18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
36 lines
1.7 KiB
Diff
36 lines
1.7 KiB
Diff
From 84cf59e1a2697bfa6e9319344d57f2363e4a6b25 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 3 Mar 2016 03:53:43 -0600
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Subject: [PATCH] Allow for toggling of spawn chunks
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 22c1113a1..0094d1a87 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -107,4 +107,10 @@ public class PaperWorldConfig {
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softDespawnDistance = softDespawnDistance*softDespawnDistance;
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hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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}
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+
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+ public boolean keepSpawnInMemory;
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+ private void keepSpawnInMemory() {
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+ keepSpawnInMemory = getBoolean("keep-spawn-loaded", true);
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+ log("Keep spawn chunk loaded: " + keepSpawnInMemory);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index d902e2630..759964b0f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -202,6 +202,7 @@ public abstract class World implements IBlockAccess {
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this.getServer().addWorld(this.world);
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// CraftBukkit end
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timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
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+ this.keepSpawnInMemory = this.paperConfig.keepSpawnInMemory; // Paper
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this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
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this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
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}
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--
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2.18.0
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