* Remove extra parenthesis causing warnings on latest chromium
* Update to electron 2.0.1
* Move all @types dependencies to devDependencies
* Update electron-builder/electron-updater
* Update to Node.js 8.9.3 to match Electron 2.0.1
Separate linting from testing as follows:
- `yarn jscs`: Run JSCS.
- `yarn jshint`: Run JSHint.
- `yarn lint`: Run all linters, i.e. ESLint, TSLint, JSHint, and JSHint.
- `yarn test-node`: Run Mocha tests in Node.js environment.
- `yarn test-electron`: Run tests in Electron environment via Grunt.
- `yarn test`: Run all tests.
CI
- Align Travis and AppVeyor scripts as much as possible.
- Run linting before tests to fail fast.
- Run Node.js (headless and fast) tests first.
- Run Electron tests last (Travis seems to require custom setup in `travis.sh`).
As recommended by documentation:
> If you need reproducible dependencies, which is usually the case with the
> continuous integration systems, you should pass `--frozen-lockfile` flag.
-- https://yarnpkg.com/lang/en/docs/cli/install/
* Upgrade to Electron 1.8.2 / Node.js 8.2.1
* Update CI Node.js versions
* Make `engines` top-level property
This was accidentally included under `build` which is disallowed
by `electron-builder`.
* Refactor notification updates
Allows easier debugging through variable inspection.
* Use `appId` for Application User Model ID
Recommended in:
https://github.com/electron/electron/issues/10864#issuecomment-346229090
* Update `spectron` to 3.8.0
* Bump `electron-builder` based dependencies
* Use `config.extraMetadata` instead of `em`
Prevents `Unknown argument: em` error.
See: https://github.com/electron-userland/electron-builder/issues/2615
* Revert AUMID to be based on `packageJson.name`
In our build artifact `packageJson.build.appId` causes an NPE.
- A new design for the import flow. It features:
- Icons at the top of every screen
- Gray background, blue buttons, thinner text
- Simpler copy
- A new design for the install flow. It features:
- Immediate entry into the QR code screen
- Animated dots to show that we're loading the QR code from the server
- Fewer screens: 1) QR 2) device name 3) sync-in-progress
- When not set up, the app opens directly into the install screen, which has been streamlined. The `--import` command-line argument will cause the app to open directly into the import flow.
- Support for two different flavors of builds - the normal build will open into the standard registration flow, and the import flavor will be exactly the same except during setup it will open directly into the import flow.
- A new design for the (dev-only) standalone registration view
- When these install sequences are active, the OS File menu has entries to allow you to switch the method of setup you'd like to use. These go away as soon as the first step is taken in any of these flows.
- The device name (chosen on initial setup) is now shown in the settings panel
- At the end of a light import, we hand off to the normal device link screen, starting at the QR code. On a full import, we remove the sensitive encryption information in the export to prevent conflicts on multiple imports.
- `Whisper.Backup.exportToDirectory()` takes an options object so you can tell it to do a light export.
- `Whisper.Backup.importFromDirectory()` takes an options object so you can force it to load only the light components found on disk. It also returns an object so you can tell whether a given import was a full import or light import.
- On start of import, we build a list of all the ids present in the messages, conversations, and groups stores in IndexedDB. This can take some time if a lot of data is in the database already, but it makes the subsequent deduplicated import very fast.
- Disappearing messages are now excluded when exporting
- Remove some TODOs in the tests
* Revamp issue and pull request templates, other docs tweaks
`yarn test` now runs all of our tests.
* Remove generated files from the repository
* Update to new Signal support URL
* Prevent the 'Test failed 2 == 1' from test-release in CI
* Another attempt to fix grunt test-release on Appveyor
* grunt test-release: Fail build if test fails
* Lint fix, and move jshint earlier in CI process
* Clean logs on startup; install server-side testing/linting
* Add eslint config, make all of app/ conform to its demands
* Add Node.js testing and linting to CI
* Lock project to Node.js 7.9.0, used by Electron 1.7.10
* New eslint error: trailing commas in function argumensts
Node 7.9.0 doesn't like trailing commas, but Electron does
* Move electron to devDependency, tell eslint it's built-in
* Script for beta config; unique data dir, in-app env/type display
To release a beta build, increment the version and add -beta-N to the
end, then go through all the standard release activities.
The prepare-build npm script then updates key bits of the package.json
to ensure that the beta build can be installed alongside a production
build. This includes a new name ('Signal Beta') and a different location
for application data.
Note: Beta builds can be installed alongside production builds.
As part of this, a couple new bits of data are shown across the app:
- Environment (development or test, not shown if production)
- App Instance (disabled in production; used for multiple accounts)
These are shown in:
- The window title - both environment and app instance. You can tell
beta builds because the app name, preceding these data bits, is
different.
- The about window - both environment and app instance. You can tell
beta builds from the version number.
- The header added to the debug log - just environment. The version
number will tell us if it's a beta build, and app instance isn't
helpful.
* Turn on single-window mode in non-production modes
Because it's really frightening when you see 'unable to read from db'
errors in the console.
* aply.sh: More instructions for initial setup and testing
* Gruntfile: Get consistent with use of package.json datas
* Linux: manually update desktop keys, since macros not available
npm run icon-gen and grunt (run default task) can be grouped into one
operation.
Use SIGNAL_ENV instead of NODE_ENV since Setting NODE_ENV adversely
affects yarn's install behavior, so we had to set it after the install
and before the build. By using a custom variable instead, we can set it
globally and eventually use it in a build matrix.
Move mas build to its own npm script
// FREEBIE
These modules together allow us to import css files from third party
components without maintaining symlinks that essentially rename them as
sass partials, which doesn't work on windows.
// FREEBIE
Turning off travis email notifications. Github does a fine job notifying
us about the things we care about, otherwise we can always go there and
see the results.
FREEBIE