3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes: 38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks 6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses c64fe508 Mappings Update a3c2ec03 Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
33 lines
1.5 KiB
Diff
33 lines
1.5 KiB
Diff
From 878acd1cb814ad0b38a0d3c210dd5b388d8ec459 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 28 Jul 2018 12:09:20 -0400
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Subject: [PATCH] Always process chunk removal in removeEntity
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Spigot might skip chunk registration changes in removeEntity
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which can keep them in the chunk when they shouldnt be if done
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during entity ticking.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 78e85aacf..f5f1452b7 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1107,7 +1107,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.everyoneSleeping();
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}
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- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
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+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
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int i = entity.chunkX;
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int j = entity.chunkZ;
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@@ -1115,6 +1115,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.getChunkAt(i, j).b(entity);
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}
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+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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--
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2.20.0
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