signal-desktop/ts/mediaEditor/useFabricHistory.ts

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// Copyright 2021 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
import { useEffect, useState } from 'react';
import { fabric } from 'fabric';
import EventEmitter from 'events';
import type { ImageStateType } from './ImageStateType';
import { MediaEditorFabricIText } from './MediaEditorFabricIText';
import { MediaEditorFabricPath } from './MediaEditorFabricPath';
import { MediaEditorFabricSticker } from './MediaEditorFabricSticker';
export function useFabricHistory(
canvas: fabric.Canvas | undefined
): FabricHistory | undefined {
const [history, setHistory] = useState<FabricHistory | undefined>();
// We need this type of precision so that when serializing/deserializing
// the floats don't get rounded off and we maintain proper image state.
// http://fabricjs.com/fabric-gotchas
fabric.Object.NUM_FRACTION_DIGITS = 16;
// Attach our custom classes to the global Fabric instance. Unfortunately, Fabric
// doesn't make it easy to deserialize into a custom class without polluting the
// global namespace. See <http://fabricjs.com/fabric-intro-part-3#subclassing>.
Object.assign(fabric, {
MediaEditorFabricIText,
MediaEditorFabricPath,
MediaEditorFabricSticker,
});
useEffect(() => {
if (canvas) {
const fabricHistory = new FabricHistory(canvas);
setHistory(fabricHistory);
}
}, [canvas]);
return history;
}
const LIMIT = 1000;
type SnapshotStateType = {
canvasState: string;
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imageState: ImageStateType;
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};
export class FabricHistory extends EventEmitter {
private readonly canvas: fabric.Canvas;
private highWatermark: number;
private isTimeTraveling: boolean;
private snapshots: Array<SnapshotStateType>;
constructor(canvas: fabric.Canvas) {
super();
this.canvas = canvas;
this.highWatermark = 0;
this.isTimeTraveling = false;
this.snapshots = [];
this.canvas.on('object:added', this.onObjectModified.bind(this));
this.canvas.on('object:modified', this.onObjectModified.bind(this));
this.canvas.on('object:removed', this.onObjectModified.bind(this));
}
private applyState({ canvasState, imageState }: SnapshotStateType): void {
this.canvas.loadFromJSON(canvasState, () => {
this.emit('appliedState', imageState);
this.emit('historyChanged');
this.isTimeTraveling = false;
});
}
private getState(): string {
return JSON.stringify(this.canvas.toDatalessJSON());
}
private onObjectModified({ target }: fabric.IEvent): void {
if (target?.excludeFromExport) {
return;
}
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this.emit('pleaseTakeSnapshot');
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}
private getUndoState(): SnapshotStateType | undefined {
if (!this.canUndo()) {
return;
}
this.highWatermark -= 1;
return this.snapshots[this.highWatermark];
}
private getRedoState(): SnapshotStateType | undefined {
if (this.canRedo()) {
this.highWatermark += 1;
}
return this.snapshots[this.highWatermark];
}
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public takeSnapshot(imageState: ImageStateType): void {
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if (this.isTimeTraveling) {
return;
}
if (this.canRedo()) {
this.snapshots.splice(this.highWatermark, this.snapshots.length);
}
this.snapshots.push({ canvasState: this.getState(), imageState });
if (this.snapshots.length > LIMIT) {
this.snapshots.shift();
}
this.highWatermark = this.snapshots.length - 1;
this.emit('historyChanged');
}
public undo(): void {
const undoState = this.getUndoState();
if (!undoState) {
return;
}
this.isTimeTraveling = true;
this.applyState(undoState);
}
public redo(): void {
const redoState = this.getRedoState();
if (!redoState) {
return;
}
this.isTimeTraveling = true;
this.applyState(redoState);
}
public canUndo(): boolean {
return this.highWatermark > 0;
}
public canRedo(): boolean {
return this.highWatermark < this.snapshots.length - 1;
}
}