19de9af63c
Functional GUI fix added by billygalbreath
104 lines
2.8 KiB
Diff
104 lines
2.8 KiB
Diff
From b8556b9570db71c4791eb5ec64ecd258d48e9737 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 11 Jun 2017 16:30:37 -0500
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Subject: [PATCH] PlayerAttemptPickupItemEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerAttemptPickupItemEvent.java b/src/main/java/org/bukkit/event/player/PlayerAttemptPickupItemEvent.java
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new file mode 100644
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index 00000000..fb5cb3dc
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--- /dev/null
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+++ b/src/main/java/org/bukkit/event/player/PlayerAttemptPickupItemEvent.java
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@@ -0,0 +1,89 @@
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+package org.bukkit.event.player;
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+
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+import org.bukkit.entity.Item;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Thrown when a player attempts to pick an item up from the ground
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+ */
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+public class PlayerAttemptPickupItemEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private final Item item;
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+ private final int remaining;
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+ private boolean flyAtPlayer = true;
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+ private boolean isCancelled = false;
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+
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+ @Deprecated // Remove in 1.13 // Remove in 1.14?
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+ public PlayerAttemptPickupItemEvent(@NotNull final Player player, @NotNull final Item item) {
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+ this(player, item, 0);
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+ }
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+
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+ public PlayerAttemptPickupItemEvent(@NotNull final Player player, @NotNull final Item item, final int remaining) {
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+ super(player);
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+ this.item = item;
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+ this.remaining = remaining;
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+ }
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+
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+ /**
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+ * Gets the Item attempted by the player.
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+ *
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+ * @return Item
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+ */
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+ @NotNull
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+ public Item getItem() {
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+ return item;
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+ }
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+
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+ /**
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+ * Gets the amount that will remain on the ground, if any
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+ *
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+ * @return amount that will remain on the ground
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+ */
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+ public int getRemaining() {
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+ return remaining;
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+ }
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+
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+ /**
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+ * Set if the item will fly at the player
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+ * <p>Cancelling the event will set this value to false.</p>
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+ *
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+ * @param flyAtPlayer True for item to fly at player
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+ */
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+ public void setFlyAtPlayer(boolean flyAtPlayer) {
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+ this.flyAtPlayer = flyAtPlayer;
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+ }
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+
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+ /**
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+ * Gets if the item will fly at the player
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+ *
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+ * @return True if the item will fly at the player
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+ */
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+ public boolean getFlyAtPlayer() {
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+ return this.flyAtPlayer;
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+ }
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+
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.isCancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.isCancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.25.0.windows.1
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