267 lines
7.6 KiB
JavaScript
267 lines
7.6 KiB
JavaScript
const electron = require('electron')
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const app = electron.app
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const BrowserWindow = electron.BrowserWindow
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const path = require('path')
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const url = require('url')
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const fs = require('fs')
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const ipc = electron.ipcMain;
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const Menu = electron.Menu;
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const shell = electron.shell;
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const ElectronConfig = require('electron-config');
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const autoupdate = require('./autoupdate');
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const locale = require('./locale');
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console.log('setting AUMID');
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app.setAppUserModelId('org.whispersystems.signal-desktop')
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console.log('reading package.json');
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const package_json = JSON.parse(fs.readFileSync(path.join(__dirname, 'package.json'), 'utf-8'))
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const environment = package_json.environment || process.env.NODE_ENV || 'development';
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if (environment === 'production' && !process.mas) {
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console.log('making app single instance');
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var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) {
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// Someone tried to run a second instance, we should focus our window
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if (mainWindow) {
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if (mainWindow.isMinimized()) mainWindow.restore();
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mainWindow.focus();
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}
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return true;
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});
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if (shouldQuit) {
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console.log('quitting');
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app.quit();
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return;
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}
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}
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console.log('configuring');
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// Set environment vars to configure node-config before requiring it
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process.env.NODE_ENV = environment;
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process.env.NODE_CONFIG_DIR = path.join(__dirname, 'config');
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if (environment === 'production') {
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// harden production config against the local env
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process.env.NODE_CONFIG = '';
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process.env.NODE_CONFIG_STRICT_MODE = true;
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process.env.HOSTNAME = '';
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process.env.NODE_APP_INSTANCE = '';
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process.env.ALLOW_CONFIG_MUTATIONS = '';
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process.env.SUPPRESS_NO_CONFIG_WARNING = '';
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}
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const config = require('config');
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// Log resulting env vars in use by config
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[
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'NODE_ENV',
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'NODE_CONFIG_DIR',
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'NODE_CONFIG',
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'ALLOW_CONFIG_MUTATIONS',
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'HOSTNAME',
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'NODE_APP_INSTANCE',
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'SUPPRESS_NO_CONFIG_WARNING'
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].forEach(function(s) {
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console.log(s + ' ' + config.util.getEnv(s));
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});
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// use a separate data directory for development
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if (config.has('storageProfile')) {
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var userData = path.join(app.getPath('appData'), 'Signal-' + config.get('storageProfile'));
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app.setPath('userData', userData);
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}
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console.log('userData ' + app.getPath('userData'));
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// this needs to be below our update to the appData path
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const userConfig = new ElectronConfig();
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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let windowConfig = userConfig.get('window');
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// Load locale - if we can't load messages for the current locale, we
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// default to 'en'
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//
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// possible locales:
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// https://github.com/electron/electron/blob/master/docs/api/locales.md
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let localeName = locale.normalizeLocaleName(app.getLocale());
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let messages;
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try {
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messages = locale.getLocaleMessages(localeName);
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} catch (e) {
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console.log('Problem loading messages for locale ', localeName, e.stack);
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console.log('Falling back to en locale');
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localeName = 'en';
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messages = locale.getLocaleMessages(localeName);
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}
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function createWindow () {
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const windowOptions = Object.assign({
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width: 800,
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height: 610,
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minWidth: 700,
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minHeight: 360,
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webPreferences: {
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nodeIntegration: false,
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//sandbox: true,
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preload: path.join(__dirname, 'preload.js')
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}
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}, windowConfig);
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// Create the browser window.
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mainWindow = new BrowserWindow(windowOptions);
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function captureAndSaveWindowStats() {
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const size = mainWindow.getSize();
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const position = mainWindow.getPosition();
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// so if we need to recreate the window, we have the most recent settings
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windowConfig = {
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maximized: mainWindow.isMaximized(),
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fullscreen: mainWindow.isFullScreen(),
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width: size[0],
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height: size[1],
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x: position[0],
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y: position[1]
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};
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userConfig.set('window', windowConfig);
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}
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mainWindow.on('resize', captureAndSaveWindowStats);
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mainWindow.on('move', captureAndSaveWindowStats);
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mainWindow.on('focus', function() {
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mainWindow.flashFrame(false);
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});
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// Ingested in preload.js via a sendSync call
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ipc.on('locale-data', function(event, arg) {
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event.returnValue = messages;
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});
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function prepareURL(pathSegments) {
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return url.format({
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pathname: path.join.apply(null, pathSegments),
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protocol: 'file:',
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slashes: true,
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query: {
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locale: localeName,
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version: app.getVersion(),
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buildExpiration: config.get('buildExpiration'),
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serverUrl: config.get('serverUrl'),
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environment: environment,
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node_version: process.versions.node
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}
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})
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}
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if (environment === 'test') {
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mainWindow.loadURL(prepareURL([__dirname, 'test', 'index.html']));
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} else {
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mainWindow.loadURL(prepareURL([__dirname, 'background.html']));
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}
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if (config.get('openDevTools')) {
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// Open the DevTools.
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mainWindow.webContents.openDevTools()
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}
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mainWindow.webContents.on('new-window', (e, url) => {
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e.preventDefault();
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const protocol = require('url').parse(url).protocol
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if (protocol === 'http:' || protocol === 'https:') {
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shell.openExternal(url)
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}
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});
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mainWindow.webContents.on('will-navigate', function(e) {
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console.log('will-navigate');
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e.preventDefault();
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});
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// Emitted when the window is about to be closed.
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mainWindow.on('close', function (e) {
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if (process.platform === 'darwin' && !shouldQuit && environment !== 'test') {
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e.preventDefault();
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mainWindow.hide();
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}
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});
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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});
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ipc.on('show-window', function() {
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mainWindow.show();
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});
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', function() {
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console.log('app ready');
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autoupdate.initializeAutoUpdater(config, messages);
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createWindow();
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let template = require('./menu.js');
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if (process.platform === 'darwin') {
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template[3].submenu[3].click = function() {
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mainWindow.show();
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};
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}
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const menu = Menu.buildFromTemplate(template);
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Menu.setApplicationMenu(menu);
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})
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app.on('before-quit', function() {
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shouldQuit = true;
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});
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin' || environment === 'test') {
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow();
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} else {
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mainWindow.show();
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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ipc.on('set-badge-count', function(event, count) {
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app.setBadgeCount(count);
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});
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ipc.on('draw-attention', function(event, count) {
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if (process.platform === 'darwin') {
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app.dock.bounce();
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} else if (process.platform == 'win32') {
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mainWindow.flashFrame(true);
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setTimeout(function() {
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mainWindow.flashFrame(false);
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}, 1000);
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}
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});
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ipc.on('restart', function(event) {
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app.relaunch();
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app.quit();
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});
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