const electron = require('electron') const app = electron.app const BrowserWindow = electron.BrowserWindow const path = require('path') const url = require('url') const fs = require('fs') const autoUpdater = require('electron-updater').autoUpdater const autoUpdaterInterval = 60 * 60 * 1000; const ipc = electron.ipcMain; const Menu = electron.Menu; const shell = electron.shell; app.setAppUserModelId('org.whispersystems.signal-desktop') var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) { // Someone tried to run a second instance, we should focus our window if (mainWindow) { if (mainWindow.isMinimized()) mainWindow.restore(); mainWindow.focus(); } return true; }); if (shouldQuit) { app.quit(); return; } const package_json = JSON.parse(fs.readFileSync(path.join(__dirname, 'package.json'), 'utf-8')) const environment = package_json.environment || process.env.NODE_ENV || 'development'; // Set environment vars to configure node-config before requiring it process.env.NODE_ENV = environment; process.env.NODE_CONFIG_DIR = path.join(__dirname, 'config'); if (environment === 'production') { // harden production config against the local env process.env.NODE_CONFIG = ''; process.env.NODE_CONFIG_STRICT_MODE = true; process.env.HOSTNAME = ''; process.env.NODE_APP_INSTANCE = ''; process.env.ALLOW_CONFIG_MUTATIONS = ''; process.env.SUPPRESS_NO_CONFIG_WARNING = ''; } const config = require('config'); // Log resulting env vars in use by config [ 'NODE_ENV', 'NODE_CONFIG_DIR', 'NODE_CONFIG', 'ALLOW_CONFIG_MUTATIONS', 'HOSTNAME', 'NODE_APP_INSTANCE', 'SUPPRESS_NO_CONFIG_WARNING' ].forEach(function(s) { console.log(s + ' ' + config.util.getEnv(s)); }); // use a separate data directory for development if (config.has('storageProfile')) { var userData = path.join(app.getPath('appData'), 'Signal-' + config.get('storageProfile')); app.setPath('userData', userData); console.log('userData ' + userData); } // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow function createWindow () { // Create the browser window. mainWindow = new BrowserWindow({ width: 800, height: 610, webPreferences: { nodeIntegration: false, //sandbox: true, preload: path.join(__dirname, 'preload.js') } }) // Load locale const locale = 'en'; // FIXME const localeData = JSON.parse(fs.readFileSync(path.join(__dirname, '_locales', locale, 'messages.json'), 'utf-8')) ipc.on('locale-data', function(event, arg) { event.returnValue = localeData; }); // and load the index.html of the app. mainWindow.loadURL(url.format({ pathname: path.join(__dirname, 'background.html'), protocol: 'file:', slashes: true, query: { locale: locale, version: package_json.version, buildExpiration: config.get('buildExpiration'), serverUrl: config.get('serverUrl'), environment: environment, node_version: process.versions.node } })) if (config.get('openDevTools')) { // Open the DevTools. mainWindow.webContents.openDevTools() } mainWindow.webContents.on('new-window', (e, url) => { e.preventDefault(); const protocol = require('url').parse(url).protocol if (protocol === 'http:' || protocol === 'https:') { shell.openExternal(url) } }) // Emitted when the window is closed. mainWindow.on('closed', function () { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null }) } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', function() { console.log('app ready'); if (!config.get('disableAutoUpdate')) { autoUpdater.addListener('update-downloaded', function() { autoUpdater.quitAndInstall() }); autoUpdater.checkForUpdates(); setInterval(function() { autoUpdater.checkForUpdates(); }, autoUpdaterInterval); } let template = require('./menu.js'); const menu = Menu.buildFromTemplate(template) Menu.setApplicationMenu(menu) createWindow(); }) // Quit when all windows are closed. app.on('window-all-closed', function () { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit() } }) app.on('activate', function () { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) { createWindow() } }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.