Commit graph

114 commits

Author SHA1 Message Date
lilia
33a82cc8e8
Add spellcheck smoke test
Exposes the spellcheck provider as window.spellChecker, which allows it to be
called from tests.
2017-09-14 16:53:48 -07:00
Scott Nonnenberg
3a3aa3efb6
Remove test/protos symlink, use window.PROTO_ROOT for config 2017-09-14 16:53:48 -07:00
Scott Nonnenberg
4402a91976
Use correct locale, fall back to en if we don't have translations
FREEBIE
2017-09-14 16:53:47 -07:00
lilia
ab8edd8690
Add spectron tests to grunt:test-release
// FREEBIE
2017-09-14 16:53:45 -07:00
lilia
7c6da5a157
Make 'Restart Signal' actually restart Signal
Previously it would just reload the page.

// FREEBIE
2017-09-14 16:53:45 -07:00
lilia
b5649a6874
Add ability to unhide the window from the renderer
via ipc, for instance if a notification is clicked but the window is
closed/hidden.

// FREEBIE
2017-09-14 16:53:43 -07:00
lilia
0c9cca08ba
Draw attention to the window on new messages
// FREEBIE
2017-09-14 16:53:41 -07:00
lilia
ea930d53ae
Set badge count
This is displayed on the launcher icon on linux/mac

// FREEBIE
2017-09-14 16:53:41 -07:00
lilia
77d5ef2f68
Add spellcheck
As of Electron 1.6.5, this requires disabling the sandbox in order to
get access to the `webFrame` api.

// FREEBIE
2017-09-14 16:53:39 -07:00
lilia
4d11e257fe
Use built-in url parsing in preload script
Latest electron allows acces to the url module in a preload script.
Also add a wrapper to shield global scope and use strict inside.

// FREEBIE
2017-09-14 16:53:39 -07:00
lilia
c83dbc1bf0
Rename window.env to window.config
Also normalize to camelCase for configs.

// FREEBIE
2017-09-14 16:53:38 -07:00
lilia
550b926a15
Log on preload 2017-09-14 16:53:36 -07:00
lilia
63657db3be
Quick fix for i18n
Just use the english locale for now. Load locale data from the
filesystem in the main process and pass it to the renderer preload
script via ipc. Note that we need the locale data to be available by the
time view scripts are loaded.

// FREEBIE
2017-09-14 16:53:35 -07:00
lilia
2bbd0d58c6
Separate development and production environments
Set NODE_ENV at run time or build time to switch the app between dev and
production modes.

At build time, the current NODE_ENV will be included in the packaged
app's package.json file. At runtime we read NODE_ENV from package.json,
but also allow the local environment variable to override. A query
string parsed by a preload script exposes the value to the renderer,
which then determines whether we use the staging or production server.
Additionally, different environments have different user data
directories.

// FREEBIE
2017-09-14 16:53:35 -07:00