// Copyright 2019 Signal Messenger, LLC // SPDX-License-Identifier: AGPL-3.0-only import { join } from 'path'; import type { SpawnOptions } from 'child_process'; import { spawn as spawnEmitter } from 'child_process'; import { readdir as readdirCallback, unlink as unlinkCallback } from 'fs'; import { app } from 'electron'; import pify from 'pify'; import { Updater } from './common'; const readdir = pify(readdirCallback); const unlink = pify(unlinkCallback); const IS_EXE = /\.exe$/i; export class WindowsUpdater extends Updater { private installing = false; // This is fixed by our new install mechanisms... // https://github.com/signalapp/Signal-Desktop/issues/2369 // ...but we should also clean up those old installers. protected async deletePreviousInstallers(): Promise { const userDataPath = app.getPath('userData'); const files: Array = await readdir(userDataPath); await Promise.all( files.map(async file => { const isExe = IS_EXE.test(file); if (!isExe) { return; } const fullPath = join(userDataPath, file); try { await unlink(fullPath); } catch (error) { this.logger.error( `deletePreviousInstallers: couldn't delete file ${file}` ); } }) ); } protected async installUpdate( updateFilePath: string, isSilent: boolean ): Promise<() => Promise> { const { logger } = this; return async () => { logger.info('downloadAndInstall: installing...'); try { await this.install(updateFilePath, isSilent); this.installing = true; } catch (error) { this.markCannotUpdate(error); throw error; } // If interrupted at this point, we only want to restart (not reattempt install) this.setUpdateListener(this.restart); this.restart(); }; } protected restart(): void { this.logger.info('downloadAndInstall: restarting...'); this.markRestarting(); app.quit(); } private async install(filePath: string, isSilent: boolean): Promise { if (this.installing) { return; } const { logger } = this; logger.info('windows/install: installing package...'); const args = ['--updated']; if (isSilent) { // App isn't automatically restarted with "/S" flag, but "--updated" // will trigger our code in `build/installer.nsh` that will start the app // with "--start-in-tray" flag (see `app/main.ts`) args.push('/S'); } const options = { detached: true, stdio: 'ignore' as const, // TypeScript considers this a plain string without help }; try { await spawn(filePath, args, options); } catch (error) { if (error.code === 'UNKNOWN' || error.code === 'EACCES') { logger.warn( 'windows/install: Error running installer; Trying again with elevate.exe' ); await spawn(getElevatePath(), [filePath, ...args], options); return; } throw error; } } } // Helpers function getElevatePath() { const installPath = app.getAppPath(); return join(installPath, 'resources', 'elevate.exe'); } async function spawn( exe: string, args: Array, options: SpawnOptions ): Promise { return new Promise((resolve, reject) => { const emitter = spawnEmitter(exe, args, options); emitter.on('error', reject); emitter.unref(); setTimeout(resolve, 200); }); }