signal-desktop/ts/challenge.ts

486 lines
13 KiB
TypeScript
Raw Normal View History

// Copyright 2021 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
/* eslint-disable no-restricted-syntax */
// `ChallengeHandler` is responsible for:
// 1. tracking the messages that failed to send with 428 error and could be
// retried when user solves the challenge
// 2. presenting the challenge to user and sending the challenge response back
// to the server
//
// The tracked messages are persisted in the database, and are imported back
// to the `ChallengeHandler` on `.load()` call (from `ts/background.ts`). They
// are not immediately retried, however, until `.onOnline()` is called from
// when we are actually online.
import { MessageModel } from './models/messages';
import { assert } from './util/assert';
import { isNotNil } from './util/isNotNil';
import { isOlderThan } from './util/timestamp';
import { parseRetryAfter } from './util/parseRetryAfter';
import { getEnvironment, Environment } from './environment';
export type ChallengeResponse = {
readonly captcha: string;
};
export type IPCRequest = {
readonly seq: number;
};
export type IPCResponse = {
readonly seq: number;
readonly data: ChallengeResponse;
};
export enum RetryMode {
Retry = 'Retry',
NoImmediateRetry = 'NoImmediateRetry',
}
type Handler = {
readonly token: string | undefined;
resolve(response: ChallengeResponse): void;
reject(error: Error): void;
};
export type ChallengeData = {
readonly type: 'recaptcha';
readonly token: string;
readonly captcha: string;
};
export type MinimalMessage = Pick<
MessageModel,
'id' | 'idForLogging' | 'getLastChallengeError' | 'retrySend'
> & {
isNormalBubble(): boolean;
get(name: 'sent_at'): number;
on(event: 'sent', callback: () => void): void;
off(event: 'sent', callback: () => void): void;
};
export type Options = {
readonly storage: {
get(key: string): ReadonlyArray<StoredEntity>;
put(key: string, value: ReadonlyArray<StoredEntity>): Promise<void>;
};
requestChallenge(request: IPCRequest): void;
getMessageById(messageId: string): Promise<MinimalMessage | undefined>;
sendChallengeResponse(data: ChallengeData): Promise<void>;
setChallengeStatus(challengeStatus: 'idle' | 'required' | 'pending'): void;
onChallengeSolved(): void;
onChallengeFailed(retryAfter?: number): void;
expireAfter?: number;
};
export type StoredEntity = {
readonly messageId: string;
readonly createdAt: number;
};
type TrackedEntry = {
readonly message: MinimalMessage;
readonly createdAt: number;
};
const DEFAULT_EXPIRE_AFTER = 24 * 3600 * 1000; // one day
const MAX_RETRIES = 5;
const CAPTCHA_URL = 'https://signalcaptchas.org/challenge/generate.html';
const CAPTCHA_STAGING_URL =
'https://signalcaptchas.org/staging/challenge/generate.html';
function shouldRetrySend(message: MinimalMessage): boolean {
const error = message.getLastChallengeError();
if (!error || error.retryAfter <= Date.now()) {
return true;
}
return false;
}
export function getChallengeURL(): string {
if (getEnvironment() === Environment.Staging) {
return CAPTCHA_STAGING_URL;
}
return CAPTCHA_URL;
}
// Note that even though this is a class - only one instance of
// `ChallengeHandler` should be in memory at the same time because they could
// overwrite each others storage data.
export class ChallengeHandler {
private isLoaded = false;
private challengeToken: string | undefined;
private seq = 0;
private isOnline = false;
private readonly responseHandlers = new Map<number, Handler>();
private readonly trackedMessages = new Map<string, TrackedEntry>();
private readonly retryTimers = new Map<string, NodeJS.Timeout>();
private readonly pendingRetries = new Set<MinimalMessage>();
private readonly retryCountById = new Map<string, number>();
constructor(private readonly options: Options) {}
public async load(): Promise<void> {
if (this.isLoaded) {
return;
}
this.isLoaded = true;
const stored: ReadonlyArray<StoredEntity> =
this.options.storage.get('challenge:retry-message-ids') || [];
window.log.info(`challenge: loading ${stored.length} messages`);
const entityMap = new Map<string, StoredEntity>();
for (const entity of stored) {
entityMap.set(entity.messageId, entity);
}
const retryIds = new Set<string>(stored.map(({ messageId }) => messageId));
const maybeMessages: ReadonlyArray<
MinimalMessage | undefined
> = await Promise.all(
Array.from(retryIds).map(async messageId =>
this.options.getMessageById(messageId)
)
);
const messages: Array<MinimalMessage> = maybeMessages.filter(isNotNil);
window.log.info(`challenge: loaded ${messages.length} messages`);
await Promise.all(
messages.map(async message => {
const entity = entityMap.get(message.id);
if (!entity) {
window.log.error(
'challenge: unexpected missing entity ' +
`for ${message.idForLogging()}`
);
return;
}
const expireAfter = this.options.expireAfter || DEFAULT_EXPIRE_AFTER;
if (isOlderThan(entity.createdAt, expireAfter)) {
window.log.info(
`challenge: expired entity for ${message.idForLogging()}`
);
return;
}
// The initialization order is following:
//
// 1. `.load()` when the `window.storage` is ready
// 2. `.onOnline()` when we connected to the server
//
// Wait for `.onOnline()` to trigger the retries instead of triggering
// them here immediately (if the message is ready to be retried).
await this.register(message, RetryMode.NoImmediateRetry, entity);
})
);
}
public async onOffline(): Promise<void> {
this.isOnline = false;
window.log.info('challenge: offline');
}
public async onOnline(): Promise<void> {
this.isOnline = true;
const pending = Array.from(this.pendingRetries.values());
this.pendingRetries.clear();
window.log.info(`challenge: online, retrying ${pending.length} messages`);
// Retry messages that matured while we were offline
await Promise.all(pending.map(message => this.retryOne(message)));
await this.retrySend();
}
public async register(
message: MinimalMessage,
retry = RetryMode.Retry,
entity?: StoredEntity
): Promise<void> {
if (this.isRegistered(message)) {
window.log.info(
`challenge: message already registered ${message.idForLogging()}`
);
return;
}
this.trackedMessages.set(message.id, {
message,
createdAt: entity ? entity.createdAt : Date.now(),
});
await this.persist();
// Message is already retryable - initiate new send
if (retry === RetryMode.Retry && shouldRetrySend(message)) {
window.log.info(
`challenge: sending message immediately ${message.idForLogging()}`
);
await this.retryOne(message);
return;
}
const error = message.getLastChallengeError();
if (!error) {
window.log.error('Unexpected message without challenge error');
return;
}
const waitTime = Math.max(0, error.retryAfter - Date.now());
const oldTimer = this.retryTimers.get(message.id);
if (oldTimer) {
clearTimeout(oldTimer);
}
this.retryTimers.set(
message.id,
setTimeout(() => {
this.retryTimers.delete(message.id);
this.retryOne(message);
}, waitTime)
);
window.log.info(
`challenge: tracking ${message.idForLogging()} ` +
`with waitTime=${waitTime}`
);
if (!error.data.options || !error.data.options.includes('recaptcha')) {
window.log.error(
`challenge: unexpected options ${JSON.stringify(error.data.options)}`
);
}
if (!error.data.token) {
window.log.error(
`challenge: no token in challenge error ${JSON.stringify(error.data)}`
);
} else if (message.isNormalBubble()) {
// Display challenge dialog only for core messages
// (e.g. text, attachment, embedded contact, or sticker)
//
// Note: not waiting on this call intentionally since it waits for
// challenge to be fully completed.
this.solve(error.data.token);
} else {
window.log.info(
`challenge: not a bubble message ${message.idForLogging()}`
);
}
}
public onResponse(response: IPCResponse): void {
const handler = this.responseHandlers.get(response.seq);
if (!handler) {
return;
}
this.responseHandlers.delete(response.seq);
handler.resolve(response.data);
}
public async unregister(message: MinimalMessage): Promise<void> {
window.log.info(`challenge: unregistered ${message.idForLogging()}`);
this.trackedMessages.delete(message.id);
this.pendingRetries.delete(message);
const timer = this.retryTimers.get(message.id);
this.retryTimers.delete(message.id);
if (timer) {
clearTimeout(timer);
}
await this.persist();
}
private async persist(): Promise<void> {
assert(
this.isLoaded,
'ChallengeHandler has to be loaded before persisting new data'
);
await this.options.storage.put(
'challenge:retry-message-ids',
Array.from(this.trackedMessages.entries()).map(
([messageId, { createdAt }]) => {
return { messageId, createdAt };
}
)
);
}
private isRegistered(message: MinimalMessage): boolean {
return this.trackedMessages.has(message.id);
}
private async retrySend(force = false): Promise<void> {
window.log.info(`challenge: retrySend force=${force}`);
const retries = Array.from(this.trackedMessages.values())
.map(({ message }) => message)
// Sort messages in `sent_at` order
.sort((a, b) => a.get('sent_at') - b.get('sent_at'))
.filter(message => force || shouldRetrySend(message))
.map(message => this.retryOne(message));
await Promise.all(retries);
}
private async retryOne(message: MinimalMessage): Promise<void> {
// Send is already pending
if (!this.isRegistered(message)) {
return;
}
// We are not online
if (!this.isOnline) {
this.pendingRetries.add(message);
return;
}
const retryCount = this.retryCountById.get(message.id) || 0;
window.log.info(
`challenge: retrying sending ${message.idForLogging()}, ` +
`retry count: ${retryCount}`
);
if (retryCount === MAX_RETRIES) {
window.log.info(
`challenge: dropping message ${message.idForLogging()}, ` +
'too many failed retries'
);
// Keep the message registered so that we'll retry sending it on app
// restart.
return;
}
await this.unregister(message);
let sent = false;
const onSent = () => {
sent = true;
};
message.on('sent', onSent);
try {
await message.retrySend();
} catch (error) {
window.log.error(
`challenge: failed to send ${message.idForLogging()} due to ` +
`error: ${error && error.stack}`
);
} finally {
message.off('sent', onSent);
}
if (sent) {
window.log.info(`challenge: message ${message.idForLogging()} sent`);
this.retryCountById.delete(message.id);
if (this.trackedMessages.size === 0) {
this.options.setChallengeStatus('idle');
}
} else {
window.log.info(`challenge: message ${message.idForLogging()} not sent`);
this.retryCountById.set(message.id, retryCount + 1);
await this.register(message, RetryMode.NoImmediateRetry);
}
}
private async solve(token: string): Promise<void> {
const request: IPCRequest = { seq: this.seq };
this.seq += 1;
this.options.setChallengeStatus('required');
this.options.requestChallenge(request);
this.challengeToken = token || '';
const response = await new Promise<ChallengeResponse>((resolve, reject) => {
this.responseHandlers.set(request.seq, { token, resolve, reject });
});
// Another `.solve()` has completed earlier than us
if (this.challengeToken === undefined) {
return;
}
const lastToken = this.challengeToken;
this.challengeToken = undefined;
this.options.setChallengeStatus('pending');
window.log.info('challenge: sending challenge to server');
try {
await this.sendChallengeResponse({
type: 'recaptcha',
token: lastToken,
captcha: response.captcha,
});
} catch (error) {
window.log.error(
`challenge: challenge failure, error: ${error && error.stack}`
);
this.options.setChallengeStatus('required');
return;
}
window.log.info('challenge: challenge success. force sending');
this.options.setChallengeStatus('idle');
this.retrySend(true);
}
private async sendChallengeResponse(data: ChallengeData): Promise<void> {
try {
await this.options.sendChallengeResponse(data);
} catch (error) {
if (
!(error instanceof Error) ||
error.name !== 'HTTPError' ||
error.code !== 413 ||
!error.responseHeaders
) {
this.options.onChallengeFailed();
throw error;
}
const retryAfter = parseRetryAfter(
error.responseHeaders['retry-after'].toString()
);
window.log.info(`challenge: retry after ${retryAfter}ms`);
this.options.onChallengeFailed(retryAfter);
return;
}
this.options.onChallengeSolved();
}
}