eff22eb054
Looks like they would not have been removed if they disconnected during the chunk load, preventing the world from being unloaded.
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Mon, 5 Apr 2021 18:35:15 -0700
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Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 582f8bbc3eb169d2cf41cba9ab324c933466b2b2..ed1b8507c98cbc11ec6dd3ceae2800bd69d99cf2 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1294,7 +1294,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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itemstack.addTagElement("pages", nbttaglist);
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- CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
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+ this.player.getInventory().setItem(slot, CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
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}
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@Override
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