2f782a6652
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
105 lines
2.8 KiB
Diff
105 lines
2.8 KiB
Diff
From 337a936d3a252e601ac12a47947949fadc4763d7 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:14:30 -0400
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Subject: [PATCH] EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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new file mode 100644
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index 000000000..806112a8b
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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@@ -0,0 +1,87 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Enderman;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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+ @NotNull private final Reason reason;
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+
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+ public EndermanEscapeEvent(@NotNull Enderman entity, @NotNull Reason reason) {
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+ super(entity);
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+ this.reason = reason;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public Enderman getEntity() {
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+ return (Enderman) super.getEntity();
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+ }
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+
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+ /**
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+ * @return The reason the enderman is trying to escape
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+ */
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+ @NotNull
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Cancels the escape.
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+ *
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+ * If this escape normally would of resulted in damage avoidance such as indirect,
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+ * the enderman will now take damage.
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+ *
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * The enderman has stopped attacking and ran away
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+ */
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+ RUNAWAY,
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+ /**
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+ * The enderman has teleported away due to indirect damage (ranged)
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+ */
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+ INDIRECT,
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+ /**
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+ * The enderman has teleported away due to a critical hit
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+ */
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+ CRITICAL_HIT,
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+ /**
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+ * The enderman has teleported away due to the player staring at it during combat
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+ */
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+ STARE,
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+ /**
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+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
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+ */
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+ DROWN
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+ }
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+}
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--
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2.21.0
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