const electron = require('electron') const app = electron.app const BrowserWindow = electron.BrowserWindow const path = require('path') const url = require('url') const ipc = electron.ipcMain; const Menu = electron.Menu; const shell = electron.shell; const autoUpdate = require('./app/auto_update'); const windowState = require('./app/window_state'); console.log('setting AUMID'); app.setAppUserModelId('org.whispersystems.signal-desktop') // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow; const config = require("./app/config"); if (config.environment === 'production' && !process.mas) { console.log('making app single instance'); var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) { // Someone tried to run a second instance, we should focus our window if (mainWindow) { if (mainWindow.isMinimized()) mainWindow.restore(); mainWindow.focus(); } return true; }); if (shouldQuit) { console.log('quitting'); app.quit(); return; } } const userConfig = require('./app/user_config'); let windowConfig = userConfig.get('window'); const loadLocale = require('./app/locale').load; let locale; function createWindow () { const windowOptions = Object.assign({ width: 800, height: 610, minWidth: 700, minHeight: 360, webPreferences: { nodeIntegration: false, //sandbox: true, preload: path.join(__dirname, 'preload.js') } }, windowConfig); // Create the browser window. mainWindow = new BrowserWindow(windowOptions); function captureAndSaveWindowStats() { const size = mainWindow.getSize(); const position = mainWindow.getPosition(); // so if we need to recreate the window, we have the most recent settings windowConfig = { maximized: mainWindow.isMaximized(), fullscreen: mainWindow.isFullScreen(), width: size[0], height: size[1], x: position[0], y: position[1] }; userConfig.set('window', windowConfig); } mainWindow.on('resize', captureAndSaveWindowStats); mainWindow.on('move', captureAndSaveWindowStats); mainWindow.on('focus', function() { mainWindow.flashFrame(false); }); // Ingested in preload.js via a sendSync call ipc.on('locale-data', function(event, arg) { event.returnValue = locale.messages; }); function prepareURL(pathSegments) { return url.format({ pathname: path.join.apply(null, pathSegments), protocol: 'file:', slashes: true, query: { locale: locale.name, version: app.getVersion(), buildExpiration: config.get('buildExpiration'), serverUrl: config.get('serverUrl'), certificateAuthorities: config.get('certificateAuthorities'), environment: config.environment, node_version: process.versions.node } }) } if (config.environment === 'test') { mainWindow.loadURL(prepareURL([__dirname, 'test', 'index.html'])); } else { mainWindow.loadURL(prepareURL([__dirname, 'background.html'])); } if (config.get('openDevTools')) { // Open the DevTools. mainWindow.webContents.openDevTools() } mainWindow.webContents.on('new-window', (e, url) => { e.preventDefault(); const protocol = require('url').parse(url).protocol if (protocol === 'http:' || protocol === 'https:') { shell.openExternal(url) } }); mainWindow.webContents.on('will-navigate', function(e) { console.log('will-navigate'); e.preventDefault(); }); // Emitted when the window is about to be closed. mainWindow.on('close', function (e) { if (process.platform === 'darwin' && !windowState.shouldQuit() && config.environment !== 'test') { e.preventDefault(); mainWindow.hide(); } }); // Emitted when the window is closed. mainWindow.on('closed', function () { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null }); ipc.on('show-window', function() { mainWindow.show(); }); } function showDebugLog() { if (mainWindow) { mainWindow.webContents.send('debug-log') } } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', function() { console.log('app ready'); if (!locale) { locale = loadLocale(); } autoUpdate.initialize(locale.messages); createWindow(); let template = require('./app/menu.js'); if (process.platform === 'darwin') { template[3].submenu[3].click = function() { mainWindow.show(); }; template[2].submenu[0].click = showDebugLog; } else { template[1].submenu[0].click = showDebugLog; } const menu = Menu.buildFromTemplate(template); Menu.setApplicationMenu(menu); }) app.on('before-quit', function() { windowState.markShouldQuit(); }); // Quit when all windows are closed. app.on('window-all-closed', function () { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin' || config.environment === 'test') { app.quit() } }) app.on('activate', function () { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow) { mainWindow.show(); } else { createWindow(); } }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here. ipc.on('set-badge-count', function(event, count) { app.setBadgeCount(count); }); ipc.on('draw-attention', function(event, count) { if (process.platform === 'darwin') { app.dock.bounce(); } else if (process.platform == 'win32') { mainWindow.flashFrame(true); setTimeout(function() { mainWindow.flashFrame(false); }, 1000); } }); ipc.on('restart', function(event) { app.relaunch(); app.quit(); });