This makes the "x" in the search bar always visible when there is
text in the search box, even if the mouse is not hovering, hopefully
making for a clearer UI around search and resolving issue #741
The implementation adds the "x.svg" as a background image to the search
box when it is classed with .active, in addition to the
-webkit-search-cancel-button, which is still there for the actual
functionality but only appears on mouse hover (one tiny snag is that
coloring appears slightly different on hover, at least on my screen -
don't know if this is a problem).
I accounted for both ltr and rtl text-direction by using
getComputedStyle(...).direction to detect from the input's dir="auto"
- if there's a more elegant way to do this, please suggest. An ideal
solution would use the :dir pseudo-class but it's not implemented
in Chrome yet - https://developer.mozilla.org/en-US/docs/Web/CSS/:dir
For now, I added the direction-checking to inbox_view.js. I see that
input.search is also used in new_group_update_view.js and
recipient_input_view.js but neither of these views seem to be in use (?)
and they don't set the .active class anyway, so I ignored them.
Update: Amended version a few hours later - fixed and manually tested
color and spacing for iOS and Android Dark themes. Also made some new
SASS variables to make things DRYer and fixed my tab size.
There may come a day when we may need to change this url from the server
side. On that day, clients should continue to operate normally. The
service should be able to change attachment server locations without
requiring a client update.
// FREEBIE
Expiring messages received before 0.31.0 may not have an expires_at time
populated. Loading these messages once will update their expires_at if
it wasn't already set. To avoid loading too many messages into memory,
add them individually, and remove them from the collection as soon as
they are added, allowing them to be garbage collected immediately.
// FREEBIE
Previously if there was no session to remove, the promise returned from
removeSession would never resolve, potentially blocking sending for that
recipient until restart.
// FREEBIE
This reverts commit a768b94471.
d2ddfc7 was enough to fix#989. Removing unregistered members from the
group (as opposed to silently ignorning them) creates greater potential
for getting out of sync with the member lists on other devices.
// FREEBIE
Rotate signed prekey every 48hrs, waiting for online access if
necessary. After a rotation attempt is made, schedule the next run for
48hrs in the future.
We use a timeout to "wake up" and handle the rotation. This timeout gets
set on startup and whenever the next rotation time is changed. For
paranoia's sake, always clear the current timeout before setting the
next one.
Since new registrations necessarily upload new signed keys, we reset the
scheduled time to T+48hrs on `registration_done` events.
// FREEBIE
Previously, updateNumbers would throw an Error, so the whole group
update was discarded.
Signal-Android handles this the same way in
GroupMessageProcessor.handleGroupUpdate().
Closes#1056
If some future client ever sends us an arbitrary timer value which we do
not currently support, present it as a duration in seconds in timer
update messages and ui, where we would otherwise have rendered nothing,
e.g., "You set the timer to ."
// FREEBIE
Don't set lastMessage, let it update itself as needed, such as when
first rendering a conversation list item, and when its messages are
sent, received, or destroyed.
Let received_at be the current time for keychanges. This avoids them
being inserted in the wrong place in the thread.
Use the newmessage event to trigger frontend listeners to add them to
the conversation view if it is open.
Turns out there's no garauntee that Android will send us contact info
with phone numbers in e164 format. When that happens, we fail to update
the correct contact. Fix by performing validation on the incoming number
before attempting to merge changes to the name, avatar, or color.
Fixes#903
Add a special type of collection just for retrieving group ids, which
doesn't incur the overhead of initializing a conversation model along
with all its group members.
There are some cases when we want to initialize a group object without
loading its contacts, such as while processing delivery receipts. We
really only need to load the contacts for a group/convo when we are
rendering it, so let the front end handle those cases (which most of
them do already).
TimestampView's getRelativeTimeSpanString called moment() twice while
calculating the timeout. If there was a minute/hour/day wrap between
these 2 calls, the calculated delay was 0 and thus no timer was
scheduled, since if (this.delay) evaluated to false.
Fixes: #857, #460
// FREEBIE
Usually new elements are inserted in a predictable order relative to the
sort order of the models/collection, but it's not garaunteed. This fixes
up message element insertion to handle the general case where elements
can be added in any order and must be displayed in correct order as
determined by the collection's sort function. In the worst case, we'll
have to iterate over the entire list of elements to find the right spot,
but in practice most of the time we can short circuit based on the index
of the model or by looking for the predecessor or successor of the
element in question.
This breaks the css-purity of our mixin but is necessary in order to
apply the initial offset of the hourglass animation dynamically, since
jquery can't manipulate arbitrary css on psuedo elements.
When initialized, or when expiration-related attributes change, expiring
messages will set timers to self-destruct. On self-destruct they trigger
'expired' events so that frontend listeners can clean up any collections
and views referencing them.
At startup, load all messages pending expiration so they can start their
timers even if they haven't been loaded in the frontend yet.
Todo: Remove expired conversation snippets from the left pane.
Test page loads fixtures and renders the inbox view. This may be useful
for smoke testing style changes or generating screenshots with
pseudo-realistic data.
Includes a couple small changes to get rendering working outside the
app.