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![]() When a player dies their inventory is normally scattered over the the area in which they died. Plugins should be able to modify this behaviour by defining whether or not the player's inventory will be dropped on the ground or waiting for the player when they eventually respawn. This commit adds the methods required to the PlayerDeathEvent for plugins to be able to incorporate the behaviour mentioned as a simple boolean flag. By: Jerom van der Sar <jerom.sar@hotmail.com> |
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paper-api |