* Add support for backup and restore
This first pass works for all stores except messages, pending some scaling
improvements.
// FREEBIE
* Import of messages and attachments
Properly sanitize filenames. Logging information that will help with
debugging but won't threaten privacy (no contact or group names),
where the on-disk directories have this information to make things
human-readable
FREEBIE
* First fully operational single-action export and import!
FREEBIE
* Add migration export flow
A banner alert leads to a blocking ui for the migration. We close the socket and
wait for incoming messages to drain before starting the export.
FREEBIE
* A number of updates for the export flow
1. We don't immediately pop the directory selection dialog box, instead
showing an explicit 'choose directory' button after explaining what is
about to happen
2. We show a 'submit debug log' button on most steps of the process
3. We handle export errors and encourage the user to double-check their
filesystem then submit their log
4. We are resilient to restarts during the process
5. We handle the user cancelling out of the directory selection dialog
differently from other errors.
6. The export process is now serialized: non-messages, then messages.
7. After successful export, show where the data is on disk
FREEBUE
* Put migration behind a flag
FREEBIE
* Shut down websocket before proceeding with export
FREEBIE
* Add MigrationView to test/index.html to fix test
FREEBIE
* Remove 'Submit Debug Log' button when the export process is complete
FREEBIE
* Create a 'Signal Export' directory below user-chosen dir
This cleans things up a bit so we don't litter the user's target
directory with lots of stuff.
FREEBIE
* Clarify MessageReceiver.drain() method comments
FREEBIE
* A couple updates for clarity - event names, else handling
Also the removal of wait(), which wasn't used anywhere.
FREEBIE
* A number of wording updates for the export flow
FREEBIE
* Export complete: put dir on its own line, make text selectable
FREEBIE
There's really no reason to retry encryption errors again if they've
already been made user-visible in a conversation.
Also, refactor e->error in background.js onError(), since both e and ev
in this method made it too easy to make a mistake.
These were failing because ByteBuffers from the protobufs need to be converted
to ArrayBuffers. Fixed by useing the existing handler in MessageReceiver to
process verified messages from contact sync messages and dispatch them as their
own events, reducing some complexity on the application side.
// FREEBIE
Just log em for debugging. Also update the error messge thrown when we get a
content message with no supported properties. It may be empty or may just have
an unrecognized field.
// FREEBIE
This adds a new method to message sender for sending verification sync messages
and a new event to message receiver representing incoming verification sync
messages. Currently the event handler just logs the message.
// FREEBIE
Previously we only expected these errors to occur when decrypting prekey
messages, so we need to add handling for them in the case of a normal message.
// FREEBIE
There may come a day when we may need to change this url from the server
side. On that day, clients should continue to operate normally. The
service should be able to change attachment server locations without
requiring a client update.
// FREEBIE
Because remote clients will delete all sessions in response to an end
session message, regardless of which device it came from, when our
linked device sends an end session message, we must also end all
sessions with the destination.
This change moves the end session flag processing to processDecrypted,
which is shared between handlers of sent messages, data messages, and
messages which are re-tried after resolving identity conflicts.
// FREEBIE
Help debug bad session errors by logging some envelope info about the
message we are about to decrypt. With this, if there is a decryption
error (e.g., bad mac or no session) it is clear from the logs what
number and device message sent the bad message.
Also log when we send and receive end session messages and when we close
sessions for certain devices.
// FREEBIE
Sometimes an error is thrown while processing groups from a group sync
message. We still want to fire the groupsync event when we're done
handling all the data, even if some of it was bad.
We should not ack envelope protobufs that fail to decode correctly. If
the server happens to send us such a thing it probably indicates a
protocol mismatch between it and the client, in which case the client
needs to update and re-receive the failed message.
// FREEBIE
Follow up to b0da4910. When inferring membership of the sender in an
unknown group, remember to save and return the group members.
Generally, this should only effect standalone clients unless someone
managed to clear their groups db table, since linked clients get group
info synced at registration.
// FREEBIE
This may increase processing latency a bit, particularly with large
attachments, but will ensure that messages are dispatched in the order
they are received.
It would be nice to enforce ordering on only the dispatch step, so that
we could, for example, decrypt the next websocket message while waiting
for an attachment to download, but that will require a more complicated
refactor. Will stick with the quick fix for now and revisit later.
Fixes#342
// FREEBIE
Websocket resources should have their keepalive timers reset whenever a
message comes in. This is a nicety that slightly reduces the amount of
traffic we send when actively messaging.
Previously this was handled by MessageReceiver, but it's a bit cleaner
to just have the WebsocketResource add an extra 'message' event handler.
// FREEBIE
This ensures that the containing promise is rejected without triggering
the side effects of an uncaught exception, such as causing the debugger
to pause.
// FREEBIE
`tryMessageAgain` is the routine called when re-trying a message that
failed to decrypt due to an IncomingIdentityKeyError. This handling
needs to move to MessageReceiver because it depends on
`processDecrypted` to handle incoming message protos, which depends
on a server instance in order to download attachments.
// FREEBIE
Following the pattern from previous commit, let the server class accept
a url and login credentials from the caller. Then integrate into
MessageReceiver and AccountManager.
// FREEBIE
Rather than asking for a global target, the message receiver implements
the EventTarget interface itself. It does not expose the dispatchEvent
method, however. This ensures that events can only be triggered from
within the internal MessageReceiver class, which means we no longer need
to namespace them.
// FREEBIE
Let the libtextsecure consumer pass in their own server url, username,
password, and signaling key, as with libtextsecure-java.
Also brings reconnect logic up into the MessageReceiver class, which
is the only place it should apply.