f69fabeb55
This will allow you to keep the enderman attacking the player instead of running away.
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
From c801bfc35cf100dffe42a36980af7d715fa1bafd Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 17:15:26 -0400
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Subject: [PATCH] Block Enderpearl Travel Exploit
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Players are able to use alt accounts and enderpearls to travel
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long distances utilizing the pearls in unloaded chunks and loading
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the chunk later when convenient.
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This disables that by not saving the thrower when the chunk is unloaded.
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This is mainly useful for survival servers that do not allow freeform teleporting.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index cc1914d8c..606c0bed8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -508,4 +508,10 @@ public class PaperWorldConfig {
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allowPermaChunkLoaders = getBoolean("game-mechanics.allow-permanent-chunk-loaders", allowPermaChunkLoaders);
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log("Allow Perma Chunk Loaders: " + (allowPermaChunkLoaders ? "enabled" : "disabled"));
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}
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+
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+ public boolean disableEnderpearlExploit = true;
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+ private void disableEnderpearlExploit() {
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+ disableEnderpearlExploit = getBoolean("game-mechanics.disable-unloaded-chunk-enderpearl-exploit", disableEnderpearlExploit);
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+ log("Disable Unloaded Chunk Enderpearl Exploit: " + (disableEnderpearlExploit ? "enabled" : "disabled"));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
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index 01c7fcc8b..8e6428a0c 100644
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--- a/src/main/java/net/minecraft/server/EntityProjectile.java
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+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
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@@ -271,6 +271,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
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if (this.shooterName != null && this.shooterName.isEmpty()) {
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this.shooterName = null;
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}
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+ if (this instanceof EntityEnderPearl && this.world != null && this.world.paperConfig.disableEnderpearlExploit) { this.shooterName = null; } // Paper - Don't store shooter name for pearls to block enderpearl travel exploit
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this.shooter = this.getShooter();
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}
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--
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2.17.0
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