ab347c4c96
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 42d5a714 SPIGOT-5899: Hoglins API similar to Piglins 2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps 5ff7c7ce SPIGOT-5886: Missing BlockData CraftBukkit Changes: 7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent 2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps 23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously 92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect 89c0a5c3 SPIGOT-5886: Missing BlockData Spigot Changes: 0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
19 lines
1 KiB
Diff
19 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 24 Dec 2019 00:35:42 +0000
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Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index bb60ce14f6c13bc3f123893150129edb955bfff5..2e902d7015dabad22d4ff6dfd79ed92255718651 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -688,7 +688,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.eW();
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}
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// SPIGOT-5478 must be called manually now
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- this.dropExperience();
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+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
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// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
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if (!event.getKeepInventory()) {
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// Paper start - replace logic
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