Ensure that ConversationController.load is resilient to errors
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b4e9c278d3
commit
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2 changed files with 43 additions and 26 deletions
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@ -1139,18 +1139,28 @@
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const stickerData = this.get('sticker');
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if (stickerData) {
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const sticker = Signal.Stickers.getSticker(
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stickerData.packId,
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stickerData.stickerId
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);
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const { emoji } = sticker || {};
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if (!emoji) {
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window.log.warn('Unable to get emoji for sticker');
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try {
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const sticker = Signal.Stickers.getSticker(
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stickerData.packId,
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stickerData.stickerId
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);
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const { emoji } = sticker || {};
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if (!emoji) {
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window.log.warn('Unable to get emoji for sticker');
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}
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return {
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text: i18n('message--getNotificationText--stickers'),
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emoji,
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};
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} catch (error) {
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window.log.error(
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'getNotificationData: sticker fetch failed',
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error && error.stack ? error.stack : error
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);
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return {
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text: i18n('message--getNotificationText--stickers'),
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};
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}
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return {
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text: i18n('message--getNotificationText--stickers'),
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emoji,
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};
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}
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if (this.isCallHistory()) {
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@ -666,23 +666,30 @@ export class ConversationController {
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await Promise.all(
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this._conversations.map(async conversation => {
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// This call is important to allow Conversation models not to generate their
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// cached props on initial construction if we're in the middle of the load
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// from the database. Then we come back to the models when it is safe and
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// generate those props.
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conversation.generateProps();
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try {
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// This call is important to allow Conversation models not to generate their
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// cached props on initial construction if we're in the middle of the load
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// from the database. Then we come back to the models when it is safe and
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// generate those props.
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conversation.generateProps();
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if (!conversation.get('lastMessage')) {
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await conversation.updateLastMessage();
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}
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if (!conversation.get('lastMessage')) {
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await conversation.updateLastMessage();
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}
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// In case a too-large draft was saved to the database
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const draft = conversation.get('draft');
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if (draft && draft.length > MAX_MESSAGE_BODY_LENGTH) {
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conversation.set({
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draft: draft.slice(0, MAX_MESSAGE_BODY_LENGTH),
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});
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updateConversation(conversation.attributes);
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// In case a too-large draft was saved to the database
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const draft = conversation.get('draft');
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if (draft && draft.length > MAX_MESSAGE_BODY_LENGTH) {
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conversation.set({
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draft: draft.slice(0, MAX_MESSAGE_BODY_LENGTH),
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});
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updateConversation(conversation.attributes);
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}
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} catch (error) {
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window.log.error(
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'ConversationController.load/map: Failed to prepare a conversation',
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error && error.stack ? error.stack : error
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);
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}
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})
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);
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