eff22eb054
Looks like they would not have been removed if they disconnected during the chunk load, preventing the world from being unloaded.
27 lines
1.3 KiB
Diff
27 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dmitry Sidorov <jonmagon@gmail.com>
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Date: Thu, 4 Feb 2021 20:32:01 +0300
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Subject: [PATCH] Drop carried item when player has disconnected
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Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
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Closes #5036
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 57e1fa9aa74b237763eb797a4fbe67b791666f84..b4a4fe2ba4cb00ed25fe5899723623f8e915d8d6 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -628,6 +628,14 @@ public abstract class PlayerList {
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}
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// Paper end
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+ // Paper - Drop carried item when player has disconnected
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+ if (!entityplayer.containerMenu.getCarried().isEmpty()) {
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+ net.minecraft.world.item.ItemStack carried = entityplayer.containerMenu.getCarried();
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+ entityplayer.containerMenu.setCarried(net.minecraft.world.item.ItemStack.EMPTY);
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+ entityplayer.drop(carried, false);
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+ }
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+ // Paper end
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+
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this.save(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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