Better handling of network disconnection/reconnection (#1546)

* Ensure that our preload.js setImmediate call finds right function

FREEBIE

* Our own socket close event, better logging, unregistration

FREEBIE

* Return CLOSED for NetworkStatusView if we've fully disconnected

* background.js: Remove messageReceiver = null, log in connect()

A null messageReciever makes the NetworkStatusView think we're online.

FREEBIE
This commit is contained in:
Scott Nonnenberg 2017-10-06 16:28:13 -07:00 committed by GitHub
parent 52cc8355a6
commit b64f2969fd
6 changed files with 363 additions and 228 deletions

View file

@ -28,8 +28,11 @@ MessageReceiver.prototype = new textsecure.EventTarget();
MessageReceiver.prototype.extend({
constructor: MessageReceiver,
connect: function() {
this.hasConnected = true;
if (this.socket && this.socket.readyState !== WebSocket.CLOSED) {
this.socket.close();
this.wsr.close();
}
// initialize the socket and start listening for messages
this.socket = this.server.getMessageSocket();
@ -38,16 +41,45 @@ MessageReceiver.prototype.extend({
this.socket.onopen = this.onopen.bind(this);
this.wsr = new WebSocketResource(this.socket, {
handleRequest: this.handleRequest.bind(this),
keepalive: { path: '/v1/keepalive', disconnect: true }
keepalive: {
path: '/v1/keepalive',
disconnect: true
}
});
// Because sometimes the socket doesn't properly emit its close event
this._onClose = this.onclose.bind(this)
this.wsr.addEventListener('close', this._onClose);
// Ensures that an immediate 'empty' event from the websocket will fire only after
// all cached envelopes are processed.
this.incoming = [this.pending];
},
shutdown: function() {
if (this.socket) {
this.socket.onclose = null;
this.socket.onerror = null;
this.socket.onopen = null;
this.socket = null;
}
if (this.wsr) {
this.wsr.removeEventListener('close', this._onClose);
this.wsr = null;
}
},
close: function() {
console.log('MessageReceiver.close()');
this.calledClose = true;
this.socket.close(3000, 'called close');
// Our WebSocketResource instance will close the socket and emit a 'close' event
// if the socket doesn't emit one quickly enough.
if (this.wsr) {
this.wsr.close(3000, 'called close');
}
this.shutdown();
return this.drain();
},
onopen: function() {
@ -68,6 +100,8 @@ MessageReceiver.prototype.extend({
this.calledClose
);
this.shutdown();
if (this.calledClose) {
return;
}
@ -332,6 +366,8 @@ MessageReceiver.prototype.extend({
getStatus: function() {
if (this.socket) {
return this.socket.readyState;
} else if (this.hasConnected) {
return WebSocket.CLOSED;
} else {
return -1;
}

View file

@ -138,22 +138,55 @@
};
if (opts.keepalive) {
var keepalive = new KeepAlive(this, {
this.keepalive = new KeepAlive(this, {
path : opts.keepalive.path,
disconnect : opts.keepalive.disconnect
});
var resetKeepAliveTimer = keepalive.reset.bind(keepalive);
var resetKeepAliveTimer = this.keepalive.reset.bind(this.keepalive);
socket.addEventListener('open', resetKeepAliveTimer);
socket.addEventListener('message', resetKeepAliveTimer);
socket.addEventListener('close', keepalive.stop.bind(keepalive));
socket.addEventListener('close', this.keepalive.stop.bind(this.keepalive));
}
this.close = function(code, reason) {
if (!code) { code = 3000; }
socket.close(code, reason);
};
socket.addEventListener('close', function() {
this.closed = true;
}.bind(this))
this.close = function(code, reason) {
if (this.closed) {
return;
}
console.log('WebSocketResource.close()');
if (!code) {
code = 3000;
}
if (this.keepalive) {
this.keepalive.stop();
}
socket.close(code, reason);
socket.onmessage = null;
// On linux the socket can wait a long time to emit its close event if we've
// lost the internet connection. On the order of minutes. This speeds that
// process up.
setTimeout(function() {
if (this.closed) {
return;
}
this.closed = true;
console.log('Dispatching our own socket close event');
var ev = new Event('close');
ev.code = code;
ev.reason = reason;
this.dispatchEvent(ev);
}.bind(this), 10000);
};
};
window.WebSocketResource.prototype = new textsecure.EventTarget();
function KeepAlive(websocketResource, opts) {
if (websocketResource instanceof WebSocketResource) {
@ -182,12 +215,6 @@
clearTimeout(this.keepAliveTimer);
clearTimeout(this.disconnectTimer);
this.keepAliveTimer = setTimeout(function() {
console.log('Sending a keepalive message');
this.wsr.sendRequest({
verb: 'GET',
path: this.path,
success: this.reset.bind(this)
});
if (this.disconnect) {
// automatically disconnect if server doesn't ack
this.disconnectTimer = setTimeout(function() {
@ -197,6 +224,12 @@
} else {
this.reset();
}
console.log('Sending a keepalive message');
this.wsr.sendRequest({
verb: 'GET',
path: this.path,
success: this.reset.bind(this)
});
}.bind(this), 55000);
},
};