// }
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notificationData: null,
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add(notificationData) {
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this.notificationData = notificationData;
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this.update();
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},
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removeBy({ conversationId, messageId }) {
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const shouldClear =
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Boolean(this.notificationData) &&
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((conversationId &&
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this.notificationData.conversationId === conversationId) ||
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(messageId && this.notificationData.messageId === messageId));
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if (shouldClear) {
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this.clear();
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this.update();
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}
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},
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fastUpdate() {
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if (this.lastNotification) {
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this.lastNotification.close();
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this.lastNotification = null;
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}
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const { isEnabled } = this;
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const isAppFocused = window.isActive();
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const isAudioNotificationEnabled =
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storage.get('audio-notification') || false;
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const userSetting = this.getUserSetting();
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const status = Signal.Notifications.getStatus({
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isAppFocused,
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isAudioNotificationEnabled,
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isEnabled,
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hasNotifications: Boolean(this.notificationData),
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userSetting,
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});
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if (status.type !== 'ok') {
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if (status.shouldClearNotifications) {
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this.notificationData = null;
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}
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return;
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}
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let notificationTitle;
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let notificationMessage;
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let notificationIconUrl;
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const {
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conversationId,
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messageId,
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senderTitle,
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message,
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isExpiringMessage,
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reaction,
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} = this.notificationData;
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if (
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userSetting === SettingNames.NAME_ONLY ||
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userSetting === SettingNames.NAME_AND_MESSAGE
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) {
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notificationTitle = senderTitle;
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({ notificationIconUrl } = this.notificationData);
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const shouldHideExpiringMessageBody =
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isExpiringMessage && Signal.OS.isMacOS();
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if (shouldHideExpiringMessageBody) {
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notificationMessage = i18n('newMessage');
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} else if (userSetting === SettingNames.NAME_ONLY) {
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if (reaction) {
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notificationMessage = i18n('notificationReaction', {
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sender: senderTitle,
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emoji: reaction.emoji,
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});
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} else {
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notificationMessage = i18n('newMessage');
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}
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} else if (reaction) {
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notificationMessage = i18n('notificationReactionMessage', {
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sender: senderTitle,
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emoji: reaction.emoji,
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message,
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});
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} else {
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notificationMessage = message;
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}
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} else {
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if (userSetting !== SettingNames.NO_NAME_OR_MESSAGE) {
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window.log.error(
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`Error: Unknown user notification setting: '${userSetting}'`
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);
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}
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notificationTitle = 'Signal';
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notificationMessage = i18n('newMessage');
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}
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const shouldDrawAttention = storage.get(
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'notification-draw-attention',
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true
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);
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if (shouldDrawAttention) {
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drawAttention();
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}
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this.lastNotification = window.Signal.Services.notify({
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title: notificationTitle,
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icon: notificationIconUrl,
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message: notificationMessage,
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silent: !status.shouldPlayNotificationSound,
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onNotificationClick: () => {
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this.trigger('click', conversationId, messageId);
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},
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});
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},
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getUserSetting() {
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return (
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storage.get('notification-setting') || SettingNames.NAME_AND_MESSAGE
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);
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},
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clear() {
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window.log.info('Removing notification');
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this.notificationData = null;
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this.update();
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},
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// We don't usually call this, but when the process is shutting down, we should at
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// least try to remove the notification immediately instead of waiting for the
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// normal debounce.
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fastClear() {
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this.notificationData = null;
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this.fastUpdate();
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},
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enable() {
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const needUpdate = !this.isEnabled;
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this.isEnabled = true;
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if (needUpdate) {
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this.update();
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}
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},
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disable() {
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this.isEnabled = false;
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},
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};
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// Testing indicated that trying to create/destroy notifications too quickly
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// resulted in notifications that stuck around forever, requiring the user
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// to manually close them. This introduces a minimum amount of time between calls,
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// and batches up the quick successive update() calls we get from an incoming
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// read sync, which might have a number of messages referenced inside of it.
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Whisper.Notifications.update = _.debounce(
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Whisper.Notifications.fastUpdate.bind(Whisper.Notifications),
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1000
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);
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})();
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