Remove libaxolotl dependency on textsecure/errors.js
Let libaxolotl throw a generic error instead of a replayable error, and add an helper function in libtextsecure's axolotl_wrapper to catch and convert from the generic error to the replayable one. This allows the ReplayableError to remain a libtextsecure-level concept only. Somewhat unrelatedly, but nearby, fix some whitespace and add missing semicolon.
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					 4 changed files with 35 additions and 12 deletions
				
			
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			@ -144,7 +144,20 @@
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            res[1]();
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        return finalMessage;
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    };
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    var handlePreKeyWhisperMessage = function(from, message) {
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        try {
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            return axolotl.protocol.handlePreKeyWhisperMessage(from, message);
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        } catch(e) {
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            if (e.message === 'Unknown identity key') {
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                // create an error that the UI will pick up and ask the
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                // user if they want to re-negotiate
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                throw new textsecure.IncomingIdentityKeyError(from, message);
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            }
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            throw e;
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        }
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    };
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    window.textsecure = window.textsecure || {};
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    window.textsecure.protocol_wrapper = {
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			@ -159,7 +172,7 @@
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                if (proto.message.readUint8() != ((3 << 4) | 3))
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                    throw new Error("Bad version byte");
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                var from = proto.source + "." + (proto.sourceDevice == null ? 0 : proto.sourceDevice);
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                return axolotl.protocol.handlePreKeyWhisperMessage(from, getString(proto.message)).then(decodeMessageContents);
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                return handlePreKeyWhisperMessage(from, getString(proto.message)).then(decodeMessageContents);
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            case textsecure.protobuf.IncomingPushMessageSignal.Type.RECEIPT:
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                return Promise.resolve(null);
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            default:
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			@ -37187,8 +37200,7 @@ window.axolotl.protocol = function() {
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                if (open_session !== undefined)
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                    closeSession(open_session); // To be returned and saved later
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            } else {
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                // ...otherwise create an error that the UI will pick up and ask the user if they want to re-negotiate
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                throw new textsecure.IncomingIdentityKeyError(encodedNumber, getString(message.encode()));
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                throw new Error('Unknown identity key');
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            }
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        }
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        return initSession(false, preKeyPair, signedPreKeyPair, encodedNumber, toArrayBuffer(message.identityKey), toArrayBuffer(message.baseKey), undefined)
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			@ -386,8 +386,7 @@ window.axolotl.protocol = function() {
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                if (open_session !== undefined)
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                    closeSession(open_session); // To be returned and saved later
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            } else {
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                // ...otherwise create an error that the UI will pick up and ask the user if they want to re-negotiate
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                throw new textsecure.IncomingIdentityKeyError(encodedNumber, getString(message.encode()));
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                throw new Error('Unknown identity key');
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            }
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        }
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        return initSession(false, preKeyPair, signedPreKeyPair, encodedNumber, toArrayBuffer(message.identityKey), toArrayBuffer(message.baseKey), undefined)
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			@ -67,7 +67,20 @@
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            res[1]();
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        return finalMessage;
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    };
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    var handlePreKeyWhisperMessage = function(from, message) {
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        try {
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            return axolotl.protocol.handlePreKeyWhisperMessage(from, message);
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        } catch(e) {
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            if (e.message === 'Unknown identity key') {
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                // create an error that the UI will pick up and ask the
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                // user if they want to re-negotiate
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                throw new textsecure.IncomingIdentityKeyError(from, message);
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            }
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            throw e;
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        }
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    };
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    window.textsecure = window.textsecure || {};
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    window.textsecure.protocol_wrapper = {
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			@ -82,7 +95,7 @@
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                if (proto.message.readUint8() != ((3 << 4) | 3))
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                    throw new Error("Bad version byte");
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                var from = proto.source + "." + (proto.sourceDevice == null ? 0 : proto.sourceDevice);
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                return axolotl.protocol.handlePreKeyWhisperMessage(from, getString(proto.message)).then(decodeMessageContents);
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                return handlePreKeyWhisperMessage(from, getString(proto.message)).then(decodeMessageContents);
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            case textsecure.protobuf.IncomingPushMessageSignal.Type.RECEIPT:
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                return Promise.resolve(null);
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            default:
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			@ -37001,8 +37001,7 @@ window.axolotl.protocol = function() {
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                if (open_session !== undefined)
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                    closeSession(open_session); // To be returned and saved later
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            } else {
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                // ...otherwise create an error that the UI will pick up and ask the user if they want to re-negotiate
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                throw new textsecure.IncomingIdentityKeyError(encodedNumber, getString(message.encode()));
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                throw new Error('Unknown identity key');
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            }
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        }
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        return initSession(false, preKeyPair, signedPreKeyPair, encodedNumber, toArrayBuffer(message.identityKey), toArrayBuffer(message.baseKey), undefined)
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