a16ef75bfd
These methods are used internally throughout the game for things like spawning mobs during day/night only or making them burn in daylight, etc. Now exposed for plugin usage.
48 lines
1.4 KiB
Diff
48 lines
1.4 KiB
Diff
From 86b386e1158f061a25df7b3b0a5bd56102252ce9 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 Oct 2018 00:54:15 -0500
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Subject: [PATCH] Add sun related API
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 7bfe0b68..12c4bdff 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -1204,6 +1204,16 @@ public interface World extends PluginMessageRecipient, Metadatable {
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*/
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public void setFullTime(long time);
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+ // Paper start
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+
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+ /**
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+ * Check if it is currently daytime in this world
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+ *
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+ * @return True if it is daytime
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+ */
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+ public boolean isDayTime();
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+ // Paper end
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+
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/**
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* Returns whether the world has an ongoing storm.
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*
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diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
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index 48eddcd3..1b108a4a 100644
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--- a/src/main/java/org/bukkit/entity/Mob.java
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+++ b/src/main/java/org/bukkit/entity/Mob.java
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@@ -13,6 +13,13 @@ public interface Mob extends LivingEntity, Lootable {
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* @return Pathfinding Manager for this entity
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*/
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com.destroystokyo.paper.entity.Pathfinder getPathfinder();
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+
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+ /**
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+ * Check if this mob is exposed to daylight
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+ *
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+ * @return True if mob is exposed to daylight
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+ */
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+ boolean isInDaylight();
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// Paper end
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/**
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--
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2.19.0
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