298 lines
9.2 KiB
TypeScript
298 lines
9.2 KiB
TypeScript
// Copyright 2021 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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import React, { useCallback, useEffect, useState } from 'react';
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import { AvatarColorType } from '../types/Colors';
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import {
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AvatarDataType,
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DeleteAvatarFromDiskActionType,
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ReplaceAvatarActionType,
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SaveAvatarToDiskActionType,
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} from '../types/Avatar';
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import { AvatarIconEditor } from './AvatarIconEditor';
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import { AvatarModalButtons } from './AvatarModalButtons';
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import { AvatarPreview } from './AvatarPreview';
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import { AvatarTextEditor } from './AvatarTextEditor';
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import { AvatarUploadButton } from './AvatarUploadButton';
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import { BetterAvatar } from './BetterAvatar';
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import { LocalizerType } from '../types/Util';
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import { avatarDataToArrayBuffer } from '../util/avatarDataToArrayBuffer';
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import { createAvatarData } from '../util/createAvatarData';
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import { isSameAvatarData } from '../util/isSameAvatarData';
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import { missingCaseError } from '../util/missingCaseError';
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export type PropsType = {
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avatarColor?: AvatarColorType;
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avatarPath?: string;
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avatarValue?: ArrayBuffer;
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conversationId?: string;
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conversationTitle?: string;
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deleteAvatarFromDisk: DeleteAvatarFromDiskActionType;
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i18n: LocalizerType;
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isGroup?: boolean;
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onCancel: () => unknown;
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onSave: (buffer: ArrayBuffer | undefined) => unknown;
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userAvatarData: ReadonlyArray<AvatarDataType>;
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replaceAvatar: ReplaceAvatarActionType;
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saveAvatarToDisk: SaveAvatarToDiskActionType;
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};
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enum EditMode {
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Main = 'Main',
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Custom = 'Custom',
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Text = 'Text',
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}
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export const AvatarEditor = ({
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avatarColor,
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avatarPath,
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avatarValue,
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conversationId,
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conversationTitle,
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deleteAvatarFromDisk,
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i18n,
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isGroup,
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onCancel,
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onSave,
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userAvatarData,
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replaceAvatar,
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saveAvatarToDisk,
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}: PropsType): JSX.Element => {
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const [provisionalSelectedAvatar, setProvisionalSelectedAvatar] = useState<
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AvatarDataType | undefined
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>();
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const [avatarPreview, setAvatarPreview] = useState<ArrayBuffer | undefined>(
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avatarValue
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);
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const [initialAvatar, setInitialAvatar] = useState<ArrayBuffer | undefined>(
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avatarValue
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);
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const [localAvatarData, setLocalAvatarData] = useState<Array<AvatarDataType>>(
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userAvatarData.slice()
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);
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const [editMode, setEditMode] = useState<EditMode>(EditMode.Main);
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const getSelectedAvatar = useCallback(
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avatarToFind =>
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localAvatarData.find(avatarData =>
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isSameAvatarData(avatarData, avatarToFind)
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),
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[localAvatarData]
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);
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const selectedAvatar = getSelectedAvatar(provisionalSelectedAvatar);
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// Caching the ArrayBuffer produced into avatarData as buffer because
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// that function is a little expensive to run and so we don't flicker the UI.
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useEffect(() => {
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let shouldCancel = false;
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async function cacheAvatars() {
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const newAvatarData = await Promise.all(
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userAvatarData.map(async avatarData => {
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if (avatarData.buffer) {
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return avatarData;
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}
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const buffer = await avatarDataToArrayBuffer(avatarData);
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return {
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...avatarData,
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buffer,
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};
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})
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);
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if (!shouldCancel) {
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setLocalAvatarData(newAvatarData);
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}
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}
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cacheAvatars();
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return () => {
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shouldCancel = true;
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};
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}, [setLocalAvatarData, userAvatarData]);
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// This function optimistcally updates userAvatarData so we don't have to
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// wait for saveAvatarToDisk to finish before displaying something to the
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// user. As a bonus the component fully works in storybook!
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const updateAvatarDataList = useCallback(
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(newAvatarData?: AvatarDataType, staleAvatarData?: AvatarDataType) => {
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const existingAvatarData = staleAvatarData
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? localAvatarData.filter(avatarData => avatarData !== staleAvatarData)
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: localAvatarData;
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if (newAvatarData) {
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setAvatarPreview(newAvatarData.buffer);
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setLocalAvatarData([newAvatarData, ...existingAvatarData]);
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setProvisionalSelectedAvatar(newAvatarData);
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} else {
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setLocalAvatarData(existingAvatarData);
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if (isSameAvatarData(selectedAvatar, staleAvatarData)) {
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setAvatarPreview(undefined);
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setProvisionalSelectedAvatar(undefined);
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}
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}
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},
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[
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localAvatarData,
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selectedAvatar,
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setAvatarPreview,
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setLocalAvatarData,
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setProvisionalSelectedAvatar,
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]
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);
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const handleAvatarLoaded = useCallback(avatarBuffer => {
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setAvatarPreview(avatarBuffer);
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setInitialAvatar(avatarBuffer);
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}, []);
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const hasChanges = initialAvatar !== avatarPreview;
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let content: JSX.Element | undefined;
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if (editMode === EditMode.Main) {
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content = (
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<>
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<div className="AvatarEditor__preview">
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<AvatarPreview
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avatarColor={avatarColor}
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avatarPath={avatarPath}
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avatarValue={avatarPreview}
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conversationTitle={conversationTitle}
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i18n={i18n}
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isGroup={isGroup}
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onAvatarLoaded={handleAvatarLoaded}
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onClear={() => {
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setAvatarPreview(undefined);
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setProvisionalSelectedAvatar(undefined);
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}}
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/>
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<div className="AvatarEditor__top-buttons">
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<AvatarUploadButton
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className="AvatarEditor__button AvatarEditor__button--photo"
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i18n={i18n}
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onChange={newAvatar => {
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const avatarData = createAvatarData({
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buffer: newAvatar,
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// This is so that the newly created avatar gets an X
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imagePath: 'TMP',
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});
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saveAvatarToDisk(avatarData, conversationId);
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updateAvatarDataList(avatarData);
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}}
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/>
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<button
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className="AvatarEditor__button AvatarEditor__button--text"
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onClick={() => {
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setProvisionalSelectedAvatar(undefined);
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setEditMode(EditMode.Text);
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}}
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type="button"
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>
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{i18n('text')}
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</button>
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</div>
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</div>
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<hr className="AvatarEditor__divider" />
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<div className="AvatarEditor__avatar-selector-title">
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{i18n('AvatarEditor--choose')}
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</div>
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<div className="AvatarEditor__avatars">
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{localAvatarData.map(avatarData => (
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<BetterAvatar
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avatarData={avatarData}
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key={avatarData.id}
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i18n={i18n}
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isSelected={isSameAvatarData(avatarData, selectedAvatar)}
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onClick={avatarBuffer => {
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if (isSameAvatarData(avatarData, selectedAvatar)) {
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if (avatarData.text) {
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setEditMode(EditMode.Text);
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} else if (avatarData.icon) {
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setEditMode(EditMode.Custom);
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}
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} else {
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setAvatarPreview(avatarBuffer);
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setProvisionalSelectedAvatar(avatarData);
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}
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}}
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onDelete={() => {
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updateAvatarDataList(undefined, avatarData);
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deleteAvatarFromDisk(avatarData, conversationId);
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}}
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/>
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))}
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</div>
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<AvatarModalButtons
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hasChanges={hasChanges}
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i18n={i18n}
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onCancel={onCancel}
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onSave={() => {
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if (selectedAvatar) {
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replaceAvatar(selectedAvatar, selectedAvatar, conversationId);
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}
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onSave(avatarPreview);
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}}
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/>
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</>
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);
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} else if (editMode === EditMode.Text) {
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content = (
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<AvatarTextEditor
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avatarData={selectedAvatar}
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i18n={i18n}
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onCancel={() => {
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setEditMode(EditMode.Main);
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if (selectedAvatar) {
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return;
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}
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// The selected avatar was cleared when we entered text mode so we
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// need to find if one is actually selected if it matches the current
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// preview.
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const actualAvatarSelected = localAvatarData.find(
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avatarData => avatarData.buffer === avatarPreview
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);
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if (actualAvatarSelected) {
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setProvisionalSelectedAvatar(actualAvatarSelected);
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}
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}}
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onDone={(avatarBuffer, avatarData) => {
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const newAvatarData = {
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...avatarData,
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buffer: avatarBuffer,
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};
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updateAvatarDataList(newAvatarData, selectedAvatar);
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setEditMode(EditMode.Main);
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replaceAvatar(newAvatarData, selectedAvatar, conversationId);
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}}
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/>
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);
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} else if (editMode === EditMode.Custom) {
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if (!selectedAvatar) {
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throw new Error('No selected avatar and editMode is custom');
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}
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content = (
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<AvatarIconEditor
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avatarData={selectedAvatar}
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i18n={i18n}
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onClose={avatarData => {
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if (avatarData) {
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updateAvatarDataList(avatarData, selectedAvatar);
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replaceAvatar(avatarData, selectedAvatar, conversationId);
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}
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setEditMode(EditMode.Main);
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}}
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/>
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);
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} else {
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throw missingCaseError(editMode);
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}
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return <div className="AvatarEditor">{content}</div>;
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};
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