2021-03-03 20:09:58 +00:00
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// Copyright 2021 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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import React, {
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useRef,
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useState,
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useEffect,
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ChangeEventHandler,
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MouseEventHandler,
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FunctionComponent,
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} from 'react';
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2021-03-09 19:16:56 +00:00
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import classNames from 'classnames';
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2021-03-03 20:09:58 +00:00
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import { ContextMenu, MenuItem, ContextMenuTrigger } from 'react-contextmenu';
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import loadImage, { LoadImageOptions } from 'blueimp-load-image';
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import { noop } from 'lodash';
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import { LocalizerType } from '../types/Util';
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import { Spinner } from './Spinner';
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import { canvasToArrayBuffer } from '../util/canvasToArrayBuffer';
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type PropsType = {
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// This ID needs to be globally unique across the app.
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contextMenuId: string;
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disabled?: boolean;
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i18n: LocalizerType;
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onChange: (value: undefined | ArrayBuffer) => unknown;
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value: undefined | ArrayBuffer;
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variant?: AvatarInputVariant;
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};
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enum ImageStatus {
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Nothing = 'nothing',
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Loading = 'loading',
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HasImage = 'has-image',
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}
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2021-03-09 19:16:56 +00:00
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export enum AvatarInputVariant {
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Light = 'light',
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Dark = 'dark',
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}
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2021-03-03 20:09:58 +00:00
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export const AvatarInput: FunctionComponent<PropsType> = ({
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contextMenuId,
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disabled,
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i18n,
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onChange,
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value,
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variant = AvatarInputVariant.Light,
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}) => {
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const fileInputRef = useRef<null | HTMLInputElement>(null);
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// Comes from a third-party dependency
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const menuTriggerRef = useRef<null | any>(null);
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const [objectUrl, setObjectUrl] = useState<undefined | string>();
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useEffect(() => {
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if (!value) {
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setObjectUrl(undefined);
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return noop;
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}
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const url = URL.createObjectURL(new Blob([value]));
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setObjectUrl(url);
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return () => {
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URL.revokeObjectURL(url);
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};
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}, [value]);
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const [processingFile, setProcessingFile] = useState<undefined | File>(
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undefined
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);
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useEffect(() => {
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if (!processingFile) {
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return noop;
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}
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let shouldCancel = false;
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(async () => {
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let newValue: ArrayBuffer;
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try {
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newValue = await processFile(processingFile);
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} catch (err) {
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// Processing errors should be rare; if they do, we silently fail. In an ideal
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// world, we may want to show a toast instead.
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return;
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}
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if (shouldCancel) {
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return;
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}
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setProcessingFile(undefined);
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onChange(newValue);
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})();
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return () => {
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shouldCancel = true;
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};
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}, [processingFile, onChange]);
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const buttonLabel = value
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? i18n('AvatarInput--change-photo-label')
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: i18n('AvatarInput--no-photo-label--group');
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const startUpload = () => {
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const fileInput = fileInputRef.current;
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if (fileInput) {
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fileInput.click();
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}
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};
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const clear = () => {
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onChange(undefined);
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};
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const onClick: MouseEventHandler<unknown> = value
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? event => {
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const menuTrigger = menuTriggerRef.current;
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if (!menuTrigger) {
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return;
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}
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menuTrigger.handleContextClick(event);
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}
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: startUpload;
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const onInputChange: ChangeEventHandler<HTMLInputElement> = event => {
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const file = event.target.files && event.target.files[0];
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if (file) {
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setProcessingFile(file);
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}
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};
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let imageStatus: ImageStatus;
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if (processingFile || (value && !objectUrl)) {
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imageStatus = ImageStatus.Loading;
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} else if (objectUrl) {
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imageStatus = ImageStatus.HasImage;
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} else {
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imageStatus = ImageStatus.Nothing;
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}
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const isLoading = imageStatus === ImageStatus.Loading;
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return (
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<>
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<ContextMenuTrigger id={contextMenuId} ref={menuTriggerRef}>
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<button
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type="button"
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disabled={disabled || isLoading}
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className={classNames(
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'module-AvatarInput',
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`module-AvatarInput--${variant}`
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)}
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onClick={onClick}
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>
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<div
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className={`module-AvatarInput__avatar module-AvatarInput__avatar--${imageStatus}`}
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style={
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imageStatus === ImageStatus.HasImage
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? {
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backgroundImage: `url(${objectUrl})`,
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}
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: undefined
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}
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>
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{isLoading && (
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<Spinner size="70px" svgSize="normal" direction="on-avatar" />
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)}
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</div>
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<span className="module-AvatarInput__label">{buttonLabel}</span>
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</button>
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</ContextMenuTrigger>
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<ContextMenu id={contextMenuId}>
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<MenuItem onClick={startUpload}>
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{i18n('AvatarInput--upload-photo-choice')}
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</MenuItem>
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<MenuItem onClick={clear}>
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{i18n('AvatarInput--remove-photo-choice')}
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</MenuItem>
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</ContextMenu>
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<input
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accept=".gif,.jpg,.jpeg,.png,.webp,image/gif,image/jpeg/image/png,image/webp"
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hidden
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onChange={onInputChange}
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ref={fileInputRef}
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type="file"
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/>
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</>
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);
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};
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async function processFile(file: File): Promise<ArrayBuffer> {
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const { image } = await loadImage(file, {
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canvas: true,
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cover: true,
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crop: true,
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imageSmoothingQuality: 'medium',
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maxHeight: 512,
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maxWidth: 512,
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minHeight: 2,
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minWidth: 2,
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// `imageSmoothingQuality` is not present in `loadImage`'s types, but it is
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// documented and supported. Updating DefinitelyTyped is the long-term solution
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// here.
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} as LoadImageOptions);
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// NOTE: The types for `loadImage` say this can never be a canvas, but it will be if
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// `canvas: true`, at least in our case. Again, updating DefinitelyTyped should
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// address this.
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if (!(image instanceof HTMLCanvasElement)) {
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throw new Error('Loaded image was not a canvas');
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}
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2021-03-09 19:16:56 +00:00
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return canvasToArrayBuffer(image);
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2021-03-03 20:09:58 +00:00
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}
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