e38eceb42a
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
24 lines
1.7 KiB
Diff
24 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 20:32:25 -0500
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Subject: [PATCH] Fix item locations dropped from campfires
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Fixes #4259 by not flooring the blockposition among other weirdness
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diff --git a/src/main/java/net/minecraft/server/TileEntityCampfire.java b/src/main/java/net/minecraft/server/TileEntityCampfire.java
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index 4e59659061bb1c36424c229cca9f937786e2cb28..e09b014b5e587fe3504ce7d9384892a3b7075487 100644
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--- a/src/main/java/net/minecraft/server/TileEntityCampfire.java
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+++ b/src/main/java/net/minecraft/server/TileEntityCampfire.java
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@@ -74,7 +74,11 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab
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result = blockCookEvent.getResult();
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itemstack1 = CraftItemStack.asNMSCopy(result);
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// CraftBukkit end
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- InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
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+ // Paper start
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+ EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10));
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+ droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D);
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+ this.world.addEntity(droppedItem);
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+ // Paper end
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this.items.set(i, ItemStack.b);
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this.k();
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}
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