Fix media editor undo state bugs
This commit is contained in:
parent
7273e580bd
commit
dca2364ba4
4 changed files with 287 additions and 255 deletions
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@ -2,7 +2,7 @@
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// SPDX-License-Identifier: AGPL-3.0-only
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import Measure from 'react-measure';
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import React, { useEffect, useRef, useState } from 'react';
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import React, { useEffect, useState } from 'react';
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import classNames from 'classnames';
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import { createPortal } from 'react-dom';
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import { fabric } from 'fabric';
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@ -27,6 +27,7 @@ import { MediaEditorFabricPencilBrush } from '../mediaEditor/MediaEditorFabricPe
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import { MediaEditorFabricCropRect } from '../mediaEditor/MediaEditorFabricCropRect';
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import { MediaEditorFabricIText } from '../mediaEditor/MediaEditorFabricIText';
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import { MediaEditorFabricSticker } from '../mediaEditor/MediaEditorFabricSticker';
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import { fabricEffectListener } from '../mediaEditor/fabricEffectListener';
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import { getRGBA, getHSL } from '../mediaEditor/util/color';
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import {
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TextStyle,
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@ -40,6 +41,16 @@ export type PropsType = {
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onDone: (data: Uint8Array) => unknown;
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} & Pick<StickerButtonProps, 'installedPacks' | 'recentStickers'>;
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const INITIAL_IMAGE_STATE: ImageStateType = {
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angle: 0,
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cropX: 0,
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cropY: 0,
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flipX: false,
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flipY: false,
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height: 0,
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width: 0,
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};
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enum EditMode {
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Crop = 'Crop',
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Draw = 'Draw',
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@ -85,19 +96,18 @@ export const MediaEditor = ({
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const [fabricCanvas, setFabricCanvas] = useState<fabric.Canvas | undefined>();
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const [image, setImage] = useState<HTMLImageElement>(new Image());
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const isRestoringImageState = useRef(false);
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const canvasId = useUniqueId();
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const [imageState, setImageState] = useState<ImageStateType>({
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angle: 0,
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cropX: 0,
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cropY: 0,
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flipX: false,
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flipY: false,
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height: image.height,
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width: image.width,
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});
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const [imageState, setImageState] =
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useState<ImageStateType>(INITIAL_IMAGE_STATE);
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// History state
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const { canRedo, canUndo, redoIfPossible, takeSnapshot, undoIfPossible } =
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useFabricHistory({
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fabricCanvas,
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imageState,
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setImageState,
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});
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// Initial image load and Fabric canvas setup
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useEffect(() => {
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@ -114,11 +124,14 @@ export const MediaEditor = ({
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const canvas = new fabric.Canvas(canvasId);
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canvas.selection = false;
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setFabricCanvas(canvas);
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setImageState(curr => ({
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...curr,
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const newImageState = {
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...INITIAL_IMAGE_STATE,
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height: img.height,
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width: img.width,
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}));
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};
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setImageState(newImageState);
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takeSnapshot('initial state', newImageState, canvas);
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};
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img.onerror = () => {
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// This is a bad experience, but it should be impossible.
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@ -130,9 +143,7 @@ export const MediaEditor = ({
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img.onload = noop;
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img.onerror = noop;
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};
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}, [canvasId, fabricCanvas, imageSrc, onClose]);
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const history = useFabricHistory(fabricCanvas);
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}, [canvasId, fabricCanvas, imageSrc, onClose, takeSnapshot]);
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// Keyboard support
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useEffect(() => {
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@ -155,22 +166,8 @@ export const MediaEditor = ({
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ev => isCmdOrCtrl(ev) && ev.key === 't',
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() => setEditMode(EditMode.Text),
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],
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[
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ev => isCmdOrCtrl(ev) && ev.key === 'z',
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() => {
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if (history?.canUndo()) {
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history?.undo();
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}
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},
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],
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[
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ev => isCmdOrCtrl(ev) && ev.shiftKey && ev.key === 'z',
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() => {
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if (history?.canRedo()) {
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history?.redo();
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}
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},
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],
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[ev => isCmdOrCtrl(ev) && ev.key === 'z', undoIfPossible],
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[ev => isCmdOrCtrl(ev) && ev.shiftKey && ev.key === 'z', redoIfPossible],
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[
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ev => ev.key === 'Escape',
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() => {
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@ -308,20 +305,7 @@ export const MediaEditor = ({
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return () => {
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document.removeEventListener('keydown', handleKeydown);
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};
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}, [fabricCanvas, history]);
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// Take a snapshot of history whenever imageState changes
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useEffect(() => {
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if (
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!imageState.height ||
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!imageState.width ||
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isRestoringImageState.current
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) {
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isRestoringImageState.current = false;
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return;
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}
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history?.takeSnapshot(imageState);
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}, [history, imageState]);
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}, [fabricCanvas, redoIfPossible, undoIfPossible]);
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const [containerWidth, setContainerWidth] = useState(0);
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const [containerHeight, setContainerHeight] = useState(0);
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@ -359,8 +343,6 @@ export const MediaEditor = ({
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drawFabricBackgroundImage({ fabricCanvas, image, imageState });
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}, [fabricCanvas, image, imageState]);
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const [canRedo, setCanRedo] = useState(false);
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const [canUndo, setCanUndo] = useState(false);
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const [canCrop, setCanCrop] = useState(false);
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const [cropAspectRatioLock, setCropAspectRatioLock] = useState(false);
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const [drawTool, setDrawTool] = useState<DrawTool>(DrawTool.Pen);
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@ -369,64 +351,22 @@ export const MediaEditor = ({
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const [sliderValue, setSliderValue] = useState<number>(0);
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const [textStyle, setTextStyle] = useState<TextStyle>(TextStyle.Regular);
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// Check if we can undo/redo & restore the image state on undo/undo
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useEffect(() => {
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if (!history) {
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return;
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}
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function refreshUndoState() {
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if (!history) {
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return;
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}
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setCanUndo(history.canUndo());
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setCanRedo(history.canRedo());
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}
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function restoreImageState(prevImageState: ImageStateType) {
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isRestoringImageState.current = true;
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setImageState(curr => ({ ...curr, ...prevImageState }));
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}
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function takeSnapshot() {
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history?.takeSnapshot({ ...imageState });
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}
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history.on('appliedState', restoreImageState);
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history.on('historyChanged', refreshUndoState);
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history.on('pleaseTakeSnapshot', takeSnapshot);
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return () => {
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history.off('appliedState', restoreImageState);
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history.off('historyChanged', refreshUndoState);
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history.off('pleaseTakeSnapshot', takeSnapshot);
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};
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}, [history, imageState]);
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// If you select a text path auto enter edit mode
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useEffect(() => {
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if (!fabricCanvas) {
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return;
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}
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function updateEditMode() {
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if (fabricCanvas?.getActiveObject() instanceof MediaEditorFabricIText) {
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setEditMode(EditMode.Text);
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} else if (editMode === EditMode.Text) {
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setEditMode(undefined);
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return fabricEffectListener(
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fabricCanvas,
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['selection:created', 'selection:updated', 'selection:cleared'],
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() => {
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if (fabricCanvas?.getActiveObject() instanceof MediaEditorFabricIText) {
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setEditMode(EditMode.Text);
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} else if (editMode === EditMode.Text) {
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setEditMode(undefined);
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}
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}
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}
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fabricCanvas.on('selection:created', updateEditMode);
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fabricCanvas.on('selection:updated', updateEditMode);
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fabricCanvas.on('selection:cleared', updateEditMode);
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return () => {
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fabricCanvas.off('selection:created', updateEditMode);
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fabricCanvas.off('selection:updated', updateEditMode);
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fabricCanvas.off('selection:cleared', updateEditMode);
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};
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);
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}, [editMode, fabricCanvas]);
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// Ensure scaling is in locked|unlocked state only when cropping
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@ -769,15 +709,13 @@ export const MediaEditor = ({
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return;
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}
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setImageState({
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angle: 0,
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cropX: 0,
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cropY: 0,
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flipX: false,
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flipY: false,
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const newImageState = {
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...INITIAL_IMAGE_STATE,
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height: image.height,
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width: image.width,
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});
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};
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setImageState(newImageState);
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takeSnapshot('reset', newImageState);
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}}
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type="button"
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>
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@ -808,12 +746,14 @@ export const MediaEditor = ({
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obj.setCoords();
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});
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setImageState(curr => ({
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...curr,
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angle: (curr.angle + 270) % 360,
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height: curr.width,
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width: curr.height,
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}));
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const newImageState = {
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...imageState,
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angle: (imageState.angle + 270) % 360,
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height: imageState.width,
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width: imageState.height,
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};
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setImageState(newImageState);
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takeSnapshot('rotate', newImageState);
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}}
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type="button"
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/>
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@ -825,12 +765,14 @@ export const MediaEditor = ({
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return;
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}
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setImageState(curr => ({
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...curr,
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...(curr.angle % 180
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? { flipY: !curr.flipY }
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: { flipX: !curr.flipX }),
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}));
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const newImageState = {
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...imageState,
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...(imageState.angle % 180
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? { flipY: !imageState.flipY }
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: { flipX: !imageState.flipX }),
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};
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setImageState(newImageState);
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takeSnapshot('flip', newImageState);
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}}
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type="button"
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/>
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@ -863,8 +805,13 @@ export const MediaEditor = ({
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return;
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}
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setImageState(curr => getNewImageStateFromCrop(curr, pendingCrop));
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const newImageState = getNewImageStateFromCrop(
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imageState,
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pendingCrop
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);
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setImageState(newImageState);
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moveFabricObjectsForCrop(fabricCanvas, pendingCrop);
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takeSnapshot('crop', newImageState);
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setEditMode(undefined);
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}}
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type="button"
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@ -1031,7 +978,7 @@ export const MediaEditor = ({
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if (editMode === EditMode.Crop) {
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setEditMode(undefined);
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}
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history?.undo();
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undoIfPossible();
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}}
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type="button"
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/>
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if (editMode === EditMode.Crop) {
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setEditMode(undefined);
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}
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history?.redo();
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redoIfPossible();
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}}
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type="button"
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/>
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23
ts/mediaEditor/fabricEffectListener.ts
Normal file
23
ts/mediaEditor/fabricEffectListener.ts
Normal file
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@ -0,0 +1,23 @@
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// Copyright 2021 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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import type { fabric } from 'fabric';
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/**
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* A helper for setting Fabric events inside of React `useEffect`s.
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*/
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export function fabricEffectListener(
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target: fabric.IObservable<unknown>,
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eventNames: ReadonlyArray<string>,
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handler: (event: fabric.IEvent) => unknown
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): () => void {
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for (const eventName of eventNames) {
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target.on(eventName, handler);
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}
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return () => {
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for (const eventName of eventNames) {
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target.off(eventName, handler);
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}
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};
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}
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@ -1,152 +1,221 @@
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// Copyright 2021 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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import { useEffect, useState } from 'react';
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import { useCallback, useEffect, useState } from 'react';
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import { fabric } from 'fabric';
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import EventEmitter from 'events';
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import * as log from '../logging/log';
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import type { ImageStateType } from './ImageStateType';
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import { MediaEditorFabricIText } from './MediaEditorFabricIText';
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import { MediaEditorFabricPath } from './MediaEditorFabricPath';
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import { MediaEditorFabricSticker } from './MediaEditorFabricSticker';
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export function useFabricHistory(
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canvas: fabric.Canvas | undefined
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): FabricHistory | undefined {
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const [history, setHistory] = useState<FabricHistory | undefined>();
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// We need this type of precision so that when serializing/deserializing
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// the floats don't get rounded off and we maintain proper image state.
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// http://fabricjs.com/fabric-gotchas
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fabric.Object.NUM_FRACTION_DIGITS = 16;
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// Attach our custom classes to the global Fabric instance. Unfortunately, Fabric
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// doesn't make it easy to deserialize into a custom class without polluting the
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// global namespace. See <http://fabricjs.com/fabric-intro-part-3#subclassing>.
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Object.assign(fabric, {
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MediaEditorFabricIText,
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MediaEditorFabricPath,
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MediaEditorFabricSticker,
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});
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useEffect(() => {
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if (canvas) {
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const fabricHistory = new FabricHistory(canvas);
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setHistory(fabricHistory);
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}
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}, [canvas]);
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return history;
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}
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const LIMIT = 1000;
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import { fabricEffectListener } from './fabricEffectListener';
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import { strictAssert } from '../util/assert';
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type SnapshotStateType = {
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canvasState: string;
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imageState: ImageStateType;
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};
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export class FabricHistory extends EventEmitter {
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private readonly canvas: fabric.Canvas;
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const SNAPSHOT_LIMIT = 1000;
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private highWatermark: number;
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private isTimeTraveling: boolean;
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private snapshots: Array<SnapshotStateType>;
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/**
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* A helper hook to manage `<MediaEditor>`'s undo/redo state.
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*
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* There are 3 pieces of state here:
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*
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* 1. `snapshots`, which include the "canvas state" (i.e., where all the objects are) and
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* the "image state" (i.e., the dimensions/angle of the image). Once the image has
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* loaded, this will always have a length of at least 1.
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* 2. `highWatermark`, representing the snapshot that we *want* to be applied. If the
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* user never hits Undo, this will always be `snapshots.length`.
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* 3. `appliedHighWatermark`, representing the snapshot that *is* applied. Because undo
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* and redo are asynchronous, this can lag behind `highWatermark`. The user is in the
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* middle of a "time travel" if `highWatermark !== appliedHighWatermark`.
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*
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* When the user performs a normal operation (such as adding an object or cropping), we
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* add a new snapshot and update `highWatermark` and `appliedHighWatermark` all at once.
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* We can do this because it's a synchronous operation.
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*
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* When the user performs an undo/redo, we immediately update `highWatermark`, then
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* asynchronously perform the operation, then update `appliedHighWatermark`. You can't
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* undo/redo if you're already time traveling to help avoid race conditions.
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*/
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export function useFabricHistory({
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fabricCanvas,
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imageState,
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setImageState,
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}: {
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fabricCanvas: fabric.Canvas | undefined;
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imageState: Readonly<ImageStateType>;
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setImageState: (_: ImageStateType) => unknown;
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}): {
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canRedo: boolean;
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canUndo: boolean;
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redoIfPossible: () => void;
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takeSnapshot: (
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logMessage: string,
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imageState: ImageStateType,
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canvasOverride?: fabric.Canvas
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) => void;
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undoIfPossible: () => void;
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} {
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// These are all in one object, instead of three `useState` calls, because we often
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// need to update them all at once based on the previous state.
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const [state, setState] = useState<
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Readonly<{
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snapshots: ReadonlyArray<SnapshotStateType>;
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highWatermark: number;
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appliedHighWatermark: number;
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}>
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>({
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snapshots: [],
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highWatermark: 0,
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appliedHighWatermark: 0,
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});
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constructor(canvas: fabric.Canvas) {
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super();
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const { highWatermark, snapshots } = state;
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const isTimeTraveling = getIsTimeTraveling(state);
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const desiredSnapshot: undefined | SnapshotStateType =
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snapshots[highWatermark - 1];
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this.canvas = canvas;
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this.highWatermark = 0;
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this.isTimeTraveling = false;
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this.snapshots = [];
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this.canvas.on('object:added', this.onObjectModified.bind(this));
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this.canvas.on('object:modified', this.onObjectModified.bind(this));
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this.canvas.on('object:removed', this.onObjectModified.bind(this));
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}
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private applyState({ canvasState, imageState }: SnapshotStateType): void {
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this.canvas.loadFromJSON(canvasState, () => {
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this.emit('appliedState', imageState);
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this.emit('historyChanged');
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this.isTimeTraveling = false;
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const takeSnapshotInternal = useCallback((snapshot: SnapshotStateType) => {
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setState(oldState => {
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const newSnapshots = oldState.snapshots.slice(0, oldState.highWatermark);
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newSnapshots.push(snapshot);
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while (newSnapshots.length > SNAPSHOT_LIMIT) {
|
||||
newSnapshots.shift();
|
||||
}
|
||||
return {
|
||||
snapshots: newSnapshots,
|
||||
highWatermark: newSnapshots.length,
|
||||
appliedHighWatermark: newSnapshots.length,
|
||||
};
|
||||
});
|
||||
}
|
||||
}, []);
|
||||
const takeSnapshot = useCallback(
|
||||
(
|
||||
logMessage: string,
|
||||
newImageState: ImageStateType,
|
||||
canvasOverride?: fabric.Canvas
|
||||
) => {
|
||||
const canvas = canvasOverride || fabricCanvas;
|
||||
strictAssert(
|
||||
canvas,
|
||||
'Media editor: tried to take a snapshot without a canvas'
|
||||
);
|
||||
log.info(
|
||||
`Media editor: taking snapshot of image state from ${logMessage}`
|
||||
);
|
||||
takeSnapshotInternal({
|
||||
canvasState: getCanvasState(canvas),
|
||||
imageState: newImageState,
|
||||
});
|
||||
},
|
||||
[fabricCanvas, takeSnapshotInternal]
|
||||
);
|
||||
const undoIfPossible = useCallback(() => {
|
||||
log.info('Media editor: undoing');
|
||||
setState(oldState =>
|
||||
getIsTimeTraveling(oldState)
|
||||
? oldState
|
||||
: {
|
||||
...oldState,
|
||||
highWatermark: Math.max(oldState.highWatermark - 1, 1),
|
||||
}
|
||||
);
|
||||
}, []);
|
||||
const redoIfPossible = useCallback(() => {
|
||||
log.info('Media editor: redoing');
|
||||
setState(oldState =>
|
||||
getIsTimeTraveling(oldState)
|
||||
? oldState
|
||||
: {
|
||||
...oldState,
|
||||
highWatermark: Math.min(
|
||||
oldState.highWatermark + 1,
|
||||
oldState.snapshots.length
|
||||
),
|
||||
}
|
||||
);
|
||||
}, []);
|
||||
|
||||
private getState(): string {
|
||||
return JSON.stringify(this.canvas.toDatalessJSON());
|
||||
}
|
||||
// Global Fabric overrides
|
||||
useEffect(() => {
|
||||
// We need this type of precision so that when serializing/deserializing
|
||||
// the floats don't get rounded off and we maintain proper image state.
|
||||
// http://fabricjs.com/fabric-gotchas
|
||||
fabric.Object.NUM_FRACTION_DIGITS = 16;
|
||||
|
||||
private onObjectModified({ target }: fabric.IEvent): void {
|
||||
if (target?.excludeFromExport) {
|
||||
// Attach our custom classes to the global Fabric instance. Unfortunately, Fabric
|
||||
// doesn't make it easy to deserialize into a custom class without polluting the
|
||||
// global namespace. See <http://fabricjs.com/fabric-intro-part-3#subclassing>.
|
||||
Object.assign(fabric, {
|
||||
MediaEditorFabricIText,
|
||||
MediaEditorFabricPath,
|
||||
MediaEditorFabricSticker,
|
||||
});
|
||||
}, []);
|
||||
|
||||
// Moving between different snapshots
|
||||
useEffect(() => {
|
||||
if (!fabricCanvas || !isTimeTraveling || !desiredSnapshot) {
|
||||
return;
|
||||
}
|
||||
log.info(`Media editor: time-traveling to snapshot ${highWatermark}`);
|
||||
fabricCanvas.loadFromJSON(desiredSnapshot.canvasState, () => {
|
||||
setImageState(desiredSnapshot.imageState);
|
||||
setState(oldState => ({
|
||||
...oldState,
|
||||
appliedHighWatermark: highWatermark,
|
||||
}));
|
||||
});
|
||||
}, [
|
||||
desiredSnapshot,
|
||||
fabricCanvas,
|
||||
highWatermark,
|
||||
isTimeTraveling,
|
||||
setImageState,
|
||||
]);
|
||||
|
||||
this.emit('pleaseTakeSnapshot');
|
||||
}
|
||||
|
||||
private getUndoState(): SnapshotStateType | undefined {
|
||||
if (!this.canUndo()) {
|
||||
// Taking snapshots when objects are added, modified, and removed
|
||||
useEffect(() => {
|
||||
if (!fabricCanvas || isTimeTraveling) {
|
||||
return;
|
||||
}
|
||||
return fabricEffectListener(
|
||||
fabricCanvas,
|
||||
['object:added', 'object:modified', 'object:removed'],
|
||||
({ target }) => {
|
||||
if (isTimeTraveling || target?.excludeFromExport) {
|
||||
return;
|
||||
}
|
||||
log.info('Media editor: taking snapshot from object change');
|
||||
takeSnapshotInternal({
|
||||
canvasState: getCanvasState(fabricCanvas),
|
||||
imageState,
|
||||
});
|
||||
}
|
||||
);
|
||||
}, [takeSnapshotInternal, fabricCanvas, isTimeTraveling, imageState]);
|
||||
|
||||
this.highWatermark -= 1;
|
||||
return this.snapshots[this.highWatermark];
|
||||
}
|
||||
|
||||
private getRedoState(): SnapshotStateType | undefined {
|
||||
if (this.canRedo()) {
|
||||
this.highWatermark += 1;
|
||||
}
|
||||
|
||||
return this.snapshots[this.highWatermark];
|
||||
}
|
||||
|
||||
public takeSnapshot(imageState: ImageStateType): void {
|
||||
if (this.isTimeTraveling) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.canRedo()) {
|
||||
this.snapshots.splice(this.highWatermark + 1, this.snapshots.length);
|
||||
}
|
||||
|
||||
this.snapshots.push({ canvasState: this.getState(), imageState });
|
||||
if (this.snapshots.length > LIMIT) {
|
||||
this.snapshots.shift();
|
||||
}
|
||||
this.highWatermark = this.snapshots.length - 1;
|
||||
this.emit('historyChanged');
|
||||
}
|
||||
|
||||
public undo(): void {
|
||||
const undoState = this.getUndoState();
|
||||
|
||||
if (!undoState) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.isTimeTraveling = true;
|
||||
this.applyState(undoState);
|
||||
}
|
||||
|
||||
public redo(): void {
|
||||
const redoState = this.getRedoState();
|
||||
|
||||
if (!redoState) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.isTimeTraveling = true;
|
||||
this.applyState(redoState);
|
||||
}
|
||||
|
||||
public canUndo(): boolean {
|
||||
return this.highWatermark > 0;
|
||||
}
|
||||
|
||||
public canRedo(): boolean {
|
||||
return this.highWatermark < this.snapshots.length - 1;
|
||||
}
|
||||
return {
|
||||
canRedo: highWatermark < snapshots.length,
|
||||
canUndo: highWatermark > 1,
|
||||
redoIfPossible,
|
||||
takeSnapshot,
|
||||
undoIfPossible,
|
||||
};
|
||||
}
|
||||
|
||||
function getCanvasState(fabricCanvas: fabric.Canvas): string {
|
||||
return JSON.stringify(fabricCanvas.toDatalessJSON());
|
||||
}
|
||||
|
||||
function getIsTimeTraveling({
|
||||
highWatermark,
|
||||
appliedHighWatermark,
|
||||
}: Readonly<{ highWatermark: number; appliedHighWatermark: number }>): boolean {
|
||||
return highWatermark !== appliedHighWatermark;
|
||||
}
|
||||
|
|
|
@ -7461,13 +7461,6 @@
|
|||
"updated": "2020-02-14T20:02:37.507Z",
|
||||
"reasonDetail": "Used only to set focus"
|
||||
},
|
||||
{
|
||||
"rule": "React-useRef",
|
||||
"path": "ts/components/MediaEditor.tsx",
|
||||
"line": " const isRestoringImageState = useRef(false);",
|
||||
"reasonCategory": "usageTrusted",
|
||||
"updated": "2021-12-01T01:13:59.892Z"
|
||||
},
|
||||
{
|
||||
"rule": "React-useRef",
|
||||
"path": "ts/components/Modal.tsx",
|
||||
|
|
Loading…
Add table
Reference in a new issue