signal-desktop/ts/jobs/JobQueue.ts

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// Copyright 2021 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
import { v4 as uuid } from 'uuid';
import { noop } from 'lodash';
import { Job } from './Job';
import { JobError } from './JobError';
import { ParsedJob, StoredJob, JobQueueStore } from './types';
import { assert } from '../util/assert';
import * as log from '../logging/log';
const noopOnCompleteCallbacks = {
resolve: noop,
reject: noop,
};
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type JobQueueOptions = {
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/**
* The backing store for jobs. Typically a wrapper around the database.
*/
store: JobQueueStore;
/**
* A unique name for this job queue. For example, might be "attachment downloads" or
* "message send".
*/
queueType: string;
/**
* The maximum number of attempts for a job in this queue. A value of 1 will not allow
* the job to fail; a value of 2 will allow the job to fail once; etc.
*/
maxAttempts: number;
};
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export abstract class JobQueue<T> {
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private readonly maxAttempts: number;
private readonly queueType: string;
private readonly store: JobQueueStore;
private readonly logPrefix: string;
private readonly onCompleteCallbacks = new Map<
string,
{
resolve: () => void;
reject: (err: unknown) => void;
}
>();
private started = false;
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constructor(options: Readonly<JobQueueOptions>) {
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assert(
Number.isInteger(options.maxAttempts) && options.maxAttempts >= 1,
'maxAttempts should be a positive integer'
);
assert(
options.maxAttempts <= Number.MAX_SAFE_INTEGER,
'maxAttempts is too large'
);
assert(
options.queueType.trim().length,
'queueType should be a non-blank string'
);
this.maxAttempts = options.maxAttempts;
this.queueType = options.queueType;
this.store = options.store;
this.logPrefix = `${this.queueType} job queue:`;
}
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/**
* `parseData` will be called with the raw data from `store`. For example, if the job
* takes a single number, `parseData` should throw if `data` is a number and should
* return the number otherwise.
*
* If it throws, the job will be deleted from the store and the job will not be run.
*
* Will only be called once per job, even if `maxAttempts > 1`.
*/
protected abstract parseData(data: unknown): T;
/**
* Run the job, given data.
*
* If it resolves, the job will be deleted from the store.
*
* If it rejects, the job will be retried up to `maxAttempts - 1` times, after which it
* will be deleted from the store.
*/
protected abstract run(
job: Readonly<ParsedJob<T>>,
extra?: Readonly<{ attempt: number }>
): Promise<void>;
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/**
* Start streaming jobs from the store.
*/
async streamJobs(): Promise<void> {
if (this.started) {
throw new Error(
`${this.logPrefix} should not start streaming more than once`
);
}
this.started = true;
log.info(`${this.logPrefix} starting to stream jobs`);
const stream = this.store.stream(this.queueType);
// We want to enqueue the jobs in sequence, not in parallel. `for await ... of` is a
// good way to do that.
// eslint-disable-next-line no-restricted-syntax
for await (const storedJob of stream) {
this.enqueueStoredJob(storedJob);
}
}
/**
* Add a job, which should cause it to be enqueued and run.
*
* If `streamJobs` has not been called yet, it will be called.
*/
async add(data: Readonly<T>): Promise<Job<T>> {
if (!this.started) {
throw new Error(
`${this.logPrefix} has not started streaming. Make sure to call streamJobs().`
);
}
const id = uuid();
const timestamp = Date.now();
const completionPromise = new Promise<void>((resolve, reject) => {
this.onCompleteCallbacks.set(id, { resolve, reject });
});
const completion = (async () => {
try {
await completionPromise;
} catch (err: unknown) {
throw new JobError(err);
} finally {
this.onCompleteCallbacks.delete(id);
}
})();
log.info(`${this.logPrefix} added new job ${id}`);
const job = new Job(id, timestamp, this.queueType, data, completion);
await this.store.insert(job);
return job;
}
private async enqueueStoredJob(storedJob: Readonly<StoredJob>) {
assert(
storedJob.queueType === this.queueType,
'Received a mis-matched queue type'
);
log.info(`${this.logPrefix} enqueuing job ${storedJob.id}`);
// It's okay if we don't have a callback; that likely means the job was created before
// the process was started (e.g., from a previous run).
const { resolve, reject } =
this.onCompleteCallbacks.get(storedJob.id) || noopOnCompleteCallbacks;
let parsedData: T;
try {
parsedData = this.parseData(storedJob.data);
} catch (err) {
log.error(
`${this.logPrefix} failed to parse data for job ${storedJob.id}`
);
reject(
new Error(
'Failed to parse job data. Was unexpected data loaded from the database?'
)
);
return;
}
const parsedJob: ParsedJob<T> = {
...storedJob,
data: parsedData,
};
let result:
| undefined
| { success: true }
| { success: false; err: unknown };
for (let attempt = 1; attempt <= this.maxAttempts; attempt += 1) {
log.info(
`${this.logPrefix} running job ${storedJob.id}, attempt ${attempt} of ${this.maxAttempts}`
);
try {
// We want an `await` in the loop, as we don't want a single job running more
// than once at a time. Ideally, the job will succeed on the first attempt.
// eslint-disable-next-line no-await-in-loop
await this.run(parsedJob, { attempt });
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result = { success: true };
log.info(
`${this.logPrefix} job ${storedJob.id} succeeded on attempt ${attempt}`
);
break;
} catch (err: unknown) {
result = { success: false, err };
log.error(
`${this.logPrefix} job ${storedJob.id} failed on attempt ${attempt}`
);
}
}
await this.store.delete(storedJob.id);
assert(
result,
'The job never ran. This indicates a developer error in the job queue'
);
if (result.success) {
resolve();
} else {
reject(result.err);
}
}
}