fe18b38aea
I misread the code and thought the code kept looping until the mob spawn cap was hit. Upon furthur review, this is not true, so this patch doesn't do anything sane.
48 lines
2.6 KiB
Diff
48 lines
2.6 KiB
Diff
From 928b12e8cc7000f5cd8cb3cb4a2ef5efce65798e Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 21 Apr 2016 23:51:55 -0700
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Subject: [PATCH] Add ability to configure frosted_ice properties
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 6a235d1..cc307c4 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -320,4 +320,14 @@ public class PaperWorldConfig {
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private void useVanillaScoreboardColoring() {
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useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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}
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+
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+ public boolean frostedIceEnabled = true;
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+ public int frostedIceDelayMin = 20;
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+ public int frostedIceDelayMax = 40;
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+ private void frostedIce() {
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+ this.frostedIceEnabled = this.getBoolean("frosted-ice.enabled", this.frostedIceEnabled);
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+ this.frostedIceDelayMin = this.getInt("frosted-ice.delay.min", this.frostedIceDelayMin);
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+ this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
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+ this.log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 8f502b9..bddfea0 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -20,10 +20,14 @@ public class BlockIceFrost extends BlockIce {
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}
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public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
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+ if (!world.paperConfig.frostedIceEnabled) return; // Paper - add ability to disable frosted ice
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if ((random.nextInt(3) == 0 || this.c(world, blockposition) < 4) && world.getLightLevel(blockposition) > 11 - ((Integer) iblockdata.get(BlockIceFrost.a)).intValue() - iblockdata.c()) {
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this.a(world, blockposition, iblockdata, random, true);
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} else {
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- world.a(blockposition, (Block) this, MathHelper.nextInt(random, 20, 40));
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+ // Paper start - use configurable min/max delay
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+ //world.a(blockposition, (Block) this, MathHelper.nextInt(random, 20, 40));
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+ world.a(blockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax));
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+ // Paper end
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}
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}
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--
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2.7.4 (Apple Git-66)
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