Better handling of network disconnection/reconnection (#1546)
* Ensure that our preload.js setImmediate call finds right function FREEBIE * Our own socket close event, better logging, unregistration FREEBIE * Return CLOSED for NetworkStatusView if we've fully disconnected * background.js: Remove messageReceiver = null, log in connect() A null messageReciever makes the NetworkStatusView think we're online. FREEBIE
This commit is contained in:
parent
52cc8355a6
commit
b64f2969fd
6 changed files with 363 additions and 228 deletions
|
@ -28,8 +28,11 @@ MessageReceiver.prototype = new textsecure.EventTarget();
|
|||
MessageReceiver.prototype.extend({
|
||||
constructor: MessageReceiver,
|
||||
connect: function() {
|
||||
this.hasConnected = true;
|
||||
|
||||
if (this.socket && this.socket.readyState !== WebSocket.CLOSED) {
|
||||
this.socket.close();
|
||||
this.wsr.close();
|
||||
}
|
||||
// initialize the socket and start listening for messages
|
||||
this.socket = this.server.getMessageSocket();
|
||||
|
@ -38,16 +41,45 @@ MessageReceiver.prototype.extend({
|
|||
this.socket.onopen = this.onopen.bind(this);
|
||||
this.wsr = new WebSocketResource(this.socket, {
|
||||
handleRequest: this.handleRequest.bind(this),
|
||||
keepalive: { path: '/v1/keepalive', disconnect: true }
|
||||
keepalive: {
|
||||
path: '/v1/keepalive',
|
||||
disconnect: true
|
||||
}
|
||||
});
|
||||
|
||||
// Because sometimes the socket doesn't properly emit its close event
|
||||
this._onClose = this.onclose.bind(this)
|
||||
this.wsr.addEventListener('close', this._onClose);
|
||||
|
||||
// Ensures that an immediate 'empty' event from the websocket will fire only after
|
||||
// all cached envelopes are processed.
|
||||
this.incoming = [this.pending];
|
||||
},
|
||||
shutdown: function() {
|
||||
if (this.socket) {
|
||||
this.socket.onclose = null;
|
||||
this.socket.onerror = null;
|
||||
this.socket.onopen = null;
|
||||
this.socket = null;
|
||||
}
|
||||
|
||||
if (this.wsr) {
|
||||
this.wsr.removeEventListener('close', this._onClose);
|
||||
this.wsr = null;
|
||||
}
|
||||
},
|
||||
close: function() {
|
||||
console.log('MessageReceiver.close()');
|
||||
this.calledClose = true;
|
||||
this.socket.close(3000, 'called close');
|
||||
|
||||
// Our WebSocketResource instance will close the socket and emit a 'close' event
|
||||
// if the socket doesn't emit one quickly enough.
|
||||
if (this.wsr) {
|
||||
this.wsr.close(3000, 'called close');
|
||||
}
|
||||
|
||||
this.shutdown();
|
||||
|
||||
return this.drain();
|
||||
},
|
||||
onopen: function() {
|
||||
|
@ -68,6 +100,8 @@ MessageReceiver.prototype.extend({
|
|||
this.calledClose
|
||||
);
|
||||
|
||||
this.shutdown();
|
||||
|
||||
if (this.calledClose) {
|
||||
return;
|
||||
}
|
||||
|
@ -332,6 +366,8 @@ MessageReceiver.prototype.extend({
|
|||
getStatus: function() {
|
||||
if (this.socket) {
|
||||
return this.socket.readyState;
|
||||
} else if (this.hasConnected) {
|
||||
return WebSocket.CLOSED;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue